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Commit b47a5ab1 authored by Eric Laurent's avatar Eric Laurent
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DO NOT MERGE - improve audio effect framwework thread safety

- Reorganize handle effect creation code to make sure the effect engine
is created with both thread and effect chain mutex held.
- Reorganize handle disconnect code to make sure the effect engine
is released with both thread and effect chain mutex held.
- Protect IEffect interface methods in EffectHande with a Mutex.
- Only pin effect if the session was acquired first.
- Do not use strong pointer to EffectModule in EffectHandles:
only the EffectChain has a single strong reference to the EffectModule.
- Check reply size before writing status in EffectHandle::command()

Bug: 32707507
Bug: 32095713

Change-Id: Ia1098cba2cd32cc2d1c9dfdff4adc2388dfed80e
parent 1576f596
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