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Commit d1b449aa authored by Eric Laurent's avatar Eric Laurent
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Fix issue 2553359: Pandora does not work well with Passion deskdock / Cardock.

The problem is due to a too big difference between the buffer size used at the hardware interface and at the A2DP interface.
When no resampling occurs we don't notice problems but the timing is very tight. As soon as resampling is activated, the AudioTrack underruns.
This is because the AudioTrack buffers are not resized when moving the AudioTrack from hardware to A2DP output.
The AudioTrack buffers are calculated based on a hardware output buffer size of 3072 bytes. Which is much less than the A2DP output buffer size (10240).

The solution consists in creating new tracks with new buffers in AudioFlinger when the A2DP output is opened
instead of just transfering active tracks from hardware output mixer thread to the new A2DP output mixer thread.
To avoid synchronization issues between mixer threads and client processes, this is done by invalidating tracks
by setting a flag in their control block and having AudioTrack release the handle on this track (IAudioTrack)
and create a new IAudioTrack when this flag is detected next time obtainBuffer() or start() is executed.

AudioFlinger modifications:
- invalidate the tracks when setStreamOutput() is called
- make sure that notifications of output opening/closing and change of stream type to output mapping are sent synchronously to client process.
This is necessary so that AudioSystem has the new stream to output mapping when the AudioTrack detects the invalidate flag in the client process.
Previously their were sent when the corresponding thread loop was executed.

AudioTrack modifications:
- move frame count calculation and verification from set() to createTrack() so that is is updated every time a new IAudioTrack is created.
- detect track invalidate flag in obtainBuffer() and start() and create a new IAudioTrack.

AudioTrackShared modifications
- group all flags (out, flowControlFlag, forceReady...) into a single bit filed to save space.

Change-Id: I9ac26b6192230627d35084e1449640caaf7d56ee
parent ae77ffa1
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+4 −2
Original line number Diff line number Diff line
@@ -398,7 +398,8 @@ private:
                                 int frameCount,
                                 uint32_t flags,
                                 const sp<IMemory>& sharedBuffer,
                                 audio_io_handle_t output);
                                 audio_io_handle_t output,
                                 bool enforceFrameCount);

    sp<IAudioTrack>         mAudioTrack;
    sp<IMemory>             mCblkMemory;
@@ -420,7 +421,8 @@ private:

    callback_t              mCbf;
    void*                   mUserData;
    uint32_t                mNotificationFrames;
    uint32_t                mNotificationFramesReq; // requested number of frames between each notification callback
    uint32_t                mNotificationFramesAct; // actual number of frames between each notification callback
    sp<IMemory>             mSharedBuffer;
    int                     mLoopCount;
    uint32_t                mRemainingFrames;
+24 −11
Original line number Diff line number Diff line
@@ -32,6 +32,18 @@ namespace android {
#define MAX_RUN_TIMEOUT_MS      1000
#define WAIT_PERIOD_MS          10

#define CBLK_UNDERRUN_MSK       0x0001
#define CBLK_UNDERRUN_ON        0x0001  // underrun (out) or overrrun (in) indication
#define CBLK_UNDERRUN_OFF       0x0000  // no underrun
#define CBLK_DIRECTION_MSK      0x0002
#define CBLK_DIRECTION_OUT      0x0002  // this cblk is for an AudioTrack
#define CBLK_DIRECTION_IN       0x0000  // this cblk is for an AudioRecord
#define CBLK_FORCEREADY_MSK     0x0004
#define CBLK_FORCEREADY_ON      0x0004  // track is considered ready immediately by AudioFlinger
#define CBLK_FORCEREADY_OFF     0x0000  // track is ready when buffer full
#define CBLK_INVALID_MSK        0x0008
#define CBLK_INVALID_ON         0x0008  // track buffer is invalidated by AudioFlinger: must be re-created
#define CBLK_INVALID_OFF        0x0000

struct audio_track_cblk_t
{
@@ -58,15 +70,16 @@ struct audio_track_cblk_t
                // NOTE: audio_track_cblk_t::frameSize is not equal to AudioTrack::frameSize() for
                // 8 bit PCM data: in this case,  mCblk->frameSize is based on a sample size of
                // 16 bit because data is converted to 16 bit before being stored in buffer
                uint32_t    frameSize;

