Loading media/libeffects/lvm/tests/Android.bp +20 −0 Original line number Diff line number Diff line Loading @@ -9,6 +9,26 @@ package { default_applicable_licenses: ["frameworks_av_license"], } cc_test { name: "EffectBundleTest", vendor: true, gtest: true, host_supported: true, test_suites: ["device-tests"], srcs: ["EffectBundleTest.cpp"], static_libs: [ "libaudioutils", "libbundlewrapper", "libmusicbundle", ], shared_libs: [ "liblog", ], header_libs: [ "libhardware_headers", ], } cc_test { name: "lvmtest", host_supported: false, Loading media/libeffects/lvm/tests/EffectBundleTest.cpp 0 → 100644 +335 −0 Original line number Diff line number Diff line /* * Copyright 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <array> #include <audio_utils/channels.h> #include <audio_utils/primitives.h> #include <climits> #include <cstdlib> #include <gtest/gtest.h> #include <hardware/audio_effect.h> #include <log/log.h> #include <random> #include <system/audio.h> #include <vector> extern audio_effect_library_t AUDIO_EFFECT_LIBRARY_INFO_SYM; // Corresponds to SNR for 1 bit difference between two int16_t signals constexpr float kSNRThreshold = 90.308998; // Update isBassBoost, if the order of effects is updated constexpr effect_uuid_t kEffectUuids[] = { // NXP SW BassBoost {0x8631f300, 0x72e2, 0x11df, 0xb57e, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // NXP SW Virtualizer {0x1d4033c0, 0x8557, 0x11df, 0x9f2d, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // NXP SW Equalizer {0xce772f20, 0x847d, 0x11df, 0xbb17, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // NXP SW Volume {0x119341a0, 0x8469, 0x11df, 0x81f9, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, }; static bool isBassBoost(const effect_uuid_t* uuid) { // Update this, if the order of effects in kEffectUuids is updated return uuid == &kEffectUuids[0]; } constexpr size_t kNumEffectUuids = std::size(kEffectUuids); constexpr audio_channel_mask_t kChMasks[] = { AUDIO_CHANNEL_OUT_MONO, AUDIO_CHANNEL_OUT_STEREO, AUDIO_CHANNEL_OUT_2POINT1, AUDIO_CHANNEL_OUT_2POINT0POINT2, AUDIO_CHANNEL_OUT_QUAD, AUDIO_CHANNEL_OUT_QUAD_BACK, AUDIO_CHANNEL_OUT_QUAD_SIDE, AUDIO_CHANNEL_OUT_SURROUND, AUDIO_CHANNEL_INDEX_MASK_4, AUDIO_CHANNEL_OUT_2POINT1POINT2, AUDIO_CHANNEL_OUT_3POINT0POINT2, AUDIO_CHANNEL_OUT_PENTA, AUDIO_CHANNEL_INDEX_MASK_5, AUDIO_CHANNEL_OUT_3POINT1POINT2, AUDIO_CHANNEL_OUT_5POINT1, AUDIO_CHANNEL_OUT_5POINT1_BACK, AUDIO_CHANNEL_OUT_5POINT1_SIDE, AUDIO_CHANNEL_INDEX_MASK_6, AUDIO_CHANNEL_OUT_6POINT1, AUDIO_CHANNEL_INDEX_MASK_7, AUDIO_CHANNEL_OUT_5POINT1POINT2, AUDIO_CHANNEL_OUT_7POINT1, AUDIO_CHANNEL_INDEX_MASK_8, AUDIO_CHANNEL_INDEX_MASK_9, AUDIO_CHANNEL_INDEX_MASK_10, AUDIO_CHANNEL_INDEX_MASK_11, AUDIO_CHANNEL_INDEX_MASK_12, AUDIO_CHANNEL_INDEX_MASK_13, AUDIO_CHANNEL_INDEX_MASK_14, AUDIO_CHANNEL_INDEX_MASK_15, AUDIO_CHANNEL_INDEX_MASK_16, AUDIO_CHANNEL_INDEX_MASK_17, AUDIO_CHANNEL_INDEX_MASK_18, AUDIO_CHANNEL_INDEX_MASK_19, AUDIO_CHANNEL_INDEX_MASK_20, AUDIO_CHANNEL_INDEX_MASK_21, AUDIO_CHANNEL_INDEX_MASK_22, AUDIO_CHANNEL_INDEX_MASK_23, AUDIO_CHANNEL_INDEX_MASK_24, }; constexpr