Loading include/media/AudioRecord.h +8 −8 Original line number Diff line number Diff line Loading @@ -130,7 +130,7 @@ public: * sampleRate: Track sampling rate in Hz. * format: Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed * 16 bits per sample). * channels: Channel mask: see audio_channels_t. * channelMask: Channel mask: see audio_channels_t. * frameCount: Total size of track PCM buffer in frames. This defines the * latency of the track. * flags: A bitmask of acoustic values from enum record_flags. It enables Loading @@ -151,7 +151,7 @@ public: AudioRecord(int inputSource, uint32_t sampleRate = 0, int format = 0, uint32_t channels = AUDIO_CHANNEL_IN_MONO, uint32_t channelMask = AUDIO_CHANNEL_IN_MONO, int frameCount = 0, uint32_t flags = 0, callback_t cbf = 0, Loading @@ -177,7 +177,7 @@ public: status_t set(int inputSource = 0, uint32_t sampleRate = 0, int format = 0, uint32_t channels = AUDIO_CHANNEL_IN_MONO, uint32_t channelMask = AUDIO_CHANNEL_IN_MONO, int frameCount = 0, uint32_t flags = 0, callback_t cbf = 0, Loading Loading @@ -348,8 +348,8 @@ private: bool processAudioBuffer(const sp<ClientRecordThread>& thread); status_t openRecord_l(uint32_t sampleRate, int format, int channelCount, uint32_t format, uint32_t channelMask, int frameCount, uint32_t flags, audio_io_handle_t input); Loading @@ -364,10 +364,10 @@ private: uint32_t mFrameCount; audio_track_cblk_t* mCblk; uint8_t mFormat; uint32_t mFormat; uint8_t mChannelCount; uint8_t mInputSource; uint8_t mReserved; uint8_t mReserved[2]; status_t mStatus; uint32_t mLatency; Loading @@ -382,7 +382,7 @@ private: uint32_t mNewPosition; uint32_t mUpdatePeriod; uint32_t mFlags; uint32_t mChannels; uint32_t mChannelMask; audio_io_handle_t mInput; int mSessionId; }; Loading include/media/AudioTrack.h +10 −9 Original line number Diff line number Diff line Loading @@ -69,8 +69,8 @@ public: MUTE = 0x00000001 }; uint32_t flags; int channelCount; int format; int channelCount; // will be removed in the future, do not use size_t frameCount; size_t size; union { Loading Loading @@ -129,7 +129,7 @@ public: * sampleRate: Track sampling rate in Hz. * format: Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed * 16 bits per sample). * channels: Channel mask: see audio_channels_t. * channelMask: Channel mask: see audio_channels_t. * frameCount: Total size of track PCM buffer in frames. This defines the * latency of the track. * flags: Reserved for future use. Loading @@ -143,7 +143,7 @@ public: AudioTrack( int streamType, uint32_t sampleRate = 0, int format = 0, int channels = 0, int channelMask = 0, int frameCount = 0, uint32_t flags = 0, callback_t cbf = 0, Loading @@ -163,7 +163,7 @@ public: AudioTrack( int streamType, uint32_t sampleRate = 0, int format = 0, int channels = 0, int channelMask = 0, const sp<IMemory>& sharedBuffer = 0, uint32_t flags = 0, callback_t cbf = 0, Loading @@ -187,7 +187,7 @@ public: status_t set(int streamType =-1, uint32_t sampleRate = 0, int format = 0, int channels = 0, int channelMask = 0, int frameCount = 0, uint32_t flags = 0, callback_t cbf = 0, Loading Loading @@ -438,8 +438,8 @@ private: bool processAudioBuffer(const sp<AudioTrackThread>& thread); status_t createTrack_l(int streamType, uint32_t sampleRate, int format, int channelCount, uint32_t format, uint32_t channelMask, int frameCount, uint32_t flags, const sp<IMemory>& sharedBuffer, Loading @@ -459,11 +459,12 @@ private: uint32_t mFrameCount; audio_track_cblk_t* mCblk; uint32_t