Loading media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp +3 −4 Original line number Diff line number Diff line Loading @@ -163,7 +163,7 @@ int Effect_setEnabled(EffectContext *pContext, bool enabled); extern "C" int EffectCreate(const effect_uuid_t *uuid, int32_t sessionId, int32_t ioId, int32_t ioId __unused, effect_handle_t *pHandle){ int ret = 0; int sessionNo; Loading Loading @@ -1360,7 +1360,7 @@ int32_t EqualizerGetCentreFrequency(EffectContext *pContext, int32_t band){ // pLow: lower band range // pLow: upper band range //---------------------------------------------------------------------------- int32_t EqualizerGetBandFreqRange(EffectContext *pContext, int32_t band, uint32_t *pLow, int32_t EqualizerGetBandFreqRange(EffectContext *pContext __unused, int32_t band, uint32_t *pLow, uint32_t *pHi){ *pLow = bandFreqRange[band][0]; *pHi = bandFreqRange[band][1]; Loading @@ -1384,7 +1384,7 @@ int32_t EqualizerGetBandFreqRange(EffectContext *pContext, int32_t band, uint32_ // pLow: lower band range // pLow: upper band range //---------------------------------------------------------------------------- int32_t EqualizerGetBand(EffectContext *pContext, uint32_t targetFreq){ int32_t EqualizerGetBand(EffectContext *pContext __unused, uint32_t targetFreq){ int band = 0; if(targetFreq < bandFreqRange[0][0]){ Loading Loading @@ -1884,7 +1884,6 @@ int Virtualizer_getParameter(EffectContext *pContext, int status = 0; int32_t *pParamTemp = (int32_t *)pParam; int32_t param = *pParamTemp++; int32_t param2; char *name; //ALOGV("\tVirtualizer_getParameter start"); Loading Loading
media/libeffects/lvm/wrapper/Bundle/EffectBundle.cpp +3 −4 Original line number Diff line number Diff line Loading @@ -163,7 +163,7 @@ int Effect_setEnabled(EffectContext *pContext, bool enabled); extern "C" int EffectCreate(const effect_uuid_t *uuid, int32_t sessionId, int32_t ioId, int32_t ioId __unused, effect_handle_t *pHandle){ int ret = 0; int sessionNo; Loading Loading @@ -1360,7 +1360,7 @@ int32_t EqualizerGetCentreFrequency(EffectContext *pContext, int32_t band){ // pLow: lower band range // pLow: upper band range //---------------------------------------------------------------------------- int32_t EqualizerGetBandFreqRange(EffectContext *pContext, int32_t band, uint32_t *pLow, int32_t EqualizerGetBandFreqRange(EffectContext *pContext __unused, int32_t band, uint32_t *pLow, uint32_t *pHi){ *pLow = bandFreqRange[band][0]; *pHi = bandFreqRange[band][1]; Loading @@ -1384,7 +1384,7 @@ int32_t EqualizerGetBandFreqRange(EffectContext *pContext, int32_t band, uint32_ // pLow: lower band range // pLow: upper band range //---------------------------------------------------------------------------- int32_t EqualizerGetBand(EffectContext *pContext, uint32_t targetFreq){ int32_t EqualizerGetBand(EffectContext *pContext __unused, uint32_t targetFreq){ int band = 0; if(targetFreq < bandFreqRange[0][0]){ Loading Loading @@ -1884,7 +1884,6 @@ int Virtualizer_getParameter(EffectContext *pContext, int status = 0; int32_t *pParamTemp = (int32_t *)pParam; int32_t param = *pParamTemp++; int32_t param2; char *name; //ALOGV("\tVirtualizer_getParameter start"); Loading