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Commit 89fa4ad5 authored by The Android Open Source Project's avatar The Android Open Source Project
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auto import from //depot/cupcake/@135843

parent 15f767b9
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/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef AUDIORECORD_H_
#define AUDIORECORD_H_

#include <stdint.h>
#include <sys/types.h>

#include <media/IAudioFlinger.h>
#include <media/IAudioRecord.h>
#include <media/AudioTrack.h>

#include <utils/RefBase.h>
#include <utils/Errors.h>
#include <utils/IInterface.h>
#include <utils/IMemory.h>
#include <utils/threads.h>


namespace android {

// ----------------------------------------------------------------------------

class AudioRecord
{
public:

    enum stream_type {
        DEFAULT_INPUT   =-1,
        MIC_INPUT       = 0,
        NUM_STREAM_TYPES
    };

    static const int DEFAULT_SAMPLE_RATE = 8000;

    /* Events used by AudioRecord callback function (callback_t).
     * 
     * to keep in sync with frameworks/base/media/java/android/media/AudioRecord.java
     */
    enum event_type {
        EVENT_MORE_DATA = 0,        // Request to reqd more data from PCM buffer.
        EVENT_OVERRUN = 1,          // PCM buffer overrun occured.
        EVENT_MARKER = 2,           // Record head is at the specified marker position
                                    // (See setMarkerPosition()).
        EVENT_NEW_POS = 3,          // Record head is at a new position 
                                    // (See setPositionUpdatePeriod()).
    };

    /* Create Buffer on the stack and pass it to obtainBuffer()
     * and releaseBuffer().
     */

    class Buffer
    {
    public:
        enum {
            MUTE    = 0x00000001
        };
        uint32_t    flags;
        int         channelCount;
        int         format;
        size_t      frameCount;
        size_t      size;
        union {
            void*       raw;
            short*      i16;
            int8_t*     i8;
        };
    };

    /* These are static methods to control the system-wide AudioFlinger
     * only privileged processes can have access to them
     */

//    static status_t setMasterMute(bool mute);

    /* As a convenience, if a callback is supplied, a handler thread
     * is automatically created with the appropriate priority. This thread
     * invokes the callback when a new buffer becomes ready or an overrun condition occurs.
     * Parameters:
     *
     * event:   type of event notified (see enum AudioRecord::event_type).
     * user:    Pointer to context for use by the callback receiver.
     * info:    Pointer to optional parameter according to event type:
     *          - EVENT_MORE_DATA: pointer to AudioRecord::Buffer struct. The callback must not read
     *          more bytes than indicated by 'size' field and update 'size' if less bytes are
     *          read.
     *          - EVENT_OVERRUN: unused.
     *          - EVENT_MARKER: pointer to an uin32_t containing the marker position in frames.
     *          - EVENT_NEW_POS: pointer to an uin32_t containing the new position in frames.
     */

    typedef void (*callback_t)(int event, void* user, void *info);

    /* Constructs an uninitialized AudioRecord. No connection with
     * AudioFlinger takes place.
     */
                        AudioRecord();

    /* Creates an AudioRecord track and registers it with AudioFlinger.
     * Once created, the track needs to be started before it can be used.
     * Unspecified values are set to the audio hardware's current
     * values.
     *
     * Parameters:
     *
     * streamType:         Select the audio input to record to (e.g. AudioRecord::MIC_INPUT).
     * sampleRate:         Track sampling rate in Hz.
     * format:             PCM sample format (e.g AudioSystem::PCM_16_BIT for signed
     *                     16 bits per sample).
     * channelCount:       Number of PCM channels (e.g 2 for stereo).
     * frameCount:         Total size of track PCM buffer in frames. This defines the
     *                     latency of the track.
     * flags:              A bitmask of acoustic values from enum record_flags.  It enables
     *                     AGC, NS, and IIR.
     * cbf:                Callback function. If not null, this function is called periodically
     *                     to provide new PCM data.
     * notificationFrames: The callback function is called each time notificationFrames PCM
     *                     frames are ready in record track output buffer.
     * user                Context for use by the callback receiver.
     */

     enum record_flags {
         RECORD_AGC_ENABLE = AudioSystem::AGC_ENABLE,
         RECORD_NS_ENABLE  = AudioSystem::NS_ENABLE,
         RECORD_IIR_ENABLE = AudioSystem::TX_IIR_ENABLE
     };

                        AudioRecord(int streamType,
                                    uint32_t sampleRate = 0,
                                    int format          = 0,
                                    int channelCount    = 0,
                                    int frameCount      = 0,
                                    uint32_t flags      = 0,
                                    callback_t cbf = 0,
                                    void* user = 0,
                                    int notificationFrames = 0);


    /* Terminates the AudioRecord and unregisters it from AudioFlinger.
     * Also destroys all resources assotiated with the AudioRecord.
     */
                        ~AudioRecord();


