Loading media/libheadtracking/HeadTrackingProcessor-test.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -53,10 +53,10 @@ TEST(HeadTrackingProcessor, BasicComposition) { processor->setWorldToHeadPose(0, Pose3f(), Twist3f()); processor->setWorldToScreenPose(0, Pose3f()); processor->setDisplayOrientation(physicalToLogical); processor->setWorldToHeadPose(0, worldToHead, Twist3f()); processor->setWorldToScreenPose(0, worldToScreen); processor->setScreenToStagePose(screenToStage); processor->setDisplayOrientation(physicalToLogical); processor->calculate(0); ASSERT_EQ(processor->getActualMode(), HeadTrackingMode::SCREEN_RELATIVE); EXPECT_EQ(processor->getHeadToStagePose(), worldToHead.inverse() * worldToScreen * Loading media/libheadtracking/HeadTrackingProcessor.cpp +29 −11 Original line number Diff line number Diff line Loading @@ -57,7 +57,14 @@ class HeadTrackingProcessorImpl : public HeadTrackingProcessor { } void setWorldToScreenPose(int64_t timestamp, const Pose3f& worldToScreen) override { mScreenPoseDriftCompensator.setInput(timestamp, worldToScreen); if (mPhysicalToLogicalAngle != mPendingPhysicalToLogicalAngle) { // We're introducing an artificial discontinuity. Enable the rate limiter. mRateLimiter.enable(); mPhysicalToLogicalAngle = mPendingPhysicalToLogicalAngle; } mScreenPoseDriftCompensator.setInput( timestamp, worldToScreen * Pose3f(rotateY(-mPhysicalToLogicalAngle))); mWorldToScreenTimestamp = timestamp; } Loading @@ -66,10 +73,7 @@ class HeadTrackingProcessorImpl : public HeadTrackingProcessor { } void setDisplayOrientation(float physicalToLogicalAngle) override { if (mPhysicalToLogicalAngle != physicalToLogicalAngle) { mRateLimiter.enable(); } mPhysicalToLogicalAngle = physicalToLogicalAngle; mPendingPhysicalToLogicalAngle = physicalToLogicalAngle; } void calculate(int64_t timestamp) override { Loading @@ -80,8 +84,7 @@ class HeadTrackingProcessorImpl : public HeadTrackingProcessor { } if (mWorldToScreenTimestamp.has_value()) { const Pose3f worldToLogicalScreen = mScreenPoseDriftCompensator.getOutput() * Pose3f(rotateY(-mPhysicalToLogicalAngle)); const Pose3f worldToLogicalScreen = mScreenPoseDriftCompensator.getOutput(); mScreenHeadFusion.setWorldToScreenPose(mWorldToScreenTimestamp.value(), worldToLogicalScreen); } Loading @@ -108,15 +111,30 @@ class HeadTrackingProcessorImpl : public HeadTrackingProcessor { HeadTrackingMode getActualMode() const override { return mModeSelector.getActualMode(); } void recenter() override { void recenter(bool recenterHead, bool recenterScreen) override { if (recenterHead) { mHeadPoseDriftCompensator.recenter(); } if (recenterScreen) { mScreenPoseDriftCompensator.recenter(); } // If a sensor being recentered is included in the current mode, apply rate limiting to // avoid discontinuities. HeadTrackingMode mode = mModeSelector.getActualMode(); if ((recenterHead && (mode == HeadTrackingMode::WORLD_RELATIVE || mode == HeadTrackingMode::SCREEN_RELATIVE)) || (recenterScreen && mode == HeadTrackingMode::SCREEN_RELATIVE)) { mRateLimiter.enable(); } } private: const Options mOptions; float mPhysicalToLogicalAngle = 0; // We store the physical to logical angle as "pending" until the next world-to-screen sample it // applies to arrives. float mPendingPhysicalToLogicalAngle = 0; std::optional<int64_t> mWorldToHeadTimestamp; std::optional<int64_t> mWorldToScreenTimestamp; Pose3f mHeadToStagePose; Loading media/libheadtracking/PoseProcessingGraph.png −122 B (38.9 KiB) Loading image diff... media/libheadtracking/include/media/HeadTrackingProcessor.h +2 −2 Original line number Diff line number Diff line Loading @@ -89,9 +89,9 @@ class HeadTrackingProcessor { virtual HeadTrackingMode getActualMode() const = 0; /** * This causes the current poses for both the head and screen to be considered "center". * This causes the current poses for both the head and/or screen to be considered "center". */ virtual void recenter() = 0; virtual void recenter(bool recenterHead = true, bool recenterScreen = true) = 0; }; /** Loading media/libheadtracking/include/media/SensorPoseProvider.h +4 −2 Original line number Diff line number Diff line Loading @@ -77,11 +77,13 @@ class SensorPoseProvider { /** * Start receiving pose updates from a given sensor. * Attempting to start a sensor that has already been started results in undefined behavior. * @param sensor The sensor to subscribe to. * @param samplingPeriod Sampling interval, in microseconds. Actual rate might be slightly * different. * @return A handle, which can be later used for stopSensor(). INVALID_HANDLE would be returned * in case of error. * @return The sensor handle, which can be later used for stopSensor(). INVALID_HANDLE would be * returned in case of error. This is guaranteed to be the same handle as the one returned by * ASensor_getHandle(sensor). */ virtual int32_t startSensor(const ASensor* sensor, std::chrono::microseconds samplingPeriod) = 0; Loading Loading