                uint8_t     frameSize;
                uint8_t     channelCount;
                uint8_t     flowControlFlag; // underrun (out) or overrrun (in) indication
                uint8_t     out;        // out equals 1 for AudioTrack and 0 for AudioRecord
                uint8_t     forceReady;
                uint16_t    flags;

                uint16_t    bufferTimeoutMs; // Maximum cumulated timeout before restarting audioflinger
                uint16_t    waitTimeMs;      // Cumulated wait time
                // Cache line boundary (32 bytes)

                uint32_t    reserved;
                // Cache line boundary (32 bytes)
                            audio_track_cblk_t();
                uint32_t    stepUser(uint32_t frameCount);
                bool        stepServer(uint32_t frameCount);
+4 −4
Original line number Diff line number Diff line
@@ -430,7 +430,7 @@ status_t AudioRecord::openRecord(
    mCblkMemory = cblk;
    mCblk = static_cast<audio_track_cblk_t*>(cblk->pointer());
    mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
    mCblk->out = 0;
    mCblk->flags &= ~CBLK_DIRECTION_MSK;
    mCblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
    mCblk->waitTimeMs = 0;
    return NO_ERROR;
@@ -644,10 +644,10 @@ bool AudioRecord::processAudioBuffer(const sp<ClientRecordThread>& thread)

    // Manage overrun callback
    if (mActive && (mCblk->framesAvailable_l() == 0)) {
        LOGV("Overrun user: %x, server: %x, flowControlFlag %d", mCblk->user, mCblk->server, mCblk->flowControlFlag);
        if (mCblk->flowControlFlag == 0) {
        LOGV("Overrun user: %x, server: %x, flags %04x", mCblk->user, mCblk->server, mCblk->flags);
        if ((mCblk->flags & CBLK_UNDERRUN_MSK) == CBLK_UNDERRUN_OFF) {
            mCbf(EVENT_OVERRUN, mUserData, 0);
            mCblk->flowControlFlag = 1;
            mCblk->flags |= CBLK_UNDERRUN_ON;
        }
    }

+103 −73
Original line number Diff line number Diff line
@@ -124,10 +124,6 @@ status_t AudioTrack::set(
    if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
        return NO_INIT;
    }
    int afFrameCount;
    if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
        return NO_INIT;
    }
    uint32_t afLatency;
    if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) {
        return NO_INIT;
@@ -173,48 +169,13 @@ status_t AudioTrack::set(
        return BAD_VALUE;
    }

    if (!AudioSystem::isLinearPCM(format)) {
        if (sharedBuffer != 0) {
            frameCount = sharedBuffer->size();
        }
    } else {
        // Ensure that buffer depth covers at least audio hardware latency
        uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate);
        if (minBufCount < 2) minBufCount = 2;

        int minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate;

        if (sharedBuffer == 0) {
            if (frameCount == 0) {
                frameCount = minFrameCount;
            }
            if (notificationFrames == 0) {
                notificationFrames = frameCount/2;
            }
            // Make sure that application is notified with sufficient margin
            // before underrun
            if (notificationFrames > frameCount/2) {
                notificationFrames = frameCount/2;
            }
            if (frameCount < minFrameCount) {
              LOGE("Invalid buffer size: minFrameCount %d, frameCount %d", minFrameCount, frameCount);
              return BAD_VALUE;
            }
        } else {
            // Ensure that buffer alignment matches channelcount
            if (((uint32_t)sharedBuffer->pointer() & (channelCount | 1)) != 0) {
                LOGE("Invalid buffer alignement: address %p, channelCount %d", sharedBuffer->pointer(), channelCount);
                return BAD_VALUE;
            }
            frameCount = sharedBuffer->size()/channelCount/sizeof(int16_t);
        }
    }

    mVolume[LEFT] = 1.0f;
    mVolume[RIGHT] = 1.0f;
    mFrameCount = frameCount;
    mNotificationFramesReq = notificationFrames;
    // create the IAudioTrack
    status_t status = createTrack(streamType, sampleRate, format, channelCount,
                                  frameCount, flags, sharedBuffer, output);
                                  frameCount, flags, sharedBuffer, output, true);

