Loading include/private/surfaceflinger/SharedBufferStack.h +1 −8 Original line number Diff line number Diff line Loading @@ -105,7 +105,7 @@ public: volatile int32_t head; // server's current front buffer volatile int32_t available; // number of dequeue-able buffers volatile int32_t queued; // number of buffers waiting for post volatile int32_t inUse; // buffer currently in use by SF volatile int32_t reserved1; volatile status_t status; // surface's status code // not part of the conditions Loading Loading @@ -275,7 +275,6 @@ public: int32_t identity); ssize_t retireAndLock(); status_t unlock(int buffer); void setStatus(status_t status); status_t reallocateAll(); status_t reallocateAllExcept(int buffer); Loading Loading @@ -356,12 +355,6 @@ private: inline const char* name() const { return "BuffersAvailableCondition"; } }; struct UnlockUpdate : public UpdateBase { const int lockedBuffer; inline UnlockUpdate(SharedBufferBase* sbb, int lockedBuffer); inline ssize_t operator()(); }; struct RetireUpdate : public UpdateBase { const int numBuffers; inline RetireUpdate(SharedBufferBase* sbb, int numBuffers); Loading Loading
include/private/surfaceflinger/SharedBufferStack.h +1 −8 Original line number Diff line number Diff line Loading @@ -105,7 +105,7 @@ public: volatile int32_t head; // server's current front buffer volatile int32_t available; // number of dequeue-able buffers volatile int32_t queued; // number of buffers waiting for post volatile int32_t inUse; // buffer currently in use by SF volatile int32_t reserved1; volatile status_t status; // surface's status code // not part of the conditions Loading Loading @@ -275,7 +275,6 @@ public: int32_t identity); ssize_t retireAndLock(); status_t unlock(int buffer); void setStatus(status_t status); status_t reallocateAll(); status_t reallocateAllExcept(int buffer); Loading Loading @@ -356,12 +355,6 @@ private: inline const char* name() const { return "BuffersAvailableCondition"; } }; struct UnlockUpdate : public UpdateBase { const int lockedBuffer; inline UnlockUpdate(SharedBufferBase* sbb, int lockedBuffer); inline ssize_t operator()(); }; struct RetireUpdate : public UpdateBase { const int numBuffers; inline RetireUpdate(SharedBufferBase* sbb, int numBuffers); Loading