media/libheadtracking/HeadTrackingProcessor-test.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -53,10 +53,10 @@ TEST(HeadTrackingProcessor, BasicComposition) { processor->setWorldToHeadPose(0, Pose3f(), Twist3f()); processor->setWorldToScreenPose(0, Pose3f()); processor->setDisplayOrientation(physicalToLogical); processor->setWorldToHeadPose(0, worldToHead, Twist3f()); processor->setWorldToScreenPose(0, worldToScreen); processor->setScreenToStagePose(screenToStage); processor->setDisplayOrientation(physicalToLogical); processor->calculate(0); ASSERT_EQ(processor->getActualMode(), HeadTrackingMode::SCREEN_RELATIVE); EXPECT_EQ(processor->getHeadToStagePose(), worldToHead.inverse() * worldToScreen * Loading
media/libheadtracking/HeadTrackingProcessor.cpp +29 −11 Original line number Diff line number Diff line Loading @@ -57,7 +57,14 @@ class HeadTrackingProcessorImpl : public HeadTrackingProcessor { } void setWorldToScreenPose(int64_t timestamp, const Pose3f& worldToScreen) override { mScreenPoseDriftCompensator.setInput(timestamp, worldToScreen); if (mPhysicalToLogicalAngle != mPendingPhysicalToLogicalAngle) { // We're introducing an artificial discontinuity. Enable the rate limiter. mRateLimiter.enable(); mPhysicalToLogicalAngle = mPendingPhysicalToLogicalAngle; } mScreenPoseDriftCompensator.setInput( timestamp, worldToScreen * Pose3f(rotateY(-mPhysicalToLogicalAngle))); mWorldToScreenTimestamp = timestamp; } Loading @@ -66,10 +73,7 @@ class HeadTrackingProcessorImpl : public HeadTrackingProcessor { } void setDisplayOrientation(float physicalToLogicalAngle) override { if (mPhysicalToLogicalAngle != physicalToLogicalAngle) { mRateLimiter.enable(); } mPhysicalToLogicalAngle = physicalToLogicalAngle; mPendingPhysicalToLogicalAngle = physicalToLogicalAngle; } void calculate(int64_t timestamp) override { Loading @@ -80,8 +84,7 @@ class HeadTrackingProcessorImpl : public HeadTrackingProcessor { } if (mWorldToScreenTimestamp.has_value()) { const Pose3f worldToLogicalScreen = mScreenPoseDriftCompensator.getOutput() * Pose3f(rotateY(-mPhysicalToLogicalAngle)); const Pose3f worldToLogicalScreen = mScreenPoseDriftCompensator.getOutput(); mScreenHeadFusion.setWorldToScreenPose(mWorldToScreenTimestamp.value(), worldToLogicalScreen); } Loading @@ -108,15 +111,30 @@ class HeadTrackingProcessorImpl : public HeadTrackingProcessor { HeadTrackingMode getActualMode() const override { return mModeSelector.getActualMode(); } void recenter() override { void recenter(bool recenterHead, bool recenterScreen) override { if (recenterHead) { mHeadPoseDriftCompensator.recenter(); } if (recenterScreen) { mScreenPoseDriftCompensator.recenter(); } // If a sensor being recentered is included in the current mode, apply rate limiting to // avoid discontinuities. HeadTrackingMode mode = mModeSelector.getActualMode(); if ((recenterHead && (mode == HeadTrackingMode::WORLD_RELATIVE || mode == HeadTrackingMode::SCREEN_RELATIVE)) || (recenterScreen && mode == HeadTrackingMode::SCREEN_RELATIVE)) { mRateLimiter.enable(); } } private: const Options mOptions; float mPhysicalToLogicalAngle = 0; // We store the physical to logical angle as "pending" until the next world-to-screen sample it // applies to arrives. float mPendingPhysicalToLogicalAngle = 0; std::optional<int64_t> mWorldToHeadTimestamp; std::optional<int64_t> mWorldToScreenTimestamp; Pose3f mHeadToStagePose; Loading
media/libheadtracking/include/media/HeadTrackingProcessor.h +2 −2 Original line number Diff line number Diff line Loading @@ -89,9 +89,9 @@ class HeadTrackingProcessor { virtual HeadTrackingMode getActualMode() const = 0; /** * This causes the current poses for both the head and screen to be considered "center". * This causes the current poses for both the head and/or screen to be considered "center". */ virtual void recenter() = 0; virtual void recenter(bool recenterHead = true, bool recenterScreen = true) = 0; }; /** Loading
media/libheadtracking/include/media/SensorPoseProvider.h +4 −2 Original line number Diff line number Diff line Loading @@ -77,11 +77,13 @@ class SensorPoseProvider { /** * Start receiving pose updates from a given sensor. * Attempting to start a sensor that has already been started results in undefined behavior. * @param sensor The sensor to subscribe to. * @param samplingPeriod Sampling interval, in microseconds. Actual rate might be slightly * different. * @return A handle, which can be later used for stopSensor(). INVALID_HANDLE would be returned * in case of error. * @return The sensor handle, which can be later used for stopSensor(). INVALID_HANDLE would be * returned in case of error. This is guaranteed to be the same handle as the one returned by * ASensor_getHandle(sensor). */ virtual int32_t startSensor(const ASensor* sensor, std::chrono::microseconds samplingPeriod) = 0; Loading