mFormat; uint8_t mStreamType; uint8_t mFormat; uint8_t mChannelCount; uint8_t mMuted; uint32_t mChannels; uint8_t mReserved; uint32_t mChannelMask; status_t mStatus; uint32_t mLatency; Loading include/media/IAudioFlinger.h +5 −5 Original line number Diff line number Diff line Loading @@ -48,8 +48,8 @@ public: pid_t pid, int streamType, uint32_t sampleRate, int format, int channelCount, uint32_t format, uint32_t channelMask, int frameCount, uint32_t flags, const sp<IMemory>& sharedBuffer, Loading @@ -61,8 +61,8 @@ public: pid_t pid, int input, uint32_t sampleRate, int format, int channelCount, uint32_t format, uint32_t channelMask, int frameCount, uint32_t flags, int *sessionId, Loading @@ -73,7 +73,7 @@ public: */ virtual uint32_t sampleRate(int output) const = 0; virtual int channelCount(int output) const = 0; virtual int format(int output) const = 0; virtual uint32_t format(int output) const = 0; virtual size_t frameCount(int output) const = 0; virtual uint32_t latency(int output) const = 0; Loading include/private/media/AudioTrackShared.h +2 −1 Original line number Diff line number Diff line Loading @@ -82,7 +82,7 @@ struct audio_track_cblk_t // 16 bit because data is converted to 16 bit before being stored in buffer uint8_t frameSize; uint8_t channelCount; uint8_t pad1; uint16_t bufferTimeoutMs; // Maximum cumulated timeout before restarting audioflinger uint16_t waitTimeMs; // Cumulated wait time Loading @@ -90,6 +90,7 @@ struct audio_track_cblk_t volatile int32_t flags; // Cache line boundary (32 bytes) audio_track_cblk_t(); uint32_t stepUser(uint32_t frameCount); bool stepServer(uint32_t frameCount); Loading media/libmedia/AudioRecord.cpp +14 −14 Original line number Diff line number Diff line Loading @@ -88,7 +88,7 @@ AudioRecord::AudioRecord( int inputSource, uint32_t sampleRate, int format, uint32_t channels, uint32_t channelMask, int frameCount, uint32_t flags, callback_t cbf, Loading @@ -97,7 +97,7 @@ AudioRecord::AudioRecord( int sessionId) : mStatus(NO_INIT), mSessionId(0) { mStatus = set(inputSource, sampleRate, format, channels, mStatus = set(inputSource, sampleRate, format, channelMask, frameCount, flags, cbf, user, notificationFrames, sessionId); } Loading @@ -121,7 +121,7 @@ status_t AudioRecord::set( int inputSource, uint32_t sampleRate, int format, uint32_t channels, uint32_t channelMask, int frameCount, uint32_t flags, callback_t cbf, Loading @@ -131,7 +131,7 @@ status_t AudioRecord::set( int sessionId) { LOGV("set(): sampleRate %d, channels %d, frameCount %d",sampleRate, channels, frameCount); LOGV("set(): sampleRate %d, channelMask %d, frameCount %d",sampleRate, channelMask, frameCount); AutoMutex lock(mLock); Loading @@ -156,14 +156,14 @@ status_t AudioRecord::set( return BAD_VALUE; } if (!audio_is_input_channel(channels)) { if (!audio_is_input_channel(channelMask)) { return BAD_VALUE; } int channelCount = popcount(channels); int channelCount = popcount(channelMask); audio_io_handle_t input = AudioSystem::getInput(inputSource, sampleRate, format, channels, (audio_in_acoustics_t)flags); sampleRate, format, channelMask, (audio_in_acoustics_t)flags); if (input == 0) { LOGE("Could not get audio input for record source %d", inputSource); return BAD_VALUE; Loading @@ -190,7 +190,7 @@ status_t AudioRecord::set( mSessionId = sessionId; // create the IAudioRecord status = openRecord_l(sampleRate, format, channelCount, status = openRecord_l(sampleRate, format, channelMask, frameCount, flags, input); if (status != NO_ERROR) { return status; Loading @@ -209,7 +209,7 @@ status_t AudioRecord::set( // Update buffer size in case it has been limited by AudioFlinger during track creation mFrameCount = mCblk->frameCount; mChannelCount = (uint8_t)channelCount; mChannels = channels; mChannelMask = channelMask; mActive = 0; mCbf = cbf; mNotificationFrames = notificationFrames; Loading Loading @@ -437,8 +437,8 @@ unsigned int AudioRecord::getInputFramesLost() // must be called with mLock held status_t AudioRecord::openRecord_l( uint32_t sampleRate, int format, int channelCount, uint32_t format, uint32_t channelMask, int frameCount, uint32_t flags, audio_io_handle_t input) Loading @@ -451,7 +451,7 @@ status_t AudioRecord::openRecord_l( sp<IAudioRecord> record = audioFlinger->openRecord(getpid(), input, sampleRate, format, channelCount, channelMask, frameCount, ((uint16_t)flags) << 16, &mSessionId, Loading Loading @@ -589,7 +589,7 @@ audio_io_handle_t AudioRecord::getInput_l() { mInput = AudioSystem::getInput(mInputSource, mCblk->sampleRate, mFormat, mChannels, mFormat, mChannelMask, (audio_in_acoustics_t)mFlags); return mInput; } Loading Loading @@ -756,7 +756,7 @@ status_t AudioRecord::restoreRecord_l(audio_track_cblk_t*& cblk) // if the new IAudioRecord is created, openRecord_l() will modify the // following member variables: mAudioRecord, mCblkMemory and mCblk. // It will also delete the strong references on previous IAudioRecord and IMemory result = openRecord_l(cblk->sampleRate, mFormat, mChannelCount, result = openRecord_l(cblk->sampleRate, mFormat, mChannelMask, mFrameCount, mFlags, getInput_l()); if (result == NO_ERROR) { result = mAudioRecord->start(); Loading Loading
include/media/AudioRecord.h +8 −8 Original line number Diff line number Diff line Loading @@ -130,7 +130,7 @@ public: * sampleRate: Track sampling rate in Hz. * format: Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed * 16 bits per sample). * channels: Channel mask: see audio_channels_t. * channelMask: Channel mask: see audio_channels_t. * frameCount: Total size of track PCM buffer in frames. This defines the * latency of the track. * flags: A bitmask of acoustic values from enum record_flags. It enables Loading @@ -151,7 +151,7 @@ public: AudioRecord(int inputSource, uint32_t sampleRate = 0, int format = 0, uint32_t channels = AUDIO_CHANNEL_IN_MONO, uint32_t channelMask = AUDIO_CHANNEL_IN_MONO, int frameCount = 0, uint32_t flags = 0, callback_t cbf = 0, Loading @@ -177,7 +177,7 @@ public: status_t set(int inputSource = 0, uint32_t sampleRate = 0, int format = 0, uint32_t channels = AUDIO_CHANNEL_IN_MONO, uint32_t channelMask = AUDIO_CHANNEL_IN_MONO, int frameCount = 0, uint32_t flags = 0, callback_t cbf = 0, Loading Loading @@ -348,8 +348,8 @@ private: bool processAudioBuffer(const sp<ClientRecordThread>& thread); status_t openRecord_l(uint32_t sampleRate, int format, int channelCount, uint32_t format, uint32_t channelMask, int frameCount, uint32_t flags, audio_io_handle_t input); Loading @@ -364,10 +364,10 @@ private: uint32_t mFrameCount; audio_track_cblk_t* mCblk; uint8_t mFormat; uint32_t mFormat; uint8_t mChannelCount; uint8_t mInputSource; uint8_t mReserved; uint8_t mReserved[2]; status_t mStatus; uint32_t mLatency; Loading @@ -382,7 +382,7 @@ private: uint32_t mNewPosition; uint32_t mUpdatePeriod; uint32_t mFlags; uint32_t mChannels; uint32_t mChannelMask; audio_io_handle_t mInput; int mSessionId; }; Loading
