Loading services/audioflinger/Threads.cpp +2 −3 Original line number Diff line number Diff line Loading @@ -4146,9 +4146,6 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr // if resume is received before pause is executed. if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) { mOutput->stream->pause(mOutput->stream); if (!doHwPause) { doHwResume = true; } } if (mFlushPending) { flushHw_l(); Loading Loading @@ -4209,6 +4206,8 @@ void AudioFlinger::OffloadThread::flushHw_l() mBytesRemaining = 0; mPausedWriteLength = 0; mPausedBytesRemaining = 0; mHwPaused = false; if (mUseAsyncWrite) { // discard any pending drain or write ack by incrementing sequence mWriteAckSequence = (mWriteAckSequence + 2) & ~1; Loading Loading
services/audioflinger/Threads.cpp +2 −3 Original line number Diff line number Diff line Loading @@ -4146,9 +4146,6 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr // if resume is received before pause is executed. if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) { mOutput->stream->pause(mOutput->stream); if (!doHwPause) { doHwResume = true; } } if (mFlushPending) { flushHw_l(); Loading Loading @@ -4209,6 +4206,8 @@ void AudioFlinger::OffloadThread::flushHw_l() mBytesRemaining = 0; mPausedWriteLength = 0; mPausedBytesRemaining = 0; mHwPaused = false; if (mUseAsyncWrite) { // discard any pending drain or write ack by incrementing sequence mWriteAckSequence = (mWriteAckSequence + 2) & ~1; Loading