Loading media/libmedia/IAudioFlinger.cpp +11 −11 Original line number Diff line number Diff line Loading @@ -937,7 +937,7 @@ status_t BnAudioFlinger::onTransact( pid_t tid = (pid_t) data.readInt32(); int sessionId = data.readInt32(); int clientUid = data.readInt32(); status_t status; status_t status = NO_ERROR; sp<IAudioTrack> track; if ((haveSharedBuffer && (buffer == 0)) || ((buffer != 0) && (buffer->pointer() == NULL))) { Loading Loading @@ -972,7 +972,7 @@ status_t BnAudioFlinger::onTransact( size_t notificationFrames = data.readInt64(); sp<IMemory> cblk; sp<IMemory> buffers; status_t status; status_t status = NO_ERROR; sp<IAudioRecord> record = openRecord(input, sampleRate, format, channelMask, opPackageName, &frameCount, &flags, tid, clientUid, &sessionId, ¬ificationFrames, cblk, buffers, &status); Loading Loading @@ -1111,7 +1111,7 @@ status_t BnAudioFlinger::onTransact( audio_devices_t devices = (audio_devices_t)data.readInt32(); String8 address(data.readString8()); audio_output_flags_t flags = (audio_output_flags_t) data.readInt32(); uint32_t latencyMs; uint32_t latencyMs = 0; audio_io_handle_t output; status_t status = openOutput(module, &output, &config, &devices, address, &latencyMs, flags); Loading Loading @@ -1190,8 +1190,8 @@ status_t BnAudioFlinger::onTransact( case GET_RENDER_POSITION: { CHECK_INTERFACE(IAudioFlinger, data, reply); audio_io_handle_t output = (audio_io_handle_t) data.readInt32(); uint32_t halFrames; uint32_t dspFrames; uint32_t halFrames = 0; uint32_t dspFrames = 0; status_t status = getRenderPosition(&halFrames, &dspFrames, output); reply->writeInt32(status); if (status == NO_ERROR) { Loading Loading @@ -1227,7 +1227,7 @@ status_t BnAudioFlinger::onTransact( } break; case QUERY_NUM_EFFECTS: { CHECK_INTERFACE(IAudioFlinger, data, reply); uint32_t numEffects; uint32_t numEffects = 0; status_t status = queryNumberEffects(&numEffects); reply->writeInt32(status); if (status == NO_ERROR) { Loading @@ -1237,7 +1237,7 @@ status_t BnAudioFlinger::onTransact( } case QUERY_EFFECT: { CHECK_INTERFACE(IAudioFlinger, data, reply); effect_descriptor_t desc; effect_descriptor_t desc = {}; status_t status = queryEffect(data.readInt32(), &desc); reply->writeInt32(status); if (status == NO_ERROR) { Loading @@ -1249,7 +1249,7 @@ status_t BnAudioFlinger::onTransact( CHECK_INTERFACE(IAudioFlinger, data, reply); effect_uuid_t uuid; data.read(&uuid, sizeof(effect_uuid_t)); effect_descriptor_t desc; effect_descriptor_t desc = {}; status_t status = getEffectDescriptor(&uuid, &desc); reply->writeInt32(status); if (status == NO_ERROR) { Loading @@ -1268,9 +1268,9 @@ status_t BnAudioFlinger::onTransact( audio_io_handle_t output = (audio_io_handle_t) data.readInt32(); int sessionId = data.readInt32(); const String16 opPackageName = data.readString16(); status_t status; int id; int enabled; status_t status = NO_ERROR; int id = 0; int enabled = 0; sp<IEffect> effect = createEffect(&desc, client, priority, output, sessionId, opPackageName, &status, &id, &enabled); Loading media/libmedia/IAudioPolicyService.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -932,7 +932,7 @@ status_t BnAudioPolicyService::onTransact( audio_channel_mask_t channelMask = data.readInt32(); audio_input_flags_t flags = (audio_input_flags_t) data.readInt32(); audio_port_handle_t selectedDeviceId = (audio_port_handle_t) data.readInt32(); audio_io_handle_t input; audio_io_handle_t input = {}; status_t status = getInputForAttr(&attr, &input, session, uid, samplingRate, format, channelMask, flags, selectedDeviceId); Loading Loading @@ -1242,9 +1242,9 @@ status_t BnAudioPolicyService::onTransact( CHECK_INTERFACE(IAudioPolicyService, data, reply); sp<IAudioPolicyServiceClient> client = interface_cast<IAudioPolicyServiceClient>( data.readStrongBinder()); audio_session_t session; audio_io_handle_t ioHandle; audio_devices_t device; audio_session_t session = {}; audio_io_handle_t ioHandle = {}; audio_devices_t device = {}; status_t status = acquireSoundTriggerSession(&session, &ioHandle, &device); reply->writeInt32(status); if (status == NO_ERROR) { Loading Loading
