Loading media/libmediaplayer2/nuplayer2/NuPlayer2.cpp +13 −3 Original line number Diff line number Diff line Loading @@ -1884,11 +1884,21 @@ void NuPlayer2::restartAudio( closeAudioSink(); mRenderer->flush(true /* audio */, false /* notifyComplete */); if (mVideoDecoder != NULL) { mRenderer->flush(false /* audio */, false /* notifyComplete */); mDeferredActions.push_back( new FlushDecoderAction(FLUSH_CMD_NONE /* audio */, FLUSH_CMD_FLUSH /* video */)); mDeferredActions.push_back( new SeekAction(currentPositionUs, MediaPlayerSeekMode::SEEK_PREVIOUS_SYNC /* mode */)); // After a flush without shutdown, decoder is paused. // Don't resume it until source seek is done, otherwise it could // start pulling stale data too soon. mDeferredActions.push_back(new ResumeDecoderAction(false)); processDeferredActions(); } else { performSeek(currentPositionUs, MediaPlayerSeekMode::SEEK_PREVIOUS_SYNC /* mode */); } performSeek(currentPositionUs, MediaPlayer2SeekMode::SEEK_PREVIOUS_SYNC /* mode */); if (forceNonOffload) { mRenderer->signalDisableOffloadAudio(); mOffloadAudio = false; Loading Loading
media/libmediaplayer2/nuplayer2/NuPlayer2.cpp +13 −3 Original line number Diff line number Diff line Loading @@ -1884,11 +1884,21 @@ void NuPlayer2::restartAudio( closeAudioSink(); mRenderer->flush(true /* audio */, false /* notifyComplete */); if (mVideoDecoder != NULL) { mRenderer->flush(false /* audio */, false /* notifyComplete */); mDeferredActions.push_back( new FlushDecoderAction(FLUSH_CMD_NONE /* audio */, FLUSH_CMD_FLUSH /* video */)); mDeferredActions.push_back( new SeekAction(currentPositionUs, MediaPlayerSeekMode::SEEK_PREVIOUS_SYNC /* mode */)); // After a flush without shutdown, decoder is paused. // Don't resume it until source seek is done, otherwise it could // start pulling stale data too soon. mDeferredActions.push_back(new ResumeDecoderAction(false)); processDeferredActions(); } else { performSeek(currentPositionUs, MediaPlayerSeekMode::SEEK_PREVIOUS_SYNC /* mode */); } performSeek(currentPositionUs, MediaPlayer2SeekMode::SEEK_PREVIOUS_SYNC /* mode */); if (forceNonOffload) { mRenderer->signalDisableOffloadAudio(); mOffloadAudio = false; Loading