Loading camera/CameraUtils.cpp +6 −6 Original line number Diff line number Diff line Loading @@ -73,23 +73,23 @@ status_t CameraUtils::getRotationTransform(const CameraMetadata& staticInfo, return INVALID_OPERATION; } } else { // Front camera needs to be horizontally flipped for // mirror-like behavior. // Note: Flips are applied before rotates. // Front camera needs to be horizontally flipped for mirror-like behavior. // Note: Flips are applied before rotates; using XOR here as some of these flags are // composed in terms of other flip/rotation flags, and are not bitwise-ORable. switch (orientation) { case 0: flags = NATIVE_WINDOW_TRANSFORM_FLIP_H; break; case 90: flags = NATIVE_WINDOW_TRANSFORM_FLIP_H | flags = NATIVE_WINDOW_TRANSFORM_FLIP_H ^ NATIVE_WINDOW_TRANSFORM_ROT_270; break; case 180: flags = NATIVE_WINDOW_TRANSFORM_FLIP_H | flags = NATIVE_WINDOW_TRANSFORM_FLIP_H ^ NATIVE_WINDOW_TRANSFORM_ROT_180; break; case 270: flags = NATIVE_WINDOW_TRANSFORM_FLIP_H | flags = NATIVE_WINDOW_TRANSFORM_FLIP_H ^ NATIVE_WINDOW_TRANSFORM_ROT_90; break; Loading Loading
camera/CameraUtils.cpp +6 −6 Original line number Diff line number Diff line Loading @@ -73,23 +73,23 @@ status_t CameraUtils::getRotationTransform(const CameraMetadata& staticInfo, return INVALID_OPERATION; } } else { // Front camera needs to be horizontally flipped for // mirror-like behavior. // Note: Flips are applied before rotates. // Front camera needs to be horizontally flipped for mirror-like behavior. // Note: Flips are applied before rotates; using XOR here as some of these flags are // composed in terms of other flip/rotation flags, and are not bitwise-ORable. switch (orientation) { case 0: flags = NATIVE_WINDOW_TRANSFORM_FLIP_H; break; case 90: flags = NATIVE_WINDOW_TRANSFORM_FLIP_H | flags = NATIVE_WINDOW_TRANSFORM_FLIP_H ^ NATIVE_WINDOW_TRANSFORM_ROT_270; break; case 180: flags = NATIVE_WINDOW_TRANSFORM_FLIP_H | flags = NATIVE_WINDOW_TRANSFORM_FLIP_H ^ NATIVE_WINDOW_TRANSFORM_ROT_180; break; case 270: flags = NATIVE_WINDOW_TRANSFORM_FLIP_H | flags = NATIVE_WINDOW_TRANSFORM_FLIP_H ^ NATIVE_WINDOW_TRANSFORM_ROT_90; break; Loading