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Advance client to match server position when preparing buffer for starting.
When stopping a stream, there can be stale data that hasn't been played. The framework will erase the data memory to avoid playing stale data. After erasing the data, advance client to match server position so that the service side don't need to read stale data and cause the shared mixer to run before the client writing data. Bug: 391650832 Test: atest AAudioTests Flag: EXEMPT bugfix Change-Id: Ia46d3773c49b7b29f7ce23eda71692d193688bdd