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Commit b96efd3c authored by Wei Jia's avatar Wei Jia Committed by Android (Google) Code Review
Browse files

Merge "mediaplayer: Add MediaClock component and use it in NuPlayerRenderer."

parents c42ab4fc 7b15cb33
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+1 −0
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@@ -4,6 +4,7 @@ include $(CLEAR_VARS)
LOCAL_SRC_FILES:=                       \
        GenericSource.cpp               \
        HTTPLiveSource.cpp              \
        MediaClock.cpp                  \
        NuPlayer.cpp                    \
        NuPlayerCCDecoder.cpp           \
        NuPlayerDecoder.cpp             \
+135 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2015 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

//#define LOG_NDEBUG 0
#define LOG_TAG "MediaClock"
#include <utils/Log.h>

#include "MediaClock.h"

#include <media/stagefright/foundation/ALooper.h>

namespace android {

// Maximum time change between two updates.
static const int64_t kMaxAnchorFluctuationUs = 1000ll;

MediaClock::MediaClock()
    : mAnchorTimeMediaUs(-1),
      mAnchorTimeRealUs(-1),
      mMaxTimeMediaUs(INT64_MAX),
      mStartingTimeMediaUs(-1),
      mPaused(false) {
}

MediaClock::~MediaClock() {
}

void MediaClock::setStartingTimeMedia(int64_t startingTimeMediaUs) {
    Mutex::Autolock autoLock(mLock);
    mStartingTimeMediaUs = startingTimeMediaUs;
}

void MediaClock::clearAnchor() {
    Mutex::Autolock autoLock(mLock);
    mAnchorTimeMediaUs = -1;
    mAnchorTimeRealUs = -1;
}

void MediaClock::updateAnchor(
        int64_t anchorTimeMediaUs,
        int64_t anchorTimeRealUs,
        int64_t maxTimeMediaUs) {
    if (anchorTimeMediaUs < 0 || anchorTimeRealUs < 0) {
        ALOGW("reject anchor time since it is negative.");
        return;
    }

    int64_t nowUs = ALooper::GetNowUs();
    int64_t nowMediaUs = anchorTimeMediaUs + nowUs - anchorTimeRealUs;
    if (nowMediaUs < 0) {
        ALOGW("reject anchor time since it leads to negative media time.");
        return;
    }

    Mutex::Autolock autoLock(mLock);
    mAnchorTimeRealUs = nowUs;
    mAnchorTimeMediaUs = nowMediaUs;
    mMaxTimeMediaUs = maxTimeMediaUs;
}

void MediaClock::updateMaxTimeMedia(int64_t maxTimeMediaUs) {
    Mutex::Autolock autoLock(mLock);
    mMaxTimeMediaUs = maxTimeMediaUs;
}

void MediaClock::pause() {
    Mutex::Autolock autoLock(mLock);
    if (mPaused) {
        return;
    }

    mPaused = true;
    if (mAnchorTimeRealUs == -1) {
        return;
    }

    int64_t nowUs = ALooper::GetNowUs();
    mAnchorTimeMediaUs += nowUs - mAnchorTimeRealUs;
    if (mAnchorTimeMediaUs < 0) {
        ALOGW("anchor time should not be negative, set to 0.");
        mAnchorTimeMediaUs = 0;
    }
    mAnchorTimeRealUs = nowUs;
}

void MediaClock::resume() {
    Mutex::Autolock autoLock(mLock);
    if (!mPaused) {
        return;
    }

    mPaused = false;
    if (mAnchorTimeRealUs == -1) {
        return;
    }

    mAnchorTimeRealUs = ALooper::GetNowUs();
}

int64_t MediaClock::getTimeMedia(int64_t realUs, bool allowPastMaxTime) {
    Mutex::Autolock autoLock(mLock);
    if (mAnchorTimeRealUs == -1) {
        return -1ll;
    }

    if (mPaused) {
        realUs = mAnchorTimeRealUs;
    }
    int64_t currentMediaUs = mAnchorTimeMediaUs + realUs - mAnchorTimeRealUs;
    if (currentMediaUs > mMaxTimeMediaUs && !allowPastMaxTime) {
        currentMediaUs = mMaxTimeMediaUs;
    }
    if (currentMediaUs < mStartingTimeMediaUs) {
        currentMediaUs = mStartingTimeMediaUs;
    }
    if (currentMediaUs < 0) {
        currentMediaUs = 0;
    }
    return currentMediaUs;
}

}  // namespace android
+68 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2015 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef MEDIA_CLOCK_H_

#define MEDIA_CLOCK_H_

#include <media/stagefright/foundation/ABase.h>
#include <utils/Mutex.h>
#include <utils/RefBase.h>

namespace android {

struct AMessage;

struct MediaClock : public RefBase {
    MediaClock();

    void setStartingTimeMedia(int64_t startingTimeMediaUs);

    void clearAnchor();
    // It's highly recommended to use timestamp of just rendered frame as
    // anchor time, especially in paused state. Such restriction will be
    // required when dynamic playback rate is supported in the future.
    void updateAnchor(
        int64_t anchorTimeMediaUs,
        int64_t anchorTimeRealUs,
        int64_t maxTimeMediaUs = INT64_MAX);

    void updateMaxTimeMedia(int64_t maxTimeMediaUs);

    void pause();
    void resume();

    int64_t getTimeMedia(int64_t realUs, bool allowPastMaxTime = false);

protected:
    virtual ~MediaClock();

private:
    Mutex mLock;

    int64_t mAnchorTimeMediaUs;
    int64_t mAnchorTimeRealUs;
    int64_t mMaxTimeMediaUs;
    int64_t mStartingTimeMediaUs;

    bool mPaused;

