Loading services/audioflinger/Threads.cpp +16 −7 Original line number Diff line number Diff line Loading @@ -4878,11 +4878,14 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep } } else if (track->isResumePending()) { track->resumeAck(); if (last && mHwPaused) { if (last) { mLeftVolFloat = mRightVolFloat = -1.0; if (mHwPaused) { doHwResume = true; mHwPaused = false; } } } // The first time a track is added we wait // for all its buffers to be filled before processing it. Loading @@ -4906,8 +4909,10 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep if (track->mFillingUpStatus == Track::FS_FILLED) { track->mFillingUpStatus = Track::FS_ACTIVE; if (last) { // make sure processVolume_l() will apply new volume even if 0 mLeftVolFloat = mRightVolFloat = -1.0; } if (!mHwSupportsPause) { track->resumeAck(); } Loading Loading @@ -5460,6 +5465,8 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr // enable write to audio HAL mSleepTimeUs = 0; mLeftVolFloat = mRightVolFloat = -1.0; // Do not handle new data in this iteration even if track->framesReady() mixerStatus = MIXER_TRACKS_ENABLED; } Loading @@ -5468,9 +5475,11 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer); if (track->mFillingUpStatus == Track::FS_FILLED) { track->mFillingUpStatus = Track::FS_ACTIVE; if (last) { // make sure processVolume_l() will apply new volume even if 0 mLeftVolFloat = mRightVolFloat = -1.0; } } if (last) { sp<Track> previousTrack = mPreviousTrack.promote(); Loading Loading
services/audioflinger/Threads.cpp +16 −7 Original line number Diff line number Diff line Loading @@ -4878,11 +4878,14 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep } } else if (track->isResumePending()) { track->resumeAck(); if (last && mHwPaused) { if (last) { mLeftVolFloat = mRightVolFloat = -1.0; if (mHwPaused) { doHwResume = true; mHwPaused = false; } } } // The first time a track is added we wait // for all its buffers to be filled before processing it. Loading @@ -4906,8 +4909,10 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep if (track->mFillingUpStatus == Track::FS_FILLED) { track->mFillingUpStatus = Track::FS_ACTIVE; if (last) { // make sure processVolume_l() will apply new volume even if 0 mLeftVolFloat = mRightVolFloat = -1.0; } if (!mHwSupportsPause) { track->resumeAck(); } Loading Loading @@ -5460,6 +5465,8 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr // enable write to audio HAL mSleepTimeUs = 0; mLeftVolFloat = mRightVolFloat = -1.0; // Do not handle new data in this iteration even if track->framesReady() mixerStatus = MIXER_TRACKS_ENABLED; } Loading @@ -5468,9 +5475,11 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer); if (track->mFillingUpStatus == Track::FS_FILLED) { track->mFillingUpStatus = Track::FS_ACTIVE; if (last) { // make sure processVolume_l() will apply new volume even if 0 mLeftVolFloat = mRightVolFloat = -1.0; } } if (last) { sp<Track> previousTrack = mPreviousTrack.promote(); Loading