Loading services/camera/libcameraservice/api1/client2/ZslProcessor3.cpp +9 −0 Original line number Diff line number Diff line Loading @@ -273,6 +273,15 @@ status_t ZslProcessor3::pushToReprocess(int32_t requestId) { return INVALID_OPERATION; } // Flush device to clear out all in-flight requests pending in HAL. res = client->getCameraDevice()->flush(); if (res != OK) { ALOGE("%s: Camera %d: Failed to flush device: " "%s (%d)", __FUNCTION__, client->getCameraId(), strerror(-res), res); return res; } // Update JPEG settings { SharedParameters::Lock l(client->getParameters()); Loading services/camera/libcameraservice/device3/Camera3Device.cpp +8 −1 Original line number Diff line number Diff line Loading @@ -1124,7 +1124,14 @@ status_t Camera3Device::flush() { Mutex::Autolock l(mLock); mRequestThread->clear(); return mHal3Device->ops->flush(mHal3Device); status_t res; if (mHal3Device->common.version >= CAMERA_DEVICE_API_VERSION_3_1) { res = mHal3Device->ops->flush(mHal3Device); } else { res = waitUntilDrained(); } return res; } /** Loading Loading
services/camera/libcameraservice/api1/client2/ZslProcessor3.cpp +9 −0 Original line number Diff line number Diff line Loading @@ -273,6 +273,15 @@ status_t ZslProcessor3::pushToReprocess(int32_t requestId) { return INVALID_OPERATION; } // Flush device to clear out all in-flight requests pending in HAL. res = client->getCameraDevice()->flush(); if (res != OK) { ALOGE("%s: Camera %d: Failed to flush device: " "%s (%d)", __FUNCTION__, client->getCameraId(), strerror(-res), res); return res; } // Update JPEG settings { SharedParameters::Lock l(client->getParameters()); Loading
services/camera/libcameraservice/device3/Camera3Device.cpp +8 −1 Original line number Diff line number Diff line Loading @@ -1124,7 +1124,14 @@ status_t Camera3Device::flush() { Mutex::Autolock l(mLock); mRequestThread->clear(); return mHal3Device->ops->flush(mHal3Device); status_t res; if (mHal3Device->common.version >= CAMERA_DEVICE_API_VERSION_3_1) { res = mHal3Device->ops->flush(mHal3Device); } else { res = waitUntilDrained(); } return res; } /** Loading