media/libmedia/IAudioFlinger.cpp +11 −11 Original line number Diff line number Diff line Loading @@ -937,7 +937,7 @@ status_t BnAudioFlinger::onTransact( pid_t tid = (pid_t) data.readInt32(); int sessionId = data.readInt32(); int clientUid = data.readInt32(); status_t status; status_t status = NO_ERROR; sp<IAudioTrack> track; if ((haveSharedBuffer && (buffer == 0)) || ((buffer != 0) && (buffer->pointer() == NULL))) { Loading Loading @@ -972,7 +972,7 @@ status_t BnAudioFlinger::onTransact( size_t notificationFrames = data.readInt64(); sp<IMemory> cblk; sp<IMemory> buffers; status_t status; status_t status = NO_ERROR; sp<IAudioRecord> record = openRecord(input, sampleRate, format, channelMask, opPackageName, &frameCount, &flags, tid, clientUid, &sessionId, ¬ificationFrames, cblk, buffers, &status); Loading Loading @@ -1111,7 +1111,7 @@ status_t BnAudioFlinger::onTransact( audio_devices_t devices = (audio_devices_t)data.readInt32(); String8 address(data.readString8()); audio_output_flags_t flags = (audio_output_flags_t) data.readInt32(); uint32_t latencyMs; uint32_t latencyMs = 0; audio_io_handle_t output; status_t status = openOutput(module, &output, &config, &devices, address, &latencyMs, flags); Loading Loading @@ -1190,8 +1190,8 @@ status_t BnAudioFlinger::onTransact( case GET_RENDER_POSITION: { CHECK_INTERFACE(IAudioFlinger, data, reply); audio_io_handle_t output = (audio_io_handle_t) data.readInt32(); uint32_t halFrames; uint32_t dspFrames; uint32_t halFrames = 0; uint32_t dspFrames = 0; status_t status = getRenderPosition(&halFrames, &dspFrames, output); reply->writeInt32(status); if (status == NO_ERROR) { Loading Loading @@ -1227,7 +1227,7 @@ status_t BnAudioFlinger::onTransact( } break; case QUERY_NUM_EFFECTS: { CHECK_INTERFACE(IAudioFlinger, data, reply); uint32_t numEffects; uint32_t numEffects = 0; status_t status = queryNumberEffects(&numEffects); reply->writeInt32(status); if (status == NO_ERROR) { Loading @@ -1237,7 +1237,7 @@ status_t BnAudioFlinger::onTransact( } case QUERY_EFFECT: { CHECK_INTERFACE(IAudioFlinger, data, reply); effect_descriptor_t desc; effect_descriptor_t desc = {}; status_t status = queryEffect(data.readInt32(), &desc); reply->writeInt32(status); if (status == NO_ERROR) { Loading @@ -1249,7 +1249,7 @@ status_t BnAudioFlinger::onTransact( CHECK_INTERFACE(IAudioFlinger, data, reply); effect_uuid_t uuid; data.read(&uuid, sizeof(effect_uuid_t)); effect_descriptor_t desc; effect_descriptor_t desc = {}; status_t status = getEffectDescriptor(&uuid, &desc); reply->writeInt32(status); if (status == NO_ERROR) { Loading @@ -1268,9 +1268,9 @@ status_t BnAudioFlinger::onTransact( audio_io_handle_t output = (audio_io_handle_t) data.readInt32(); int sessionId = data.readInt32(); const String16 opPackageName = data.readString16(); status_t status; int id; int enabled; status_t status = NO_ERROR; int id = 0; int enabled = 0; sp<IEffect> effect = createEffect(&desc, client, priority, output, sessionId, opPackageName, &status, &id, &enabled); Loading
media/libmedia/IAudioPolicyService.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -932,7 +932,7 @@ status_t BnAudioPolicyService::onTransact( audio_channel_mask_t channelMask = data.readInt32(); audio_input_flags_t flags = (audio_input_flags_t) data.readInt32(); audio_port_handle_t selectedDeviceId = (audio_port_handle_t) data.readInt32(); audio_io_handle_t input; audio_io_handle_t input = {}; status_t status = getInputForAttr(&attr, &input, session, uid, samplingRate, format, channelMask, flags, selectedDeviceId); Loading Loading @@ -1242,9 +1242,9 @@ status_t BnAudioPolicyService::onTransact( CHECK_INTERFACE(IAudioPolicyService, data, reply); sp<IAudioPolicyServiceClient> client = interface_cast<IAudioPolicyServiceClient>( data.readStrongBinder()); audio_session_t session; audio_io_handle_t ioHandle; audio_devices_t device; audio_session_t session = {}; audio_io_handle_t ioHandle = {}; audio_devices_t device = {}; status_t status = acquireSoundTriggerSession(&session, &ioHandle, &device); reply->writeInt32(status); if (status == NO_ERROR) { Loading