    if (status != NO_ERROR) {
        return status;
@@ -238,10 +199,7 @@ status_t AudioTrack::set(
    mMuted = false;
    mActive = 0;
    mCbf = cbf;
    mNotificationFrames = notificationFrames;
    mRemainingFrames = notificationFrames;
    mUserData = user;
    mLatency = afLatency + (1000*mFrameCount) / sampleRate;
    mLoopCount = 0;
    mMarkerPosition = 0;
    mMarkerReached = false;
@@ -281,7 +239,7 @@ int AudioTrack::channelCount() const

uint32_t AudioTrack::frameCount() const
{
    return mFrameCount;
    return mCblk->frameCount;
}

int AudioTrack::frameSize() const
@@ -303,6 +261,7 @@ sp<IMemory>& AudioTrack::sharedBuffer()
void AudioTrack::start()
{
    sp<AudioTrackThread> t = mAudioTrackThread;
    status_t status;

    LOGV("start %p", this);
    if (t != 0) {
@@ -325,11 +284,18 @@ void AudioTrack::start()
            setpriority(PRIO_PROCESS, 0, THREAD_PRIORITY_AUDIO_CLIENT);
        }

        status_t status = mAudioTrack->start();
        if (mCblk->flags & CBLK_INVALID_MSK) {
            LOGW("start() track %p invalidated, creating a new one", this);
            // no need to clear the invalid flag as this cblk will not be used anymore
            // force new track creation
            status = DEAD_OBJECT;
        } else {
            status = mAudioTrack->start();
        }
        if (status == DEAD_OBJECT) {
            LOGV("start() dead IAudioTrack: creating a new one");
            status = createTrack(mStreamType, mCblk->sampleRate, mFormat, mChannelCount,
                                 mFrameCount, mFlags, mSharedBuffer, getOutput());
                                 mFrameCount, mFlags, mSharedBuffer, getOutput(), false);
            if (status == NO_ERROR) {
                status = mAudioTrack->start();
                if (status == NO_ERROR) {
@@ -479,14 +445,14 @@ status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount
    }

    if (loopStart >= loopEnd ||
        loopEnd - loopStart > mFrameCount) {
        LOGE("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, user %d", loopStart, loopEnd, loopCount, mFrameCount, cblk->user);
        loopEnd - loopStart > cblk->frameCount) {
        LOGE("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, user %d", loopStart, loopEnd, loopCount, cblk->frameCount, cblk->user);
        return BAD_VALUE;
    }

    if ((mSharedBuffer != 0) && (loopEnd   > mFrameCount)) {
    if ((mSharedBuffer != 0) && (loopEnd   > cblk->frameCount)) {
        LOGE("setLoop invalid value: loop markers beyond data: loopStart %d, loopEnd %d, framecount %d",
            loopStart, loopEnd, mFrameCount);
            loopStart, loopEnd, cblk->frameCount);
        return BAD_VALUE;
    }

@@ -566,7 +532,7 @@ status_t AudioTrack::setPosition(uint32_t position)
    if (position > mCblk->user) return BAD_VALUE;

    mCblk->server = position;
    mCblk->forceReady = 1;
    mCblk->flags |= CBLK_FORCEREADY_ON;

    return NO_ERROR;
}
@@ -586,7 +552,7 @@ status_t AudioTrack::reload()

    flush();

    mCblk->stepUser(mFrameCount);
    mCblk->stepUser(mCblk->frameCount);

    return NO_ERROR;
}
@@ -607,7 +573,8 @@ status_t AudioTrack::createTrack(
        int frameCount,
        uint32_t flags,
        const sp<IMemory>& sharedBuffer,
        audio_io_handle_t output)
        audio_io_handle_t output,
        bool enforceFrameCount)
{
    status_t status;
    const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
@@ -616,6 +583,61 @@ status_t AudioTrack::createTrack(
       return NO_INIT;
    }

    int afSampleRate;
    if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
        return NO_INIT;
    }
    int afFrameCount;
    if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
        return NO_INIT;
    }
    uint32_t afLatency;
    if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) {
        return NO_INIT;
    }