size_t kNumChMasks = std::size(kChMasks); constexpr size_t kSampleRates[] = {8000, 11025, 12000, 16000, 22050, 24000, 32000, 44100, 48000, 88200, 96000, 176400, 192000}; constexpr size_t kNumSampleRates = std::size(kSampleRates); constexpr size_t kFrameCounts[] = {4, 2048}; constexpr size_t kNumFrameCounts = std::size(kFrameCounts); constexpr size_t kLoopCounts[] = {1, 4}; constexpr size_t kNumLoopCounts = std::size(kLoopCounts); class EffectBundleHelper { public: EffectBundleHelper(const effect_uuid_t* uuid, size_t chMask, size_t sampleRate, size_t frameCount, size_t loopCount) : mUuid(uuid), mChMask(chMask), mChannelCount(audio_channel_count_from_out_mask(mChMask)), mSampleRate(sampleRate), mFrameCount(frameCount), mLoopCount(loopCount) {} void createEffect(); void releaseEffect(); void configEffect(); void process(float* input, float* output); private: const effect_uuid_t* mUuid; const size_t mChMask; const size_t mChannelCount; const size_t mSampleRate; const size_t mFrameCount; const size_t mLoopCount; effect_handle_t mEffectHandle{}; }; void EffectBundleHelper::createEffect() { int status = AUDIO_EFFECT_LIBRARY_INFO_SYM.create_effect(mUuid, 1, 1, &mEffectHandle); ASSERT_EQ(status, 0) << "create_effect returned an error " << status << "\n"; } void EffectBundleHelper::releaseEffect() { int status = AUDIO_EFFECT_LIBRARY_INFO_SYM.release_effect(mEffectHandle); ASSERT_EQ(status, 0) << "release_effect returned an error " << status << "\n"; } void EffectBundleHelper::configEffect() { effect_config_t config{}; config.inputCfg.samplingRate = config.outputCfg.samplingRate = mSampleRate; config.inputCfg.channels = config.outputCfg.channels = mChMask; config.inputCfg.format = config.outputCfg.format = AUDIO_FORMAT_PCM_FLOAT; int reply = 0; uint32_t replySize = sizeof(reply); int status = (*mEffectHandle) ->command(mEffectHandle, EFFECT_CMD_SET_CONFIG, sizeof(effect_config_t), &config, &replySize, &reply); ASSERT_EQ(status, 0) << "command returned an error " << status << "\n"; ASSERT_EQ(reply, 0) << "command reply non zero " << reply << "\n"; status = (*mEffectHandle) ->command(mEffectHandle, EFFECT_CMD_ENABLE, 0, nullptr, &replySize, &reply); ASSERT_EQ(status, 0) << "command enable returned an error " << status << "\n"; ASSERT_EQ(reply, 0) << "command reply non zero " << reply << "\n"; } void EffectBundleHelper::process(float* input, float* output) { audio_buffer_t inBuffer = {.frameCount = mFrameCount, .f32 = input}; audio_buffer_t outBuffer = {.frameCount = mFrameCount, .f32 = output}; for (size_t i = 0; i < mLoopCount; i++) { int status = (*mEffectHandle)->process(mEffectHandle, &inBuffer, &outBuffer); ASSERT_EQ(status, 0) << "process returned an error " << status << "\n"; inBuffer.f32 += mFrameCount * mChannelCount; outBuffer.f32 += mFrameCount * mChannelCount; } } typedef std::tuple<int, int, int, int, int> SingleEffectTestParam; class SingleEffectTest : public ::testing::TestWithParam<SingleEffectTestParam> { public: SingleEffectTest() : mChMask(kChMasks[std::get<0>(GetParam())]), mChannelCount(audio_channel_count_from_out_mask(mChMask)), mSampleRate(kSampleRates[std::get<1>(GetParam())]), mFrameCount(kFrameCounts[std::get<2>(GetParam())]), mLoopCount(kLoopCounts[std::get<3>(GetParam())]), mTotalFrameCount(mFrameCount * mLoopCount), mUuid(&kEffectUuids[std::get<4>(GetParam())]) {} const size_t mChMask; const size_t mChannelCount; const size_t mSampleRate; const size_t mFrameCount; const size_t mLoopCount; const size_t mTotalFrameCount; const effect_uuid_t* mUuid; }; // Tests applying a single effect TEST_P(SingleEffectTest, SimpleProcess) { SCOPED_TRACE(testing::Message() << "chMask: " << mChMask << " sampleRate: " << mSampleRate << " frameCount: " << mFrameCount << " loopCount: " << mLoopCount); EffectBundleHelper effect(mUuid, mChMask, mSampleRate, mFrameCount, mLoopCount); ASSERT_NO_FATAL_FAILURE(effect.createEffect()); ASSERT_NO_FATAL_FAILURE(effect.configEffect()); // Initialize input buffer with deterministic pseudo-random values std::vector<float> input(mTotalFrameCount * mChannelCount); std::vector<float> output(mTotalFrameCount * mChannelCount); std::minstd_rand gen(mChMask); std::uniform_real_distribution<> dis(-1.0f, 1.0f); for (auto& in : input) { in = dis(gen); } ASSERT_NO_FATAL_FAILURE(effect.process(input.data(), output.data())); ASSERT_NO_FATAL_FAILURE(effect.releaseEffect()); } INSTANTIATE_TEST_SUITE_P(EffectBundleTestAll, SingleEffectTest, ::testing::Combine(::testing::Range(0, (int)kNumChMasks), ::testing::Range(0, (int)kNumSampleRates), ::testing::Range(0, (int)kNumFrameCounts), ::testing::Range(0, (int)kNumLoopCounts), ::testing::Range(0, (int)kNumEffectUuids))); typedef std::tuple<int, int, int, int> SingleEffectComparisonTestParam; class SingleEffectComparisonTest : public ::testing::TestWithParam<SingleEffectComparisonTestParam> { public: SingleEffectComparisonTest() : mSampleRate(kSampleRates[std::get<0>(GetParam())]), mFrameCount(kFrameCounts[std::get<1>(GetParam())]), mLoopCount(kLoopCounts[std::get<2>(GetParam())]), mTotalFrameCount(mFrameCount * mLoopCount), mUuid(&kEffectUuids[std::get<3>(GetParam())]) {} const size_t mSampleRate; const size_t mFrameCount; const size_t mLoopCount; const size_t mTotalFrameCount; const effect_uuid_t* mUuid; }; template <typename T> float computeSnr(const T* ref, const T* tst, size_t count) { double signal{}; double noise{}; for (size_t i = 0; i < count; ++i) { const double value(ref[i]); const double diff(tst[i] - value); signal += value * value; noise += diff * diff; } // Initialized to a value greater than kSNRThreshold to handle // cases where ref and tst match exactly float snr = kSNRThreshold + 1.0f; if (signal > 0.0f && noise > 0.0f) { snr = 10.f * log(signal / noise); } return snr; } // Compares first two channels in multi-channel output to stereo output when same effect is applied TEST_P(SingleEffectComparisonTest, SimpleProcess) { SCOPED_TRACE(testing::Message() << " sampleRate: " << mSampleRate << " frameCount: " << mFrameCount << " loopCount: " << mLoopCount); // Initialize mono input buffer with deterministic pseudo-random values std::vector<float> monoInput(mTotalFrameCount); std::minstd_rand