Loading media/libaudioclient/AudioSystem.cpp +1 −23 Original line number Diff line number Diff line Loading @@ -322,26 +322,6 @@ status_t AudioSystem::setStreamMute(audio_stream_type_t stream, bool mute) { return NO_ERROR; } status_t AudioSystem::setPortsVolume( const std::vector<audio_port_handle_t>& portIds, float volume, audio_io_handle_t output) { for (const auto& port : portIds) { if (port == AUDIO_PORT_HANDLE_NONE) { return BAD_VALUE; } } if (isnan(volume) || volume > 1.0f || volume < 0.0f) { return BAD_VALUE; } const sp<IAudioFlinger> af = get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; std::vector<int32_t> portIdsAidl = VALUE_OR_RETURN_STATUS( convertContainer<std::vector<int32_t>>( portIds, legacy2aidl_audio_port_handle_t_int32_t)); int32_t outputAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(output)); af->setPortsVolume(portIdsAidl, volume, outputAidl); return NO_ERROR; } status_t AudioSystem::setMode(audio_mode_t mode) { if (uint32_t(mode) >= AUDIO_MODE_CNT) return BAD_VALUE; const sp<IAudioFlinger> af = get_audio_flinger(); Loading Loading @@ -1101,8 +1081,7 @@ status_t AudioSystem::getOutputForAttr(audio_attributes_t* attr, audio_port_handle_t* portId, std::vector<audio_io_handle_t>* secondaryOutputs, bool *isSpatialized, bool *isBitPerfect, float *volume) { bool *isBitPerfect) { if (attr == nullptr) { ALOGE("%s NULL audio attributes", __func__); return BAD_VALUE; Loading Loading @@ -1168,7 +1147,6 @@ status_t AudioSystem::getOutputForAttr(audio_attributes_t* attr, *isBitPerfect = responseAidl.isBitPerfect; *attr = VALUE_OR_RETURN_STATUS( aidl2legacy_AudioAttributes_audio_attributes_t(responseAidl.attr)); *volume = responseAidl.volume; return OK; } Loading media/libaudioclient/IAudioFlinger.cpp +0 −19 Original line number Diff line number Diff line Loading @@ -350,15 +350,6 @@ status_t AudioFlingerClientAdapter::setStreamMute(audio_stream_type_t stream, bo return statusTFromBinderStatus(mDelegate->setStreamMute(streamAidl, muted)); } status_t AudioFlingerClientAdapter::setPortsVolume( const std::vector<audio_port_handle_t>& portIds, float volume, audio_io_handle_t output) { std::vector<int32_t> portIdsAidl = VALUE_OR_RETURN_STATUS( convertContainer<std::vector<int32_t>>( portIds, legacy2aidl_audio_port_handle_t_int32_t)); int32_t outputAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(output)); return statusTFromBinderStatus(mDelegate->setPortsVolume(portIdsAidl, volume, outputAidl)); } status_t AudioFlingerClientAdapter::setMode(audio_mode_t mode) { AudioMode modeAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_mode_t_AudioMode(mode)); return statusTFromBinderStatus(mDelegate->setMode(modeAidl)); Loading Loading @@ -1021,16 +1012,6 @@ Status AudioFlingerServerAdapter::setStreamMute(AudioStreamType stream, bool mut return Status::fromStatusT(mDelegate->setStreamMute(streamLegacy, muted)); } Status AudioFlingerServerAdapter::setPortsVolume( const std::vector<int32_t>& portIds, float volume, int32_t output) { std::vector<audio_port_handle_t> portIdsLegacy = VALUE_OR_RETURN_BINDER( convertContainer<std::vector<audio_port_handle_t>>( portIds, aidl2legacy_int32_t_audio_port_handle_t)); audio_io_handle_t outputLegacy = VALUE_OR_RETURN_BINDER( aidl2legacy_int32_t_audio_io_handle_t(output)); return Status::fromStatusT(mDelegate->setPortsVolume(portIdsLegacy, volume, outputLegacy)); } Status AudioFlingerServerAdapter::setMode(AudioMode mode) { audio_mode_t modeLegacy = VALUE_OR_RETURN_BINDER(aidl2legacy_AudioMode_audio_mode_t(mode)); return Status::fromStatusT(mDelegate->setMode(modeLegacy)); Loading media/libaudioclient/aidl/android/media/GetOutputForAttrResponse.aidl +0 −2 Original line number Diff line number Diff line Loading @@ -39,6 +39,4 @@ parcelable GetOutputForAttrResponse { boolean isBitPerfect; /** The corrected audio attributes. **/ AudioAttributes attr; /** initial port volume for the new audio track */ float volume; } media/libaudioclient/aidl/android/media/IAudioFlingerService.aidl +0 −7 Original line number Diff line number Diff line Loading @@ -100,13 +100,6 @@ interface IAudioFlingerService { void setStreamVolume(AudioStreamType stream, float value, int /* audio_io_handle_t */ output); void setStreamMute(AudioStreamType stream, boolean muted); /* * Set AudioTrack port ids volume attribute. This is the new way of controlling volume from * AudioPolicyManager to AudioFlinger. */ void setPortsVolume(in int[] /* audio_port_handle_t[] */ portIds, float volume, int /* audio_io_handle_t */ output); // set audio mode. void setMode(AudioMode mode); Loading media/libaudioclient/fuzzer/audioflinger_fuzzer.cpp +7 −16 Original line number Diff line number Diff line Loading @@ -26,7 +26,6 @@ #include <android/content/AttributionSourceState.h> #include <binder/IServiceManager.h> #include <binder/MemoryDealer.h> #include <com_android_media_audioserver.h> #include <media/AidlConversion.h> #include <media/AudioEffect.h> #include <media/AudioRecord.h> Loading @@ -42,8 +41,6 @@ constexpr int32_t kMinSampleRateHz = 4000; constexpr int32_t kMaxSampleRateHz = 192000; constexpr int32_t kSampleRateUnspecified = 0; namespace audioserver_flags = com::android::media::audioserver; using namespace std; using namespace android; Loading Loading @@ -504,19 +501,13 @@ void AudioFlingerFuzzer::invokeAudioSystem() { AudioSystem::getMasterMute(&state); AudioSystem::isMicrophoneMuted(&state); audio_stream_type_t stream ; if (!audioserver_flags::portid_volume_management()) { stream = getValue(&mFdp, kStreamtypes); audio_stream_type_t stream = getValue(&mFdp, kStreamtypes); AudioSystem::setStreamMute(getValue(&mFdp, kStreamtypes), mFdp.ConsumeBool()); stream = getValue(&mFdp, kStreamtypes); AudioSystem::setStreamVolume(stream, mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeIntegral<int32_t>()); } else { std::vector <audio_port_handle_t> portsForVolumeChange{}; AudioSystem::setPortsVolume(portsForVolumeChange, mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeIntegral<int32_t>()); } audio_mode_t mode = getValue(&mFdp, kModes); AudioSystem::setMode(mode); Loading Loading
media/libaudioclient/AudioSystem.cpp +1 −23 Original line number Diff line number Diff line Loading @@ -322,26 +322,6 @@ status_t AudioSystem::setStreamMute(audio_stream_type_t stream, bool mute) { return NO_ERROR; } status_t AudioSystem::setPortsVolume( const std::vector<audio_port_handle_t>& portIds, float volume, audio_io_handle_t output) { for (const auto& port : portIds) { if (port == AUDIO_PORT_HANDLE_NONE) { return BAD_VALUE; } } if (isnan(volume) || volume > 1.0f || volume < 0.0f) { return BAD_VALUE; } const sp<IAudioFlinger> af = get_audio_flinger(); if (af == 0) return PERMISSION_DENIED; std::vector<int32_t> portIdsAidl = VALUE_OR_RETURN_STATUS( convertContainer<std::vector<int32_t>>( portIds, legacy2aidl_audio_port_handle_t_int32_t)); int32_t outputAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(output)); af->setPortsVolume(portIdsAidl, volume, outputAidl); return NO_ERROR; } status_t AudioSystem::setMode(audio_mode_t mode) { if (uint32_t(mode) >= AUDIO_MODE_CNT) return BAD_VALUE; const sp<IAudioFlinger> af = get_audio_flinger(); Loading Loading @@ -1101,8 +1081,7 @@ status_t AudioSystem::getOutputForAttr(audio_attributes_t* attr, audio_port_handle_t* portId, std::vector<audio_io_handle_t>* secondaryOutputs, bool *isSpatialized, bool *isBitPerfect, float *volume) { bool *isBitPerfect) { if (attr == nullptr) { ALOGE("%s NULL audio attributes", __func__); return BAD_VALUE; Loading Loading @@ -1168,7 +1147,6 @@ status_t AudioSystem::getOutputForAttr(audio_attributes_t* attr, *isBitPerfect = responseAidl.isBitPerfect; *attr = VALUE_OR_RETURN_STATUS( aidl2legacy_AudioAttributes_audio_attributes_t(responseAidl.attr)); *volume = responseAidl.volume; return OK; } Loading