include/media/AudioTrack.h +10 −9 Original line number Diff line number Diff line Loading @@ -69,8 +69,8 @@ public: MUTE = 0x00000001 }; uint32_t flags; int channelCount; int format; int channelCount; // will be removed in the future, do not use size_t frameCount; size_t size; union { Loading Loading @@ -129,7 +129,7 @@ public: * sampleRate: Track sampling rate in Hz. * format: Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed * 16 bits per sample). * channels: Channel mask: see audio_channels_t. * channelMask: Channel mask: see audio_channels_t. * frameCount: Total size of track PCM buffer in frames. This defines the * latency of the track. * flags: Reserved for future use. Loading @@ -143,7 +143,7 @@ public: AudioTrack( int streamType, uint32_t sampleRate = 0, int format = 0, int channels = 0, int channelMask = 0, int frameCount = 0, uint32_t flags = 0, callback_t cbf = 0, Loading @@ -163,7 +163,7 @@ public: AudioTrack( int streamType, uint32_t sampleRate = 0, int format = 0, int channels = 0, int channelMask = 0, const sp<IMemory>& sharedBuffer = 0, uint32_t flags = 0, callback_t cbf = 0, Loading @@ -187,7 +187,7 @@ public: status_t set(int streamType =-1, uint32_t sampleRate = 0, int format = 0, int channels = 0, int channelMask = 0, int frameCount = 0, uint32_t flags = 0, callback_t cbf = 0, Loading Loading @@ -438,8 +438,8 @@ private: bool processAudioBuffer(const sp<AudioTrackThread>& thread); status_t createTrack_l(int streamType, uint32_t sampleRate, int format, int channelCount, uint32_t format, uint32_t channelMask, int frameCount, uint32_t flags, const sp<IMemory>& sharedBuffer, Loading @@ -459,11 +459,12 @@ private: uint32_t mFrameCount; audio_track_cblk_t* mCblk; uint32_t mFormat; uint8_t mStreamType; uint8_t mFormat; uint8_t mChannelCount; uint8_t mMuted; uint32_t mChannels; uint8_t mReserved; uint32_t mChannelMask; status_t mStatus; uint32_t mLatency; Loading
include/media/IAudioFlinger.h +5 −5 Original line number Diff line number Diff line Loading @@ -48,8 +48,8 @@ public: pid_t pid, int streamType, uint32_t sampleRate, int format, int channelCount, uint32_t format, uint32_t channelMask, int frameCount, uint32_t flags, const sp<IMemory>& sharedBuffer, Loading @@ -61,8 +61,8 @@ public: pid_t pid, int input, uint32_t sampleRate, int format, int channelCount, uint32_t format, uint32_t channelMask, int frameCount, uint32_t flags, int *sessionId, Loading @@ -73,7 +73,7 @@ public: */ virtual uint32_t sampleRate(int output) const = 0; virtual int channelCount(int output) const = 0; virtual int format(int output) const = 0; virtual uint32_t format(int output) const = 0; virtual size_t frameCount(int output) const = 0; virtual uint32_t latency(int output) const = 0; Loading
include/private/media/AudioTrackShared.h +2 −1 Original line number Diff line number Diff line Loading @@ -82,7 +82,7 @@ struct audio_track_cblk_t // 16 bit because data is converted to 16 bit before being stored in buffer uint8_t frameSize; uint8_t channelCount; uint8_t pad1; uint16_t bufferTimeoutMs; // Maximum cumulated timeout before restarting audioflinger uint16_t waitTimeMs; // Cumulated wait time Loading @@ -90,6 +90,7 @@ struct audio_track_cblk_t volatile int32_t flags; // Cache line boundary (32 bytes) audio_track_cblk_t(); uint32_t stepUser(uint32_t frameCount); bool stepServer(uint32_t frameCount); Loading