gen(mSampleRate); std::uniform_real_distribution<> dis(-1.0f, 1.0f); for (auto& in : monoInput) { in = dis(gen); } // Generate stereo by repeating mono channel data std::vector<float> stereoInput(mTotalFrameCount * FCC_2); adjust_channels(monoInput.data(), FCC_1, stereoInput.data(), FCC_2, sizeof(float), mTotalFrameCount * sizeof(float) * FCC_1); // Apply effect on stereo channels EffectBundleHelper stereoEffect(mUuid, AUDIO_CHANNEL_OUT_STEREO, mSampleRate, mFrameCount, mLoopCount); ASSERT_NO_FATAL_FAILURE(stereoEffect.createEffect()); ASSERT_NO_FATAL_FAILURE(stereoEffect.configEffect()); std::vector<float> stereoOutput(mTotalFrameCount * FCC_2); ASSERT_NO_FATAL_FAILURE(stereoEffect.process(stereoInput.data(), stereoOutput.data())); ASSERT_NO_FATAL_FAILURE(stereoEffect.releaseEffect()); // Convert stereo float data to stereo int16_t to be used as reference std::vector<int16_t> stereoRefI16(mTotalFrameCount * FCC_2); memcpy_to_i16_from_float(stereoRefI16.data(), stereoOutput.data(), mTotalFrameCount * FCC_2); for (size_t chMask : kChMasks) { size_t channelCount = audio_channel_count_from_out_mask(chMask); EffectBundleHelper testEffect(mUuid, chMask, mSampleRate, mFrameCount, mLoopCount); ASSERT_NO_FATAL_FAILURE(testEffect.createEffect()); ASSERT_NO_FATAL_FAILURE(testEffect.configEffect()); std::vector<float> testInput(mTotalFrameCount * channelCount); // Repeat mono channel data to all the channels // adjust_channels() zero fills channels > 2, hence can't be used here for (size_t i = 0; i < mTotalFrameCount; ++i) { auto* fp = &testInput[i * channelCount]; std::fill(fp, fp + channelCount, monoInput[i]); } std::vector<float> testOutput(mTotalFrameCount * channelCount); ASSERT_NO_FATAL_FAILURE(testEffect.process(testInput.data(), testOutput.data())); ASSERT_NO_FATAL_FAILURE(testEffect.releaseEffect()); // Extract first two channels std::vector<float> stereoTestOutput(mTotalFrameCount * FCC_2); adjust_channels(testOutput.data(), channelCount, stereoTestOutput.data(), FCC_2, sizeof(float), mTotalFrameCount * sizeof(float) * channelCount); // Convert the test data to int16_t std::vector<int16_t> stereoTestI16(mTotalFrameCount * FCC_2); memcpy_to_i16_from_float(stereoTestI16.data(), stereoTestOutput.data(), mTotalFrameCount * FCC_2); if (isBassBoost(mUuid)) { // SNR must be above the threshold float snr = computeSnr<int16_t>(stereoRefI16.data(), stereoTestI16.data(), mTotalFrameCount * FCC_2); ASSERT_GT(snr, kSNRThreshold) << "SNR " << snr << "is lower than " << kSNRThreshold; } else { ASSERT_EQ(0, memcmp(stereoRefI16.data(), stereoTestI16.data(), mTotalFrameCount * FCC_2)) << "First two channels do not match with stereo output \n"; } } } INSTANTIATE_TEST_SUITE_P(EffectBundleTestAll, SingleEffectComparisonTest, ::testing::Combine(::testing::Range(0, (int)kNumSampleRates), ::testing::Range(0, (int)kNumFrameCounts), ::testing::Range(0, (int)kNumLoopCounts), ::testing::Range(0, (int)kNumEffectUuids))); int main(int argc, char** argv) { ::testing::InitGoogleTest(&argc, argv); int status = RUN_ALL_TESTS(); ALOGV("Test result = %d\n", status); return status; } Loading
