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Commit a341c914 authored by Treehugger Robot's avatar Treehugger Robot Committed by Android (Google) Code Review
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Merge "Revert "AudioFlinger: Control volume using Port ID"" into main

parents d6d8b3f3 277a37ea
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+1 −23
Original line number Diff line number Diff line
@@ -322,26 +322,6 @@ status_t AudioSystem::setStreamMute(audio_stream_type_t stream, bool mute) {
    return NO_ERROR;
}

status_t AudioSystem::setPortsVolume(
        const std::vector<audio_port_handle_t>& portIds, float volume, audio_io_handle_t output) {
    for (const auto& port : portIds) {
        if (port == AUDIO_PORT_HANDLE_NONE) {
            return BAD_VALUE;
        }
    }
    if (isnan(volume) || volume > 1.0f || volume < 0.0f) {
        return BAD_VALUE;
    }
    const sp<IAudioFlinger> af = get_audio_flinger();
    if (af == 0) return PERMISSION_DENIED;
    std::vector<int32_t> portIdsAidl = VALUE_OR_RETURN_STATUS(
            convertContainer<std::vector<int32_t>>(
                    portIds, legacy2aidl_audio_port_handle_t_int32_t));
    int32_t outputAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(output));
    af->setPortsVolume(portIdsAidl, volume, outputAidl);
    return NO_ERROR;
}

status_t AudioSystem::setMode(audio_mode_t mode) {
    if (uint32_t(mode) >= AUDIO_MODE_CNT) return BAD_VALUE;
    const sp<IAudioFlinger> af = get_audio_flinger();
@@ -1101,8 +1081,7 @@ status_t AudioSystem::getOutputForAttr(audio_attributes_t* attr,
                                       audio_port_handle_t* portId,
                                       std::vector<audio_io_handle_t>* secondaryOutputs,
                                       bool *isSpatialized,
                                       bool *isBitPerfect,
                                       float *volume) {
                                       bool *isBitPerfect) {
    if (attr == nullptr) {
        ALOGE("%s NULL audio attributes", __func__);
        return BAD_VALUE;
@@ -1168,7 +1147,6 @@ status_t AudioSystem::getOutputForAttr(audio_attributes_t* attr,
    *isBitPerfect = responseAidl.isBitPerfect;
    *attr = VALUE_OR_RETURN_STATUS(
            aidl2legacy_AudioAttributes_audio_attributes_t(responseAidl.attr));
    *volume = responseAidl.volume;

    return OK;
}
+0 −19
Original line number Diff line number Diff line
@@ -350,15 +350,6 @@ status_t AudioFlingerClientAdapter::setStreamMute(audio_stream_type_t stream, bo
    return statusTFromBinderStatus(mDelegate->setStreamMute(streamAidl, muted));
}

status_t AudioFlingerClientAdapter::setPortsVolume(
        const std::vector<audio_port_handle_t>& portIds, float volume, audio_io_handle_t output) {
    std::vector<int32_t> portIdsAidl = VALUE_OR_RETURN_STATUS(
            convertContainer<std::vector<int32_t>>(
                    portIds, legacy2aidl_audio_port_handle_t_int32_t));
    int32_t outputAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(output));
    return statusTFromBinderStatus(mDelegate->setPortsVolume(portIdsAidl, volume, outputAidl));
}

status_t AudioFlingerClientAdapter::setMode(audio_mode_t mode) {
    AudioMode modeAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_mode_t_AudioMode(mode));
    return statusTFromBinderStatus(mDelegate->setMode(modeAidl));
@@ -1021,16 +1012,6 @@ Status AudioFlingerServerAdapter::setStreamMute(AudioStreamType stream, bool mut
    return Status::fromStatusT(mDelegate->setStreamMute(streamLegacy, muted));
}

Status AudioFlingerServerAdapter::setPortsVolume(
        const std::vector<int32_t>& portIds, float volume, int32_t output) {
    std::vector<audio_port_handle_t> portIdsLegacy = VALUE_OR_RETURN_BINDER(
            convertContainer<std::vector<audio_port_handle_t>>(
                    portIds, aidl2legacy_int32_t_audio_port_handle_t));
    audio_io_handle_t outputLegacy = VALUE_OR_RETURN_BINDER(
            aidl2legacy_int32_t_audio_io_handle_t(output));
    return Status::fromStatusT(mDelegate->setPortsVolume(portIdsLegacy, volume, outputLegacy));
}

Status AudioFlingerServerAdapter::setMode(AudioMode mode) {
    audio_mode_t modeLegacy = VALUE_OR_RETURN_BINDER(aidl2legacy_AudioMode_audio_mode_t(mode));
    return Status::fromStatusT(mDelegate->setMode(modeLegacy));
+0 −2
Original line number Diff line number Diff line
@@ -39,6 +39,4 @@ parcelable GetOutputForAttrResponse {
    boolean isBitPerfect;
    /** The corrected audio attributes. **/
    AudioAttributes attr;
    /** initial port volume for the new audio track */
    float volume;
}
+0 −7
Original line number Diff line number Diff line
@@ -100,13 +100,6 @@ interface IAudioFlingerService {
    void setStreamVolume(AudioStreamType stream, float value, int /* audio_io_handle_t */ output);
    void setStreamMute(AudioStreamType stream, boolean muted);

    /*
     * Set AudioTrack port ids volume attribute. This is the new way of controlling volume from
     * AudioPolicyManager to AudioFlinger.
     */
    void setPortsVolume(in int[] /* audio_port_handle_t[] */ portIds, float volume,
            int /* audio_io_handle_t */ output);

    // set audio mode.
    void setMode(AudioMode mode);

+7 −16
Original line number Diff line number Diff line
@@ -26,7 +26,6 @@
#include <android/content/AttributionSourceState.h>
#include <binder/IServiceManager.h>
#include <binder/MemoryDealer.h>
#include <com_android_media_audioserver.h>
#include <media/AidlConversion.h>
#include <media/AudioEffect.h>
#include <media/AudioRecord.h>
@@ -42,8 +41,6 @@ constexpr int32_t kMinSampleRateHz = 4000;
constexpr int32_t kMaxSampleRateHz = 192000;
constexpr int32_t kSampleRateUnspecified = 0;

namespace audioserver_flags = com::android::media::audioserver;

using namespace std;
using namespace android;

@@ -504,19 +501,13 @@ void AudioFlingerFuzzer::invokeAudioSystem() {
    AudioSystem::getMasterMute(&state);
    AudioSystem::isMicrophoneMuted(&state);

    audio_stream_type_t stream ;
    if (!audioserver_flags::portid_volume_management()) {
        stream = getValue(&mFdp, kStreamtypes);
    audio_stream_type_t stream = getValue(&mFdp, kStreamtypes);
    AudioSystem::setStreamMute(getValue(&mFdp, kStreamtypes), mFdp.ConsumeBool());

    stream = getValue(&mFdp, kStreamtypes);
    AudioSystem::setStreamVolume(stream, mFdp.ConsumeFloatingPoint<float>(),
                                 mFdp.ConsumeIntegral<int32_t>());
    } else {
        std::vector <audio_port_handle_t> portsForVolumeChange{};
        AudioSystem::setPortsVolume(portsForVolumeChange, mFdp.ConsumeFloatingPoint<float>(),
                                    mFdp.ConsumeIntegral<int32_t>());
    }

    audio_mode_t mode = getValue(&mFdp, kModes);
    AudioSystem::setMode(mode);

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