Loading media/libaaudio/src/core/AAudioAudio.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -146,14 +146,14 @@ AAUDIO_API void AAudioStreamBuilder_setSampleRate(AAudioStreamBuilder* builder, AAUDIO_API void AAudioStreamBuilder_setChannelCount(AAudioStreamBuilder* builder, int32_t channelCount) { AudioStreamBuilder *streamBuilder = convertAAudioBuilderToStreamBuilder(builder); streamBuilder->setSamplesPerFrame(channelCount); AAudioStreamBuilder_setSamplesPerFrame(builder, channelCount); } AAUDIO_API void AAudioStreamBuilder_setSamplesPerFrame(AAudioStreamBuilder* builder, int32_t channelCount) int32_t samplesPerFrame) { AAudioStreamBuilder_setChannelCount(builder, channelCount); AudioStreamBuilder *streamBuilder = convertAAudioBuilderToStreamBuilder(builder); streamBuilder->setSamplesPerFrame(samplesPerFrame); } AAUDIO_API void AAudioStreamBuilder_setDirection(AAudioStreamBuilder* builder, Loading Loading
media/libaaudio/src/core/AAudioAudio.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -146,14 +146,14 @@ AAUDIO_API void AAudioStreamBuilder_setSampleRate(AAudioStreamBuilder* builder, AAUDIO_API void AAudioStreamBuilder_setChannelCount(AAudioStreamBuilder* builder, int32_t channelCount) { AudioStreamBuilder *streamBuilder = convertAAudioBuilderToStreamBuilder(builder); streamBuilder->setSamplesPerFrame(channelCount); AAudioStreamBuilder_setSamplesPerFrame(builder, channelCount); } AAUDIO_API void AAudioStreamBuilder_setSamplesPerFrame(AAudioStreamBuilder* builder, int32_t channelCount) int32_t samplesPerFrame) { AAudioStreamBuilder_setChannelCount(builder, channelCount); AudioStreamBuilder *streamBuilder = convertAAudioBuilderToStreamBuilder(builder); streamBuilder->setSamplesPerFrame(samplesPerFrame); } AAUDIO_API void AAudioStreamBuilder_setDirection(AAudioStreamBuilder* builder, Loading