media/libeffects/lvm/tests/Android.bp +20 −0 Original line number Diff line number Diff line Loading @@ -9,6 +9,26 @@ package { default_applicable_licenses: ["frameworks_av_license"], } cc_test { name: "EffectBundleTest", vendor: true, gtest: true, host_supported: true, test_suites: ["device-tests"], srcs: ["EffectBundleTest.cpp"], static_libs: [ "libaudioutils", "libbundlewrapper", "libmusicbundle", ], shared_libs: [ "liblog", ], header_libs: [ "libhardware_headers", ], } cc_test { name: "lvmtest", host_supported: false, Loading
media/libeffects/lvm/tests/EffectBundleTest.cpp 0 → 100644 +335 −0 Original line number Diff line number Diff line /* * Copyright 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <array> #include <audio_utils/channels.h> #include <audio_utils/primitives.h> #include <climits> #include <cstdlib> #include <gtest/gtest.h> #include <hardware/audio_effect.h> #include <log/log.h> #include <random> #include <system/audio.h> #include <vector> extern audio_effect_library_t AUDIO_EFFECT_LIBRARY_INFO_SYM; // Corresponds to SNR for 1 bit difference between two int16_t signals constexpr float kSNRThreshold = 90.308998; // Update isBassBoost, if the order of effects is updated constexpr effect_uuid_t kEffectUuids[] = { // NXP SW BassBoost {0x8631f300, 0x72e2, 0x11df, 0xb57e, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // NXP SW Virtualizer {0x1d4033c0, 0x8557, 0x11df, 0x9f2d, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // NXP SW Equalizer {0xce772f20, 0x847d, 0x11df, 0xbb17, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // NXP SW Volume {0x119341a0, 0x8469, 0x11df, 0x81f9, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, }; static bool isBassBoost(const effect_uuid_t* uuid) { // Update this, if the order of effects in kEffectUuids is updated return uuid == &kEffectUuids[0]; } constexpr size_t kNumEffectUuids = std::size(kEffectUuids); constexpr audio_channel_mask_t kChMasks[] = { AUDIO_CHANNEL_OUT_MONO, AUDIO_CHANNEL_OUT_STEREO, AUDIO_CHANNEL_OUT_2POINT1, AUDIO_CHANNEL_OUT_2POINT0POINT2, AUDIO_CHANNEL_OUT_QUAD, AUDIO_CHANNEL_OUT_QUAD_BACK, AUDIO_CHANNEL_OUT_QUAD_SIDE, AUDIO_CHANNEL_OUT_SURROUND, AUDIO_CHANNEL_INDEX_MASK_4, AUDIO_CHANNEL_OUT_2POINT1POINT2, AUDIO_CHANNEL_OUT_3POINT0POINT2, AUDIO_CHANNEL_OUT_PENTA, AUDIO_CHANNEL_INDEX_MASK_5, AUDIO_CHANNEL_OUT_3POINT1POINT2, AUDIO_CHANNEL_OUT_5POINT1, AUDIO_CHANNEL_OUT_5POINT1_BACK, AUDIO_CHANNEL_OUT_5POINT1_SIDE, AUDIO_CHANNEL_INDEX_MASK_6, AUDIO_CHANNEL_OUT_6POINT1, AUDIO_CHANNEL_INDEX_MASK_7, AUDIO_CHANNEL_OUT_5POINT1POINT2, AUDIO_CHANNEL_OUT_7POINT1, AUDIO_CHANNEL_INDEX_MASK_8, AUDIO_CHANNEL_INDEX_MASK_9, AUDIO_CHANNEL_INDEX_MASK_10, AUDIO_CHANNEL_INDEX_MASK_11, AUDIO_CHANNEL_INDEX_MASK_12, AUDIO_CHANNEL_INDEX_MASK_13, AUDIO_CHANNEL_INDEX_MASK_14, AUDIO_CHANNEL_INDEX_MASK_15, AUDIO_CHANNEL_INDEX_MASK_16, AUDIO_CHANNEL_INDEX_MASK_17, AUDIO_CHANNEL_INDEX_MASK_18, AUDIO_CHANNEL_INDEX_MASK_19, AUDIO_CHANNEL_INDEX_MASK_20, AUDIO_CHANNEL_INDEX_MASK_21, AUDIO_CHANNEL_INDEX_MASK_22, AUDIO_CHANNEL_INDEX_MASK_23, AUDIO_CHANNEL_INDEX_MASK_24, }; constexpr size_t kNumChMasks = std::size(kChMasks); constexpr size_t kSampleRates[] = {8000, 11025, 12000, 16000, 22050, 24000, 32000, 44100, 48000, 88200, 96000, 176400, 192000}; constexpr size_t kNumSampleRates = std::size(kSampleRates); constexpr size_t kFrameCounts[] = {4, 2048}; constexpr size_t kNumFrameCounts = std::size(kFrameCounts); constexpr size_t kLoopCounts[] = {1, 4}; constexpr size_t kNumLoopCounts = std::size(kLoopCounts); class EffectBundleHelper { public: EffectBundleHelper(const effect_uuid_t* uuid, size_t chMask, size_t sampleRate, size_t frameCount, size_t loopCount) : mUuid(uuid), mChMask(chMask), mChannelCount(audio_channel_count_from_out_mask(mChMask)), mSampleRate(sampleRate), mFrameCount(frameCount), mLoopCount(loopCount) {} void createEffect(); void releaseEffect(); void configEffect(); void process(float* input, float* output); private: const effect_uuid_t* mUuid; const size_t mChMask; const size_t mChannelCount; const size_t mSampleRate; const size_t mFrameCount; const size_t mLoopCount; effect_handle_t mEffectHandle{}; }; void EffectBundleHelper::createEffect() { int status = AUDIO_EFFECT_LIBRARY_INFO_SYM.create_effect(mUuid, 1, 1, &mEffectHandle); ASSERT_EQ(status, 0) << "create_effect returned an error " << status << "\n"; } void EffectBundleHelper::releaseEffect() { int status = AUDIO_EFFECT_LIBRARY_INFO_SYM.release_effect(mEffectHandle); ASSERT_EQ(status, 0) << "release_effect returned an error " << status << "\n"; } void EffectBundleHelper::configEffect() { effect_config_t config{}; config.inputCfg.samplingRate = config.outputCfg.samplingRate = mSampleRate; config.inputCfg.channels = config.outputCfg.channels = mChMask; config.inputCfg.format = config.outputCfg.format = AUDIO_FORMAT_PCM_FLOAT; int reply = 0; uint32_t replySize = sizeof(reply); int status = (*mEffectHandle) ->command(mEffectHandle, EFFECT_CMD_SET_CONFIG, sizeof(effect_config_t), &config, &replySize, &reply); ASSERT_EQ(status, 0) << "command returned an error " << status << "\n"; ASSERT_EQ(reply, 0) << "command reply non zero " << reply << "\n"; status = (*mEffectHandle) ->command(mEffectHandle, EFFECT_CMD_ENABLE, 0, nullptr, &replySize, &reply); ASSERT_EQ(status, 0) << "command enable returned an error " << status << "\n"; ASSERT_EQ(reply, 0) << "command reply non zero " << reply << "\n"; } void EffectBundleHelper::process(float* input, float* output) { audio_buffer_t inBuffer = {.frameCount = mFrameCount, .f32 = input}; audio_buffer_t outBuffer = {.frameCount = mFrameCount, .f32 = output}; for (size_t i = 0; i < mLoopCount; i++) { int status = (*mEffectHandle)->process(mEffectHandle, &inBuffer, &outBuffer); ASSERT_EQ(status, 0) << "process returned an error " << status << "\n"; inBuffer.f32 += mFrameCount * mChannelCount; outBuffer.f32 += mFrameCount * mChannelCount; } } typedef std::tuple<int, int, int, int, int> SingleEffectTestParam; class SingleEffectTest : public ::testing::TestWithParam<SingleEffectTestParam> { public: SingleEffectTest() : mChMask(kChMasks[std::get<0>(GetParam())]), mChannelCount(audio_channel_count_from_out_mask(mChMask)), mSampleRate(kSampleRates[std::get<1>(GetParam())]), mFrameCount(kFrameCounts[std::get<2>(GetParam())]), mLoopCount(kLoopCounts[std::get<3>(GetParam())]), mTotalFrameCount(mFrameCount * mLoopCount), mUuid(&kEffectUuids[std::get<4>(GetParam())]) {} const size_t mChMask; const size_t mChannelCount; const size_t mSampleRate; const size_t mFrameCount; const size_t mLoopCount; const size_t mTotalFrameCount; const effect_uuid_t* mUuid; }; // Tests applying a single effect TEST_P(SingleEffectTest, SimpleProcess) { SCOPED_TRACE(testing::Message() << "chMask: " << mChMask << " sampleRate: " << mSampleRate << " frameCount: " << mFrameCount << " loopCount: " << mLoopCount); EffectBundleHelper effect(mUuid, mChMask, mSampleRate, mFrameCount, mLoopCount); ASSERT_NO_FATAL_FAILURE(effect.createEffect()); ASSERT_NO_FATAL_FAILURE(effect.configEffect()); // Initialize input buffer with deterministic pseudo-random values std::vector<float> input(mTotalFrameCount * mChannelCount); std::vector<float> output(mTotalFrameCount * mChannelCount); std::minstd_rand gen(mChMask); std::uniform_real_distribution<> dis(-1.0f, 1.0f); for (auto& in : input) { in = dis(gen); } ASSERT_NO_FATAL_FAILURE(effect.process(input.data(), output.data())); ASSERT_NO_FATAL_FAILURE(effect.releaseEffect()); } INSTANTIATE_TEST_SUITE_P(EffectBundleTestAll, SingleEffectTest, ::testing::Combine(::testing::Range(0, (int)kNumChMasks), ::testing::Range(0, (int)kNumSampleRates), ::testing::Range(0, (int)kNumFrameCounts), ::testing::Range(0, (int)kNumLoopCounts), ::testing::Range(0, (int)kNumEffectUuids))); typedef std::tuple<int, int, int, int> SingleEffectComparisonTestParam; class SingleEffectComparisonTest : public ::testing::TestWithParam<SingleEffectComparisonTestParam> { public: SingleEffectComparisonTest() : mSampleRate(kSampleRates[std::get<0>(GetParam())]), mFrameCount(kFrameCounts[std::get<1>(GetParam())]), mLoopCount(kLoopCounts[std::get<2>(GetParam())]), mTotalFrameCount(mFrameCount * mLoopCount), mUuid(&kEffectUuids[std::get<3>(GetParam())]) {} const size_t mSampleRate; const size_t mFrameCount; const size_t mLoopCount; const size_t mTotalFrameCount; const effect_uuid_t* mUuid; }; template <typename T> float computeSnr(const T* ref, const T* tst, size_t count) { double signal{}; double noise{}; for (size_t i = 0; i < count; ++i) { const double value(ref[i]); const double diff(tst[i] - value); signal += value * value; noise += diff * diff; } // Initialized to a value greater than kSNRThreshold to handle // cases where ref and tst match exactly float snr = kSNRThreshold + 1.0f; if (signal > 0.0f && noise > 0.0f) { snr = 10.f * log(signal / noise); } return snr; } // Compares first two channels in multi-channel output to stereo output when same effect is applied TEST_P(SingleEffectComparisonTest, SimpleProcess) { SCOPED_TRACE(testing::Message() << " sampleRate: " << mSampleRate << " frameCount: " << mFrameCount << " loopCount: " << mLoopCount); // Initialize mono input buffer with deterministic pseudo-random values std::vector<float> monoInput(mTotalFrameCount); std::minstd_rand