Loading services/soundtrigger/SoundTriggerHwService.cpp +9 −20 Original line number Diff line number Diff line Loading @@ -313,7 +313,7 @@ void SoundTriggerHwService::sendSoundModelEvent(struct sound_trigger_model_event } sp<IMemory> SoundTriggerHwService::prepareServiceStateEvent_l(sound_trigger_service_state_t state) sp<IMemory> SoundTriggerHwService::prepareServiceStateEvent(sound_trigger_service_state_t state) { AutoMutex lock(mMemoryDealerLock); sp<IMemory> eventMemory; Loading @@ -328,34 +328,23 @@ sp<IMemory> SoundTriggerHwService::prepareServiceStateEvent_l(sound_trigger_serv return eventMemory; } // call with mServiceLock held void SoundTriggerHwService::sendServiceStateEvent_l(sound_trigger_service_state_t state, void SoundTriggerHwService::sendServiceStateEvent(sound_trigger_service_state_t state, Module *module) { sp<IMemory> eventMemory = prepareServiceStateEvent_l(state); sp<IMemory> eventMemory = prepareServiceStateEvent(state); if (eventMemory == 0) { return; } sp<Module> strongModule; for (size_t i = 0; i < mModules.size(); i++) { if (mModules.valueAt(i).get() == module) { strongModule = mModules.valueAt(i); break; } } if (strongModule == 0) { return; } sp<CallbackEvent> callbackEvent = new CallbackEvent(CallbackEvent::TYPE_SERVICE_STATE, eventMemory); callbackEvent->setModule(strongModule); callbackEvent->setModule(module); sendCallbackEvent(callbackEvent); } void SoundTriggerHwService::sendServiceStateEvent_l(sound_trigger_service_state_t state, void SoundTriggerHwService::sendServiceStateEvent(sound_trigger_service_state_t state, ModuleClient *moduleClient) { sp<IMemory> eventMemory = prepareServiceStateEvent_l(state); sp<IMemory> eventMemory = prepareServiceStateEvent(state); if (eventMemory == 0) { return; } Loading Loading @@ -906,7 +895,7 @@ void SoundTriggerHwService::Module::setCaptureState_l(bool active) } exit: service->sendServiceStateEvent_l(state, this); service->sendServiceStateEvent(state, this); } Loading Loading @@ -1051,7 +1040,7 @@ void SoundTriggerHwService::ModuleClient::setCaptureState_l(bool active) return; } } service->sendServiceStateEvent_l(state, this); service->sendServiceStateEvent(state, this); } void SoundTriggerHwService::ModuleClient::onCallbackEvent(const sp<CallbackEvent>& event) Loading services/soundtrigger/SoundTriggerHwService.h +4 −4 Original line number Diff line number Diff line Loading @@ -221,9 +221,9 @@ public: sp<IMemory> prepareSoundModelEvent(struct sound_trigger_model_event *event); void sendSoundModelEvent(struct sound_trigger_model_event *event, Module *module); sp<IMemory> prepareServiceStateEvent_l(sound_trigger_service_state_t state); void sendServiceStateEvent_l(sound_trigger_service_state_t state, Module *module); void sendServiceStateEvent_l(sound_trigger_service_state_t state, sp<IMemory> prepareServiceStateEvent(sound_trigger_service_state_t state); void sendServiceStateEvent(sound_trigger_service_state_t state, Module *module); void sendServiceStateEvent(sound_trigger_service_state_t state, ModuleClient *moduleClient); void sendCallbackEvent(const sp<CallbackEvent>& event); Loading Loading
services/soundtrigger/SoundTriggerHwService.cpp +9 −20 Original line number Diff line number Diff line Loading @@ -313,7 +313,7 @@ void SoundTriggerHwService::sendSoundModelEvent(struct sound_trigger_model_event } sp<IMemory> SoundTriggerHwService::prepareServiceStateEvent_l(sound_trigger_service_state_t state) sp<IMemory> SoundTriggerHwService::prepareServiceStateEvent(sound_trigger_service_state_t state) { AutoMutex lock(mMemoryDealerLock); sp<IMemory> eventMemory; Loading @@ -328,34 +328,23 @@ sp<IMemory> SoundTriggerHwService::prepareServiceStateEvent_l(sound_trigger_serv return eventMemory; } // call with mServiceLock held void SoundTriggerHwService::sendServiceStateEvent_l(sound_trigger_service_state_t state, void SoundTriggerHwService::sendServiceStateEvent(sound_trigger_service_state_t state, Module *module) { sp<IMemory> eventMemory = prepareServiceStateEvent_l(state); sp<IMemory> eventMemory = prepareServiceStateEvent(state); if (eventMemory == 0) { return; } sp<Module> strongModule; for (size_t i = 0; i < mModules.size(); i++) { if (mModules.valueAt(i).get() == module) { strongModule = mModules.valueAt(i); break; } } if (strongModule == 0) { return; } sp<CallbackEvent> callbackEvent = new CallbackEvent(CallbackEvent::TYPE_SERVICE_STATE, eventMemory); callbackEvent->setModule(strongModule); callbackEvent->setModule(module); sendCallbackEvent(callbackEvent); } void SoundTriggerHwService::sendServiceStateEvent_l(sound_trigger_service_state_t state, void SoundTriggerHwService::sendServiceStateEvent(sound_trigger_service_state_t state, ModuleClient *moduleClient) { sp<IMemory> eventMemory = prepareServiceStateEvent_l(state); sp<IMemory> eventMemory = prepareServiceStateEvent(state); if (eventMemory == 0) { return; } Loading Loading @@ -906,7 +895,7 @@ void SoundTriggerHwService::Module::setCaptureState_l(bool active) } exit: service->sendServiceStateEvent_l(state, this); service->sendServiceStateEvent(state, this); } Loading Loading @@ -1051,7 +1040,7 @@ void SoundTriggerHwService::ModuleClient::setCaptureState_l(bool active) return; } } service->sendServiceStateEvent_l(state, this); service->sendServiceStateEvent(state, this); } void SoundTriggerHwService::ModuleClient::onCallbackEvent(const sp<CallbackEvent>& event) Loading
services/soundtrigger/SoundTriggerHwService.h +4 −4 Original line number Diff line number Diff line Loading @@ -221,9 +221,9 @@ public: sp<IMemory> prepareSoundModelEvent(struct sound_trigger_model_event *event); void sendSoundModelEvent(struct sound_trigger_model_event *event, Module *module); sp<IMemory> prepareServiceStateEvent_l(sound_trigger_service_state_t state); void sendServiceStateEvent_l(sound_trigger_service_state_t state, Module *module); void sendServiceStateEvent_l(sound_trigger_service_state_t state, sp<IMemory> prepareServiceStateEvent(sound_trigger_service_state_t state); void sendServiceStateEvent(sound_trigger_service_state_t state, Module *module); void sendServiceStateEvent(sound_trigger_service_state_t state, ModuleClient *moduleClient); void sendCallbackEvent(const sp<CallbackEvent>& event); Loading