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Commit cc58a6bd authored by Carter Hsu's avatar Carter Hsu
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Revert "audio: prefer STRATEGY_SONIFICATION when ringotne is active"

This reverts commit f20f2d4d.

Reason for revert: <regression on b/192918626>

Bug: 191220137
Bug: 192918626
Change-Id: I57f65d81e03e2f4d565acef774128006a8ff30c7
parent f20f2d4d
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+1 −2
Original line number Diff line number Diff line
@@ -5847,12 +5847,11 @@ DeviceVector AudioPolicyManager::getNewOutputDevices(const sp<SwAudioOutputDescr
        // With low-latency playing on speaker, music on WFD, when the first low-latency
        // output is stopped, getNewOutputDevices checks for a product strategy
        // from the list, as STRATEGY_SONIFICATION comes prior to STRATEGY_MEDIA.
        // If an ALARM, RING or ENFORCED_AUDIBLE stream is supported by the product strategy,
        // If an ALARM or ENFORCED_AUDIBLE stream is supported by the product strategy,
        // devices are returned for STRATEGY_SONIFICATION without checking whether the
        // stream is associated to the output descriptor.
        if (doGetOutputDevicesForVoice() || outputDesc->isStrategyActive(productStrategy) ||
               ((hasStreamActive(AUDIO_STREAM_ALARM) ||
                hasStreamActive(AUDIO_STREAM_RING) ||
                hasStreamActive(AUDIO_STREAM_ENFORCED_AUDIBLE)) &&
                mOutputs.isStrategyActiveOnSameModule(productStrategy, outputDesc))) {
            // Retrieval of devices for voice DL is done on primary output profile, cannot