gen(mSampleRate); std::uniform_real_distribution<> dis(-1.0f, 1.0f); for (auto& in : monoInput) { in = dis(gen); } // Generate stereo by repeating mono channel data std::vector<float> stereoInput(mTotalFrameCount * FCC_2); adjust_channels(monoInput.data(), FCC_1, stereoInput.data(), FCC_2, sizeof(float), mTotalFrameCount * sizeof(float) * FCC_1); // Apply effect on stereo channels EffectBundleHelper stereoEffect(mUuid, AUDIO_CHANNEL_OUT_STEREO, mSampleRate, mFrameCount, mLoopCount); ASSERT_NO_FATAL_FAILURE(stereoEffect.createEffect()); ASSERT_NO_FATAL_FAILURE(stereoEffect.configEffect()); std::vector<float> stereoOutput(mTotalFrameCount * FCC_2); ASSERT_NO_FATAL_FAILURE(stereoEffect.process(stereoInput.data(), stereoOutput.data())); ASSERT_NO_FATAL_FAILURE(stereoEffect.releaseEffect()); // Convert stereo float data to stereo int16_t to be used as reference std::vector<int16_t> stereoRefI16(mTotalFrameCount * FCC_2); memcpy_to_i16_from_float(stereoRefI16.data(), stereoOutput.data(), mTotalFrameCount * FCC_2); for (size_t chMask : kChMasks) { size_t channelCount = audio_channel_count_from_out_mask(chMask); EffectBundleHelper testEffect(mUuid, chMask, mSampleRate, mFrameCount, mLoopCount); ASSERT_NO_FATAL_FAILURE(testEffect.createEffect()); ASSERT_NO_FATAL_FAILURE(testEffect.configEffect()); std::vector<float> testInput(mTotalFrameCount * channelCount); // Repeat mono channel data to all the channels // adjust_channels() zero fills channels > 2, hence can't be used here for (size_t i = 0; i < mTotalFrameCount; ++i) { auto* fp = &testInput[i * channelCount]; std::fill(fp, fp + channelCount, monoInput[i]); } std::vector<float> testOutput(mTotalFrameCount * channelCount); ASSERT_NO_FATAL_FAILURE(testEffect.process(testInput.data(), testOutput.data())); ASSERT_NO_FATAL_FAILURE(testEffect.releaseEffect()); // Extract first two channels std::vector<float> stereoTestOutput(mTotalFrameCount * FCC_2); adjust_channels(testOutput.data(), channelCount, stereoTestOutput.data(), FCC_2, sizeof(float), mTotalFrameCount * sizeof(float) * channelCount); // Convert the test data to int16_t std::vector<int16_t> stereoTestI16(mTotalFrameCount * FCC_2); memcpy_to_i16_from_float(stereoTestI16.data(), stereoTestOutput.data(), mTotalFrameCount * FCC_2); if (isBassBoost(mUuid)) { // SNR must be above the threshold float snr = computeSnr<int16_t>(stereoRefI16.data(), stereoTestI16.data(), mTotalFrameCount * FCC_2); ASSERT_GT(snr, kSNRThreshold) << "SNR " << snr << "is lower than " << kSNRThreshold; } else { ASSERT_EQ(0, memcmp(stereoRefI16.data(), stereoTestI16.data(), mTotalFrameCount * FCC_2)) << "First two channels do not match with stereo output \n"; } } } INSTANTIATE_TEST_SUITE_P(EffectBundleTestAll, SingleEffectComparisonTest, ::testing::Combine(::testing::Range(0, (int)kNumSampleRates), ::testing::Range(0, (int)kNumFrameCounts), ::testing::Range(0, (int)kNumLoopCounts), ::testing::Range(0, (int)kNumEffectUuids))); int main(int argc, char** argv) { ::testing::InitGoogleTest(&argc, argv); int status = RUN_ALL_TESTS(); ALOGV("Test result = %d\n", status); return status; }