media/libmedia/AudioRecord.cpp +14 −14 Original line number Diff line number Diff line Loading @@ -88,7 +88,7 @@ AudioRecord::AudioRecord( int inputSource, uint32_t sampleRate, int format, uint32_t channels, uint32_t channelMask, int frameCount, uint32_t flags, callback_t cbf, Loading @@ -97,7 +97,7 @@ AudioRecord::AudioRecord( int sessionId) : mStatus(NO_INIT), mSessionId(0) { mStatus = set(inputSource, sampleRate, format, channels, mStatus = set(inputSource, sampleRate, format, channelMask, frameCount, flags, cbf, user, notificationFrames, sessionId); } Loading @@ -121,7 +121,7 @@ status_t AudioRecord::set( int inputSource, uint32_t sampleRate, int format, uint32_t channels, uint32_t channelMask, int frameCount, uint32_t flags, callback_t cbf, Loading @@ -131,7 +131,7 @@ status_t AudioRecord::set( int sessionId) { LOGV("set(): sampleRate %d, channels %d, frameCount %d",sampleRate, channels, frameCount); LOGV("set(): sampleRate %d, channelMask %d, frameCount %d",sampleRate, channelMask, frameCount); AutoMutex lock(mLock); Loading @@ -156,14 +156,14 @@ status_t AudioRecord::set( return BAD_VALUE; } if (!audio_is_input_channel(channels)) { if (!audio_is_input_channel(channelMask)) { return BAD_VALUE; } int channelCount = popcount(channels); int channelCount = popcount(channelMask); audio_io_handle_t input = AudioSystem::getInput(inputSource, sampleRate, format, channels, (audio_in_acoustics_t)flags); sampleRate, format, channelMask, (audio_in_acoustics_t)flags); if (input == 0) { LOGE("Could not get audio input for record source %d", inputSource); return BAD_VALUE; Loading @@ -190,7 +190,7 @@ status_t AudioRecord::set( mSessionId = sessionId; // create the IAudioRecord status = openRecord_l(sampleRate, format, channelCount, status = openRecord_l(sampleRate, format, channelMask, frameCount, flags, input); if (status != NO_ERROR) { return status; Loading @@ -209,7 +209,7 @@ status_t AudioRecord::set( // Update buffer size in case it has been limited by AudioFlinger during track creation mFrameCount = mCblk->frameCount; mChannelCount = (uint8_t)channelCount; mChannels = channels; mChannelMask = channelMask; mActive = 0; mCbf = cbf; mNotificationFrames = notificationFrames; Loading Loading @@ -437,8 +437,8 @@ unsigned int AudioRecord::getInputFramesLost() // must be called with mLock held status_t AudioRecord::openRecord_l( uint32_t sampleRate, int format, int channelCount, uint32_t format, uint32_t channelMask, int frameCount, uint32_t flags, audio_io_handle_t input) Loading @@ -451,7 +451,7 @@ status_t AudioRecord::openRecord_l( sp<IAudioRecord> record = audioFlinger->openRecord(getpid(), input, sampleRate, format, channelCount, channelMask, frameCount, ((uint16_t)flags) << 16, &mSessionId, Loading Loading @@ -589,7 +589,7 @@ audio_io_handle_t AudioRecord::getInput_l() { mInput = AudioSystem::getInput(mInputSource, mCblk->sampleRate, mFormat, mChannels, mFormat, mChannelMask, (audio_in_acoustics_t)mFlags); return mInput; } Loading Loading @@ -756,7 +756,7 @@ status_t AudioRecord::restoreRecord_l(audio_track_cblk_t*& cblk) // if the new IAudioRecord is created, openRecord_l() will modify the // following member variables: mAudioRecord, mCblkMemory and mCblk. // It will also delete the strong references on previous IAudioRecord and IMemory result = openRecord_l(cblk->sampleRate, mFormat, mChannelCount, result = openRecord_l(cblk->sampleRate, mFormat, mChannelMask, mFrameCount, mFlags, getInput_l()); if (result == NO_ERROR) { result = mAudioRecord->start(); Loading