    DISALLOW_EVIL_CONSTRUCTORS(MediaClock);
};

}  // namespace android

#endif  // MEDIA_CLOCK_H_
+176 −262

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+16 −33
Original line number Diff line number Diff line
@@ -23,6 +23,7 @@
namespace android {

struct ABuffer;
struct MediaClock;
struct VideoFrameScheduler;

struct NuPlayer::Renderer : public AHandler {
@@ -60,16 +61,8 @@ struct NuPlayer::Renderer : public AHandler {

    void setVideoFrameRate(float fps);

    // Following setters and getters are protected by mTimeLock.
    status_t getCurrentPosition(int64_t *mediaUs);
    void setHasMedia(bool audio);
    void setAudioFirstAnchorTime(int64_t mediaUs);
    void setAudioFirstAnchorTimeIfNeeded(int64_t mediaUs);
    void setAnchorTime(
            int64_t mediaUs, int64_t realUs, int64_t numFramesWritten = -1, bool resume = false);
    void setVideoLateByUs(int64_t lateUs);
    int64_t getVideoLateByUs();
    void setPauseStartedTimeRealUs(int64_t realUs);

    status_t openAudioSink(
            const sp<AMessage> &format,
@@ -107,7 +100,6 @@ private:
        kWhatQueueBuffer         = 'queB',
        kWhatQueueEOS            = 'qEOS',
        kWhatFlush               = 'flus',
        kWhatAudioSinkChanged    = 'auSC',
        kWhatPause               = 'paus',
        kWhatResume              = 'resm',
        kWhatOpenAudioSink       = 'opnA',
@@ -141,26 +133,17 @@ private:
    bool mDrainVideoQueuePending;
    int32_t mAudioQueueGeneration;
    int32_t mVideoQueueGeneration;
    int32_t mAudioDrainGeneration;
    int32_t mVideoDrainGeneration;

    Mutex mTimeLock;
    // |mTimeLock| protects the following 7 member vars that are related to time.
    // Note: those members are only written on Renderer thread, so reading on Renderer thread
    // doesn't need to be protected. Otherwise accessing those members must be protected by
    // |mTimeLock|.
    // TODO: move those members to a seperated media clock class.
    sp<MediaClock> mMediaClock;
    int64_t mAudioFirstAnchorTimeMediaUs;
    int64_t mAnchorTimeMediaUs;
    int64_t mAnchorTimeRealUs;
    int64_t mAnchorNumFramesWritten;
    int64_t mAnchorMaxMediaUs;
    int64_t mVideoLateByUs;
    bool mHasAudio;
    bool mHasVideo;
    int64_t mPauseStartedTimeRealUs;

    Mutex mFlushLock;  // protects the following 2 member vars.
    bool mFlushingAudio;
    bool mFlushingVideo;
    bool mNotifyCompleteAudio;
    bool mNotifyCompleteVideo;

@@ -168,7 +151,6 @@ private:

    // modified on only renderer's thread.
    bool mPaused;
    int64_t mPausePositionMediaTimeUs;

    bool mVideoSampleReceived;
    bool mVideoRenderingStarted;
@@ -194,13 +176,6 @@ private:
    int32_t mTotalBuffersQueued;
    int32_t mLastAudioBufferDrained;

    status_t getCurrentPositionOnLooper(int64_t *mediaUs);
    status_t getCurrentPositionOnLooper(
            int64_t *mediaUs, int64_t nowUs, bool allowPastQueuedVideo = false);
    bool getCurrentPositionIfPaused_l(int64_t *mediaUs);
    status_t getCurrentPositionFromAnchor(
            int64_t *mediaUs, int64_t nowUs, bool allowPastQueuedVideo = false);

    size_t fillAudioBuffer(void *buffer, size_t size);

    bool onDrainAudioQueue();
@@ -208,14 +183,19 @@ private:
    int64_t getPlayedOutAudioDurationUs(int64_t nowUs);
    void postDrainAudioQueue_l(int64_t delayUs = 0);

    void clearAnchorTime_l();
    void clearAudioFirstAnchorTime_l();
    void setAudioFirstAnchorTimeIfNeeded_l(int64_t mediaUs);
    void setVideoLateByUs(int64_t lateUs);

    void onNewAudioMediaTime(int64_t mediaTimeUs);
    int64_t getRealTimeUs(int64_t mediaTimeUs, int64_t nowUs);

    void onDrainVideoQueue();
    void postDrainVideoQueue_l();
    void postDrainVideoQueue();

    void prepareForMediaRenderingStart();
    void notifyIfMediaRenderingStarted();
    void prepareForMediaRenderingStart_l();
    void notifyIfMediaRenderingStarted_l();

    void onQueueBuffer(const sp<AMessage> &msg);
    void onQueueEOS(const sp<AMessage> &msg);
@@ -226,6 +206,9 @@ private:
    void onPause();
    void onResume();
    void onSetVideoFrameRate(float fps);
    int32_t getQueueGeneration(bool audio);
    int32_t getDrainGeneration(bool audio);
    bool getSyncQueues();
    void onAudioOffloadTearDown(AudioOffloadTearDownReason reason);
    status_t onOpenAudioSink(
            const sp<AMessage> &format,
@@ -242,7 +225,7 @@ private:
    void notifyAudioOffloadTearDown();

    void flushQueue(List<QueueEntry> *queue);
    bool dropBufferWhileFlushing(bool audio, const sp<AMessage> &msg);
    bool dropBufferIfStale(bool audio, const sp<AMessage> &msg);
    void syncQueuesDone_l();

    bool offloadingAudio() const { return (mFlags & FLAG_OFFLOAD_AUDIO) != 0; }