Loading libvideoeditor/lvpp/VideoEditorPlayer.cpp +3 −3 Original line number Original line Diff line number Diff line Loading @@ -304,7 +304,7 @@ VideoEditorPlayer::VeAudioOutput::~VeAudioOutput() { void VideoEditorPlayer::VeAudioOutput::setMinBufferCount() { void VideoEditorPlayer::VeAudioOutput::setMinBufferCount() { mIsOnEmulator = false; mIsOnEmulator = false; mMinBufferCount =12; mMinBufferCount = 4; } } bool VideoEditorPlayer::VeAudioOutput::isOnEmulator() { bool VideoEditorPlayer::VeAudioOutput::isOnEmulator() { Loading Loading @@ -368,7 +368,7 @@ status_t VideoEditorPlayer::VeAudioOutput::open( // Check argument "bufferCount" against the mininum buffer count // Check argument "bufferCount" against the mininum buffer count if (bufferCount < mMinBufferCount) { if (bufferCount < mMinBufferCount) { LOGD("bufferCount (%d) is too small and increased to %d", LOGV("bufferCount (%d) is too small and increased to %d", bufferCount, mMinBufferCount); bufferCount, mMinBufferCount); bufferCount = mMinBufferCount; bufferCount = mMinBufferCount; Loading Loading
libvideoeditor/lvpp/VideoEditorPlayer.cpp +3 −3 Original line number Original line Diff line number Diff line Loading @@ -304,7 +304,7 @@ VideoEditorPlayer::VeAudioOutput::~VeAudioOutput() { void VideoEditorPlayer::VeAudioOutput::setMinBufferCount() { void VideoEditorPlayer::VeAudioOutput::setMinBufferCount() { mIsOnEmulator = false; mIsOnEmulator = false; mMinBufferCount =12; mMinBufferCount = 4; } } bool VideoEditorPlayer::VeAudioOutput::isOnEmulator() { bool VideoEditorPlayer::VeAudioOutput::isOnEmulator() { Loading Loading @@ -368,7 +368,7 @@ status_t VideoEditorPlayer::VeAudioOutput::open( // Check argument "bufferCount" against the mininum buffer count // Check argument "bufferCount" against the mininum buffer count if (bufferCount < mMinBufferCount) { if (bufferCount < mMinBufferCount) { LOGD("bufferCount (%d) is too small and increased to %d", LOGV("bufferCount (%d) is too small and increased to %d", bufferCount, mMinBufferCount); bufferCount, mMinBufferCount); bufferCount = mMinBufferCount; bufferCount = mMinBufferCount; Loading