Loading media/libaudiohal/EffectHalHidl.cpp +12 −4 Original line number Diff line number Diff line Loading @@ -121,16 +121,24 @@ status_t EffectHalHidl::analyzeResult(const Result& result) { } status_t EffectHalHidl::setInBuffer(const sp<EffectBufferHalInterface>& buffer) { if (mInBuffer == 0 || buffer->audioBuffer() != mInBuffer->audioBuffer()) { mBuffersChanged = true; if (!mBuffersChanged) { if (buffer.get() == nullptr || mInBuffer.get() == nullptr) { mBuffersChanged = buffer.get() != mInBuffer.get(); } else { mBuffersChanged = buffer->audioBuffer() != mInBuffer->audioBuffer(); } } mInBuffer = buffer; return OK; } status_t EffectHalHidl::setOutBuffer(const sp<EffectBufferHalInterface>& buffer) { if (mOutBuffer == 0 || buffer->audioBuffer() != mOutBuffer->audioBuffer()) { mBuffersChanged = true; if (!mBuffersChanged) { if (buffer.get() == nullptr || mOutBuffer.get() == nullptr) { mBuffersChanged = buffer.get() != mOutBuffer.get(); } else { mBuffersChanged = buffer->audioBuffer() != mOutBuffer->audioBuffer(); } } mOutBuffer = buffer; return OK; Loading services/audioflinger/Effects.cpp +2 −6 Original line number Diff line number Diff line Loading @@ -903,9 +903,7 @@ void AudioFlinger::EffectModule::setInBuffer(const sp<EffectBufferHalInterface>& mConfig.inputCfg.buffer.raw = NULL; } mInBuffer = buffer; if (buffer != nullptr) { // FIXME: EffectHalHidl::setInBuffer should accept null input. mEffectInterface->setInBuffer(buffer); } #ifdef FLOAT_EFFECT_CHAIN // aux effects do in place conversion to float - we don't allocate mInBuffer16 for them. Loading Loading @@ -947,9 +945,7 @@ void AudioFlinger::EffectModule::setOutBuffer(const sp<EffectBufferHalInterface> mConfig.outputCfg.buffer.raw = NULL; } mOutBuffer = buffer; if (buffer != nullptr) { mEffectInterface->setOutBuffer(buffer); } #ifdef FLOAT_EFFECT_CHAIN // Note: Any effect that does not accumulate does not need mOutBuffer16 and Loading Loading
media/libaudiohal/EffectHalHidl.cpp +12 −4 Original line number Diff line number Diff line Loading @@ -121,16 +121,24 @@ status_t EffectHalHidl::analyzeResult(const Result& result) { } status_t EffectHalHidl::setInBuffer(const sp<EffectBufferHalInterface>& buffer) { if (mInBuffer == 0 || buffer->audioBuffer() != mInBuffer->audioBuffer()) { mBuffersChanged = true; if (!mBuffersChanged) { if (buffer.get() == nullptr || mInBuffer.get() == nullptr) { mBuffersChanged = buffer.get() != mInBuffer.get(); } else { mBuffersChanged = buffer->audioBuffer() != mInBuffer->audioBuffer(); } } mInBuffer = buffer; return OK; } status_t EffectHalHidl::setOutBuffer(const sp<EffectBufferHalInterface>& buffer) { if (mOutBuffer == 0 || buffer->audioBuffer() != mOutBuffer->audioBuffer()) { mBuffersChanged = true; if (!mBuffersChanged) { if (buffer.get() == nullptr || mOutBuffer.get() == nullptr) { mBuffersChanged = buffer.get() != mOutBuffer.get(); } else { mBuffersChanged = buffer->audioBuffer() != mOutBuffer->audioBuffer(); } } mOutBuffer = buffer; return OK; Loading
services/audioflinger/Effects.cpp +2 −6 Original line number Diff line number Diff line Loading @@ -903,9 +903,7 @@ void AudioFlinger::EffectModule::setInBuffer(const sp<EffectBufferHalInterface>& mConfig.inputCfg.buffer.raw = NULL; } mInBuffer = buffer; if (buffer != nullptr) { // FIXME: EffectHalHidl::setInBuffer should accept null input. mEffectInterface->setInBuffer(buffer); } #ifdef FLOAT_EFFECT_CHAIN // aux effects do in place conversion to float - we don't allocate mInBuffer16 for them. Loading Loading @@ -947,9 +945,7 @@ void AudioFlinger::EffectModule::setOutBuffer(const sp<EffectBufferHalInterface> mConfig.outputCfg.buffer.raw = NULL; } mOutBuffer = buffer; if (buffer != nullptr) { mEffectInterface->setOutBuffer(buffer); } #ifdef FLOAT_EFFECT_CHAIN // Note: Any effect that does not accumulate does not need mOutBuffer16 and Loading