media/libaudioclient/IAudioFlinger.cpp +0 −19 Original line number Diff line number Diff line Loading @@ -350,15 +350,6 @@ status_t AudioFlingerClientAdapter::setStreamMute(audio_stream_type_t stream, bo return statusTFromBinderStatus(mDelegate->setStreamMute(streamAidl, muted)); } status_t AudioFlingerClientAdapter::setPortsVolume( const std::vector<audio_port_handle_t>& portIds, float volume, audio_io_handle_t output) { std::vector<int32_t> portIdsAidl = VALUE_OR_RETURN_STATUS( convertContainer<std::vector<int32_t>>( portIds, legacy2aidl_audio_port_handle_t_int32_t)); int32_t outputAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(output)); return statusTFromBinderStatus(mDelegate->setPortsVolume(portIdsAidl, volume, outputAidl)); } status_t AudioFlingerClientAdapter::setMode(audio_mode_t mode) { AudioMode modeAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_mode_t_AudioMode(mode)); return statusTFromBinderStatus(mDelegate->setMode(modeAidl)); Loading Loading @@ -1021,16 +1012,6 @@ Status AudioFlingerServerAdapter::setStreamMute(AudioStreamType stream, bool mut return Status::fromStatusT(mDelegate->setStreamMute(streamLegacy, muted)); } Status AudioFlingerServerAdapter::setPortsVolume( const std::vector<int32_t>& portIds, float volume, int32_t output) { std::vector<audio_port_handle_t> portIdsLegacy = VALUE_OR_RETURN_BINDER( convertContainer<std::vector<audio_port_handle_t>>( portIds, aidl2legacy_int32_t_audio_port_handle_t)); audio_io_handle_t outputLegacy = VALUE_OR_RETURN_BINDER( aidl2legacy_int32_t_audio_io_handle_t(output)); return Status::fromStatusT(mDelegate->setPortsVolume(portIdsLegacy, volume, outputLegacy)); } Status AudioFlingerServerAdapter::setMode(AudioMode mode) { audio_mode_t modeLegacy = VALUE_OR_RETURN_BINDER(aidl2legacy_AudioMode_audio_mode_t(mode)); return Status::fromStatusT(mDelegate->setMode(modeLegacy)); Loading
media/libaudioclient/aidl/android/media/GetOutputForAttrResponse.aidl +0 −2 Original line number Diff line number Diff line Loading @@ -39,6 +39,4 @@ parcelable GetOutputForAttrResponse { boolean isBitPerfect; /** The corrected audio attributes. **/ AudioAttributes attr; /** initial port volume for the new audio track */ float volume; }
media/libaudioclient/aidl/android/media/IAudioFlingerService.aidl +0 −7 Original line number Diff line number Diff line Loading @@ -100,13 +100,6 @@ interface IAudioFlingerService { void setStreamVolume(AudioStreamType stream, float value, int /* audio_io_handle_t */ output); void setStreamMute(AudioStreamType stream, boolean muted); /* * Set AudioTrack port ids volume attribute. This is the new way of controlling volume from * AudioPolicyManager to AudioFlinger. */ void setPortsVolume(in int[] /* audio_port_handle_t[] */ portIds, float volume, int /* audio_io_handle_t */ output); // set audio mode. void setMode(AudioMode mode); Loading
media/libaudioclient/fuzzer/audioflinger_fuzzer.cpp +7 −16 Original line number Diff line number Diff line Loading @@ -26,7 +26,6 @@ #include <android/content/AttributionSourceState.h> #include <binder/IServiceManager.h> #include <binder/MemoryDealer.h> #include <com_android_media_audioserver.h> #include <media/AidlConversion.h> #include <media/AudioEffect.h> #include <media/AudioRecord.h> Loading @@ -42,8 +41,6 @@ constexpr int32_t kMinSampleRateHz = 4000; constexpr int32_t kMaxSampleRateHz = 192000; constexpr int32_t kSampleRateUnspecified = 0; namespace audioserver_flags = com::android::media::audioserver; using namespace std; using namespace android; Loading Loading @@ -504,19 +501,13 @@ void AudioFlingerFuzzer::invokeAudioSystem() { AudioSystem::getMasterMute(&state); AudioSystem::isMicrophoneMuted(&state); audio_stream_type_t stream ; if (!audioserver_flags::portid_volume_management()) { stream = getValue(&mFdp, kStreamtypes); audio_stream_type_t stream = getValue(&mFdp, kStreamtypes); AudioSystem::setStreamMute(getValue(&mFdp, kStreamtypes), mFdp.ConsumeBool()); stream = getValue(&mFdp, kStreamtypes); AudioSystem::setStreamVolume(stream, mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeIntegral<int32_t>()); } else { std::vector <audio_port_handle_t> portsForVolumeChange{}; AudioSystem::setPortsVolume(portsForVolumeChange, mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeIntegral<int32_t>()); } audio_mode_t mode = getValue(&mFdp, kModes); AudioSystem::setMode(mode); Loading