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Commit 8cd37d67 authored by Eric Laurent's avatar Eric Laurent Committed by Android (Google) Code Review
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Merge "audio policy: do not prevent routing to A2DP when suspended." into lmp-mr1-dev

parents 35b0f709 29e6cecd
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+5 −0
Original line number Diff line number Diff line
@@ -2149,6 +2149,11 @@ void AudioTrack::setStreamTypeFromAttributes(audio_attributes_t& aa) {
            mStreamType = AUDIO_STREAM_ALARM;
            break;
        }
        audio_mode_t phoneState = AudioSystem::getPhoneState();
        if (phoneState == AUDIO_MODE_IN_CALL || phoneState == AUDIO_MODE_IN_COMMUNICATION) {
            mStreamType = AUDIO_STREAM_VOICE_CALL;
            break;
        }
    }    /// FALL THROUGH
    case AUDIO_USAGE_MEDIA:
    case AUDIO_USAGE_GAME:
+12 −4
Original line number Diff line number Diff line
@@ -3983,9 +3983,17 @@ uint32_t AudioPolicyManager::getStrategyForAttr(const audio_attributes_t *attr)

    // usage to strategy mapping
    switch (attr->usage) {
    case AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY:
        if (isStreamActive(AUDIO_STREAM_RING) || isStreamActive(AUDIO_STREAM_ALARM)) {
            return (uint32_t) STRATEGY_SONIFICATION;
        }
        if (isInCall()) {
            return (uint32_t) STRATEGY_PHONE;
        }
        // FALL THROUGH

    case AUDIO_USAGE_MEDIA:
    case AUDIO_USAGE_GAME:
    case AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY:
    case AUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE:
    case AUDIO_USAGE_ASSISTANCE_SONIFICATION:
        return (uint32_t) STRATEGY_MEDIA;
@@ -4185,7 +4193,7 @@ audio_devices_t AudioPolicyManager::getDeviceForStrategy(routing_strategy strate
            // when not in a phone call, phone strategy should route STREAM_VOICE_CALL to A2DP
            if (!isInCall() &&
                    (mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA] != AUDIO_POLICY_FORCE_NO_BT_A2DP) &&
                    (getA2dpOutput() != 0) && !mA2dpSuspended) {
                    (getA2dpOutput() != 0)) {
                device = availableOutputDeviceTypes & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP;
                if (device) break;
                device = availableOutputDeviceTypes & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES;
@@ -4220,7 +4228,7 @@ audio_devices_t AudioPolicyManager::getDeviceForStrategy(routing_strategy strate
            // A2DP speaker when forcing to speaker output
            if (!isInCall() &&
                    (mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA] != AUDIO_POLICY_FORCE_NO_BT_A2DP) &&
                    (getA2dpOutput() != 0) && !mA2dpSuspended) {
                    (getA2dpOutput() != 0)) {
                device = availableOutputDeviceTypes & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER;
                if (device) break;
            }
@@ -4282,7 +4290,7 @@ audio_devices_t AudioPolicyManager::getDeviceForStrategy(routing_strategy strate
        }
        if ((device2 == AUDIO_DEVICE_NONE) &&
                (mForceUse[AUDIO_POLICY_FORCE_FOR_MEDIA] != AUDIO_POLICY_FORCE_NO_BT_A2DP) &&
                (getA2dpOutput() != 0) && !mA2dpSuspended) {
                (getA2dpOutput() != 0)) {
            device2 = availableOutputDeviceTypes & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP;
            if (device2 == AUDIO_DEVICE_NONE) {
                device2 = availableOutputDeviceTypes & AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES;