Loading media/libstagefright/omx/GraphicBufferSource.cpp +18 −2 Original line number Diff line number Diff line Loading @@ -484,6 +484,12 @@ void GraphicBufferSource::suspend(bool suspend) { } else if (err != OK) { ALOGW("suspend: acquireBuffer returned err=%d", err); break; } else if (item.mSlot < 0 || item.mSlot >= BufferQueue::NUM_BUFFER_SLOTS) { // Invalid buffer index ALOGW("suspend: corrupted buffer index (%d)", item.mSlot); break; } ++mNumBufferAcquired; Loading Loading @@ -605,6 +611,10 @@ bool GraphicBufferSource::fillCodecBuffer_l() { // now what? fake end-of-stream? ALOGW("fillCodecBuffer_l: acquireBuffer returned err=%d", err); return false; } else if (item.mSlot < 0 || item.mSlot >= BufferQueue::NUM_BUFFER_SLOTS) { // Invalid buffer index ALOGW("fillCodecBuffer_l: corrupted buffer index (%d)", item.mSlot); return false; } mNumBufferAcquired++; Loading Loading @@ -964,8 +974,14 @@ void GraphicBufferSource::onFrameAvailable(const BufferItem& /*item*/) { BufferItem item; status_t err = mConsumer->acquireBuffer(&item, 0); if (err == OK) { if (item.mSlot < 0 || item.mSlot >= BufferQueue::NUM_BUFFER_SLOTS) { // Invalid buffer index ALOGW("onFrameAvailable: corrupted buffer index (%d)", item.mSlot); return; } mNumBufferAcquired++; // If this is the first time we're seeing this buffer, add it to our // slot table. if (item.mGraphicBuffer != NULL) { Loading Loading
media/libstagefright/omx/GraphicBufferSource.cpp +18 −2 Original line number Diff line number Diff line Loading @@ -484,6 +484,12 @@ void GraphicBufferSource::suspend(bool suspend) { } else if (err != OK) { ALOGW("suspend: acquireBuffer returned err=%d", err); break; } else if (item.mSlot < 0 || item.mSlot >= BufferQueue::NUM_BUFFER_SLOTS) { // Invalid buffer index ALOGW("suspend: corrupted buffer index (%d)", item.mSlot); break; } ++mNumBufferAcquired; Loading Loading @@ -605,6 +611,10 @@ bool GraphicBufferSource::fillCodecBuffer_l() { // now what? fake end-of-stream? ALOGW("fillCodecBuffer_l: acquireBuffer returned err=%d", err); return false; } else if (item.mSlot < 0 || item.mSlot >= BufferQueue::NUM_BUFFER_SLOTS) { // Invalid buffer index ALOGW("fillCodecBuffer_l: corrupted buffer index (%d)", item.mSlot); return false; } mNumBufferAcquired++; Loading Loading @@ -964,8 +974,14 @@ void GraphicBufferSource::onFrameAvailable(const BufferItem& /*item*/) { BufferItem item; status_t err = mConsumer->acquireBuffer(&item, 0); if (err == OK) { if (item.mSlot < 0 || item.mSlot >= BufferQueue::NUM_BUFFER_SLOTS) { // Invalid buffer index ALOGW("onFrameAvailable: corrupted buffer index (%d)", item.mSlot); return; } mNumBufferAcquired++; // If this is the first time we're seeing this buffer, add it to our // slot table. if (item.mGraphicBuffer != NULL) { Loading