    mNotificationFramesAct = mNotificationFramesReq;
    if (!AudioSystem::isLinearPCM(format)) {
        if (sharedBuffer != 0) {
            frameCount = sharedBuffer->size();
        }
    } else {
        // Ensure that buffer depth covers at least audio hardware latency
        uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate);
        if (minBufCount < 2) minBufCount = 2;

        int minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate;

        if (sharedBuffer == 0) {
            if (frameCount == 0) {
                frameCount = minFrameCount;
            }
            if (mNotificationFramesAct == 0) {
                mNotificationFramesAct = frameCount/2;
            }
            // Make sure that application is notified with sufficient margin
            // before underrun
            if (mNotificationFramesAct > (uint32_t)frameCount/2) {
                mNotificationFramesAct = frameCount/2;
            }
            if (frameCount < minFrameCount) {
                if (enforceFrameCount) {
                    LOGE("Invalid buffer size: minFrameCount %d, frameCount %d", minFrameCount, frameCount);
                    return BAD_VALUE;
                } else {
                    frameCount = minFrameCount;
                }
            }
        } else {
            // Ensure that buffer alignment matches channelcount
            if (((uint32_t)sharedBuffer->pointer() & (channelCount | 1)) != 0) {
                LOGE("Invalid buffer alignement: address %p, channelCount %d", sharedBuffer->pointer(), channelCount);
                return BAD_VALUE;
            }
            frameCount = sharedBuffer->size()/channelCount/sizeof(int16_t);
        }
    }

    sp<IAudioTrack> track = audioFlinger->createTrack(getpid(),
                                                      streamType,
                                                      sampleRate,
@@ -641,20 +663,20 @@ status_t AudioTrack::createTrack(
    mCblkMemory.clear();
    mCblkMemory = cblk;
    mCblk = static_cast<audio_track_cblk_t*>(cblk->pointer());
    mCblk->out = 1;
    // Update buffer size in case it has been limited by AudioFlinger during track creation
    mFrameCount = mCblk->frameCount;
    mCblk->flags |= CBLK_DIRECTION_OUT;
    if (sharedBuffer == 0) {
        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
    } else {
        mCblk->buffers = sharedBuffer->pointer();
         // Force buffer full condition as data is already present in shared memory
        mCblk->stepUser(mFrameCount);
        mCblk->stepUser(mCblk->frameCount);
    }

    mCblk->volumeLR = (int32_t(int16_t(mVolume[LEFT] * 0x1000)) << 16) | int16_t(mVolume[RIGHT] * 0x1000);
    mCblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS;
    mCblk->waitTimeMs = 0;
    mRemainingFrames = mNotificationFramesAct;
    mLatency = afLatency + (1000*mCblk->frameCount) / sampleRate;
    return NO_ERROR;
}

@@ -685,8 +707,15 @@ status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
                cblk->lock.unlock();
                return WOULD_BLOCK;
            }

            if (!(cblk->flags & CBLK_INVALID_MSK)) {
                result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
            }
            if (cblk->flags & CBLK_INVALID_MSK) {
                LOGW("obtainBuffer() track %p invalidated, creating a new one", this);
                // no need to clear the invalid flag as this cblk will not be used anymore
                cblk->lock.unlock();
                goto create_new_track;
            }
            if (__builtin_expect(result!=NO_ERROR, false)) {
                cblk->waitTimeMs += waitTimeMs;
                if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) {
@@ -700,8 +729,9 @@ status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
                        result = mAudioTrack->start();
                        if (result == DEAD_OBJECT) {
                            LOGW("obtainBuffer() dead IAudioTrack: creating a new one");
create_new_track:
                            result = createTrack(mStreamType, cblk->sampleRate, mFormat, mChannelCount,
                                                 mFrameCount, mFlags, mSharedBuffer, getOutput());
                                                 mFrameCount, mFlags, mSharedBuffer, getOutput(), false);
                            if (result == NO_ERROR) {
                                cblk = mCblk;
                                cblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
@@ -826,13 +856,13 @@ bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread)

