Loading media/libaudioclient/AudioRecord.cpp +8 −2 Original line number Diff line number Diff line Loading @@ -884,7 +884,6 @@ status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, const struct timespec *r { // previous and new IAudioRecord sequence numbers are used to detect track re-creation uint32_t oldSequence = 0; uint32_t newSequence; Proxy::Buffer buffer; status_t status = NO_ERROR; Loading @@ -902,7 +901,7 @@ status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, const struct timespec *r // start of lock scope AutoMutex lock(mLock); newSequence = mSequence; uint32_t newSequence = mSequence; // did previous obtainBuffer() fail due to media server death or voluntary invalidation? if (status == DEAD_OBJECT) { // re-create track, unless someone else has already done so Loading Loading @@ -939,6 +938,7 @@ status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, const struct timespec *r audioBuffer->frameCount = buffer.mFrameCount; audioBuffer->size = buffer.mFrameCount * mFrameSize; audioBuffer->raw = buffer.mRaw; audioBuffer->sequence = oldSequence; if (nonContig != NULL) { *nonContig = buffer.mNonContig; } Loading @@ -959,6 +959,12 @@ void AudioRecord::releaseBuffer(const Buffer* audioBuffer) buffer.mRaw = audioBuffer->raw; AutoMutex lock(mLock); if (audioBuffer->sequence != mSequence) { // This Buffer came from a different IAudioRecord instance, so ignore the releaseBuffer ALOGD("%s is no-op due to IAudioRecord sequence mismatch %u != %u", __func__, audioBuffer->sequence, mSequence); return; } mInOverrun = false; mProxy->releaseBuffer(&buffer); Loading media/libaudioclient/include/media/AudioRecord.h +8 −0 Original line number Diff line number Diff line Loading @@ -92,6 +92,11 @@ public: int8_t* i8; // unsigned 8-bit, offset by 0x80 // input to obtainBuffer(): unused, output: pointer to buffer }; uint32_t sequence; // IAudioRecord instance sequence number, as of obtainBuffer(). // It is set by obtainBuffer() and confirmed by releaseBuffer(). // Not "user-serviceable". // TODO Consider sp<IMemory> instead, or in addition to this. }; /* As a convenience, if a callback is supplied, a handler thread Loading Loading @@ -420,14 +425,17 @@ public: * frameCount number of frames requested * size ignored * raw ignored * sequence ignored * After error return: * frameCount 0 * size 0 * raw undefined * sequence undefined * After successful return: * frameCount actual number of frames available, <= number requested * size actual number of bytes available * raw pointer to the buffer * sequence IAudioRecord instance sequence number, as of obtainBuffer() */ status_t obtainBuffer(Buffer* audioBuffer, int32_t waitCount, Loading Loading
media/libaudioclient/AudioRecord.cpp +8 −2 Original line number Diff line number Diff line Loading @@ -884,7 +884,6 @@ status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, const struct timespec *r { // previous and new IAudioRecord sequence numbers are used to detect track re-creation uint32_t oldSequence = 0; uint32_t newSequence; Proxy::Buffer buffer; status_t status = NO_ERROR; Loading @@ -902,7 +901,7 @@ status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, const struct timespec *r // start of lock scope AutoMutex lock(mLock); newSequence = mSequence; uint32_t newSequence = mSequence; // did previous obtainBuffer() fail due to media server death or voluntary invalidation? if (status == DEAD_OBJECT) { // re-create track, unless someone else has already done so Loading Loading @@ -939,6 +938,7 @@ status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, const struct timespec *r audioBuffer->frameCount = buffer.mFrameCount; audioBuffer->size = buffer.mFrameCount * mFrameSize; audioBuffer->raw = buffer.mRaw; audioBuffer->sequence = oldSequence; if (nonContig != NULL) { *nonContig = buffer.mNonContig; } Loading @@ -959,6 +959,12 @@ void AudioRecord::releaseBuffer(const Buffer* audioBuffer) buffer.mRaw = audioBuffer->raw; AutoMutex lock(mLock); if (audioBuffer->sequence != mSequence) { // This Buffer came from a different IAudioRecord instance, so ignore the releaseBuffer ALOGD("%s is no-op due to IAudioRecord sequence mismatch %u != %u", __func__, audioBuffer->sequence, mSequence); return; } mInOverrun = false; mProxy->releaseBuffer(&buffer); Loading
media/libaudioclient/include/media/AudioRecord.h +8 −0 Original line number Diff line number Diff line Loading @@ -92,6 +92,11 @@ public: int8_t* i8; // unsigned 8-bit, offset by 0x80 // input to obtainBuffer(): unused, output: pointer to buffer }; uint32_t sequence; // IAudioRecord instance sequence number, as of obtainBuffer(). // It is set by obtainBuffer() and confirmed by releaseBuffer(). // Not "user-serviceable". // TODO Consider sp<IMemory> instead, or in addition to this. }; /* As a convenience, if a callback is supplied, a handler thread Loading Loading @@ -420,14 +425,17 @@ public: * frameCount number of frames requested * size ignored * raw ignored * sequence ignored * After error return: * frameCount 0 * size 0 * raw undefined * sequence undefined * After successful return: * frameCount actual number of frames available, <= number requested * size actual number of bytes available * raw pointer to the buffer * sequence IAudioRecord instance sequence number, as of obtainBuffer() */ status_t obtainBuffer(Buffer* audioBuffer, int32_t waitCount, Loading