    // Manage underrun callback
    if (mActive && (mCblk->framesReady() == 0)) {
        LOGV("Underrun user: %x, server: %x, flowControlFlag %d", mCblk->user, mCblk->server, mCblk->flowControlFlag);
        if (mCblk->flowControlFlag == 0) {
        LOGV("Underrun user: %x, server: %x, flags %04x", mCblk->user, mCblk->server, mCblk->flags);
        if ((mCblk->flags & CBLK_UNDERRUN_MSK) == CBLK_UNDERRUN_OFF) {
            mCbf(EVENT_UNDERRUN, mUserData, 0);
            if (mCblk->server == mCblk->frameCount) {
                mCbf(EVENT_BUFFER_END, mUserData, 0);
            }
            mCblk->flowControlFlag = 1;
            mCblk->flags |= CBLK_UNDERRUN_ON;
            if (mSharedBuffer != 0) return false;
        }
    }
@@ -932,7 +962,7 @@ bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread)
    while (frames);

    if (frames == 0) {
        mRemainingFrames = mNotificationFrames;
        mRemainingFrames = mNotificationFramesAct;
    } else {
        mRemainingFrames = frames;
    }
@@ -949,7 +979,7 @@ status_t AudioTrack::dump(int fd, const Vector<String16>& args) const
    result.append(" AudioTrack::dump\n");
    snprintf(buffer, 255, "  stream type(%d), left - right volume(%f, %f)\n", mStreamType, mVolume[0], mVolume[1]);
    result.append(buffer);
    snprintf(buffer, 255, "  format(%d), channel count(%d), frame count(%d)\n", mFormat, mChannelCount, mFrameCount);
    snprintf(buffer, 255, "  format(%d), channel count(%d), frame count(%d)\n", mFormat, mChannelCount, mCblk->frameCount);
    result.append(buffer);
    snprintf(buffer, 255, "  sample rate(%d), status(%d), muted(%d)\n", (mCblk == 0) ? 0 : mCblk->sampleRate, mStatus, mMuted);
    result.append(buffer);
@@ -986,7 +1016,7 @@ audio_track_cblk_t::audio_track_cblk_t()
    : lock(Mutex::SHARED), cv(Condition::SHARED), user(0), server(0),
    userBase(0), serverBase(0), buffers(0), frameCount(0),
    loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), volumeLR(0),
    flowControlFlag(1), forceReady(0)
    flags(0)
{
}

@@ -996,7 +1026,7 @@ uint32_t audio_track_cblk_t::stepUser(uint32_t frameCount)

    u += frameCount;
    // Ensure that user is never ahead of server for AudioRecord
    if (out) {
    if (flags & CBLK_DIRECTION_MSK) {
        // If stepServer() has been called once, switch to normal obtainBuffer() timeout period
        if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS-1) {
            bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
@@ -1013,7 +1043,7 @@ uint32_t audio_track_cblk_t::stepUser(uint32_t frameCount)
    this->user = u;

    // Clear flow control error condition as new data has been written/read to/from buffer.
    flowControlFlag = 0;
    flags &= ~CBLK_UNDERRUN_MSK;

    return u;
}
@@ -1038,7 +1068,7 @@ bool audio_track_cblk_t::stepServer(uint32_t frameCount)
    uint32_t s = this->server;

    s += frameCount;
    if (out) {
    if (flags & CBLK_DIRECTION_MSK) {
        // Mark that we have read the first buffer so that next time stepUser() is called
        // we switch to normal obtainBuffer() timeout period
        if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS) {
@@ -1089,7 +1119,7 @@ uint32_t audio_track_cblk_t::framesAvailable_l()
    uint32_t u = this->user;
    uint32_t s = this->server;

    if (out) {
    if (flags & CBLK_DIRECTION_MSK) {
        uint32_t limit = (s < loopStart) ? s : loopStart;
        return limit + frameCount - u;
    } else {
@@ -1102,7 +1132,7 @@ uint32_t audio_track_cblk_t::framesReady()
    uint32_t u = this->user;
    uint32_t s = this->server;

    if (out) {
    if (flags & CBLK_DIRECTION_MSK) {
        if (u < loopEnd) {
            return u - s;
        } else {