    /* Initialize an uninitialized AudioRecord.
     * Returned status (from utils/Errors.h) can be:
     *  - NO_ERROR: successful intialization
     *  - INVALID_OPERATION: AudioRecord is already intitialized or record device is already in use
     *  - BAD_VALUE: invalid parameter (channelCount, format, sampleRate...)
     *  - NO_INIT: audio server or audio hardware not initialized
     *  - PERMISSION_DENIED: recording is not allowed for the requesting process
     * */
            status_t    set(int streamType      = 0,
                            uint32_t sampleRate = 0,
                            int format          = 0,
                            int channelCount    = 0,
                            int frameCount      = 0,
                            uint32_t flags      = 0,
                            callback_t cbf = 0,
                            void* user = 0,
                            int notificationFrames = 0,
                            bool threadCanCallJava = false);


    /* Result of constructing the AudioRecord. This must be checked
     * before using any AudioRecord API (except for set()), using
     * an uninitialized AudioRecord produces undefined results.
     * See set() method above for possible return codes.
     */
            status_t    initCheck() const;

    /* Returns this track's latency in milliseconds.
     * This includes the latency due to AudioRecord buffer size
     * and audio hardware driver.
     */
            uint32_t     latency() const;

   /* getters, see constructor */

            uint32_t    sampleRate() const;
            int         format() const;
            int         channelCount() const;
            uint32_t    frameCount() const;
            int         frameSize() const;


    /* After it's created the track is not active. Call start() to
     * make it active. If set, the callback will start being called.
     */
            status_t    start();

    /* Stop a track. If set, the callback will cease being called and
     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
     * and will fill up buffers until the pool is exhausted.
     */
            status_t    stop();
            bool        stopped() const;

    /* get sample rate for this track
     */
            uint32_t    getSampleRate();

    /* Sets marker position. When record reaches the number of frames specified,
     * a callback with event type EVENT_MARKER is called. Calling setMarkerPosition
     * with marker == 0 cancels marker notification callback. 
     * If the AudioRecord has been opened with no callback function associated, 
     * the operation will fail.
     *
     * Parameters:
     *
     * marker:   marker position expressed in frames.
     *
     * Returned status (from utils/Errors.h) can be:
     *  - NO_ERROR: successful operation
     *  - INVALID_OPERATION: the AudioRecord has no callback installed.
     */
            status_t    setMarkerPosition(uint32_t marker);
            status_t    getMarkerPosition(uint32_t *marker);


    /* Sets position update period. Every time the number of frames specified has been recorded, 
     * a callback with event type EVENT_NEW_POS is called. 
     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification 
     * callback. 
     * If the AudioRecord has been opened with no callback function associated,
     * the operation will fail.
     *
     * Parameters:
     *
     * updatePeriod:  position update notification period expressed in frames.
     *
     * Returned status (from utils/Errors.h) can be:
     *  - NO_ERROR: successful operation
     *  - INVALID_OPERATION: the AudioRecord has no callback installed.
     */
            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod);


    /* Gets record head position. The position is the  total number of frames 
     * recorded since record start. 
     *
     * Parameters:
     *
     *  position:  Address where to return record head position within AudioRecord buffer.
     *
     * Returned status (from utils/Errors.h) can be:
     *  - NO_ERROR: successful operation
     *  - BAD_VALUE:  position is NULL
     */
            status_t    getPosition(uint32_t *position);

            
            
    /* obtains a buffer of "frameCount" frames. The buffer must be
     * filled entirely. If the track is stopped, obtainBuffer() returns
     * STOPPED instead of NO_ERROR as long as there are buffers availlable,
     * at which point NO_MORE_BUFFERS is returned.
     * Buffers will be returned until the pool (buffercount())
     * is exhausted, at which point obtainBuffer() will either block
     * or return WOULD_BLOCK depending on the value of the "blocking"
     * parameter.
     */

        enum {
            NO_MORE_BUFFERS = 0x80000001,
            STOPPED = 1
        };

            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
            void        releaseBuffer(Buffer* audioBuffer);


    /* As a convenience we provide a read() interface to the audio buffer.
     * This is implemented on top of lockBuffer/unlockBuffer.
     */
            ssize_t     read(void* buffer, size_t size);

private:
    /* copying audio tracks is not allowed */
                        AudioRecord(const AudioRecord& other);
            AudioRecord& operator = (const AudioRecord& other);

    /* a small internal class to handle the callback */
    class ClientRecordThread : public Thread
    {
    public:
        ClientRecordThread(AudioRecord& receiver, bool bCanCallJava = false);
    private:
        friend class AudioRecord;
        virtual bool        threadLoop();
        virtual status_t    readyToRun() { return NO_ERROR; }
        virtual void        onFirstRef() {}
        AudioRecord& mReceiver;
        Mutex       mLock;
    };

            bool processAudioBuffer(const sp<ClientRecordThread>& thread);

    sp<IAudioFlinger>       mAudioFlinger;
    sp<IAudioRecord>        mAudioRecord;
    sp<IMemory>             mCblkMemory;
    sp<ClientRecordThread>  mClientRecordThread;
    Mutex                   mRecordThreadLock;

    uint32_t                mSampleRate;
    uint32_t                mFrameCount;

    audio_track_cblk_t*     mCblk;
    uint8_t                 mFormat;
    uint8_t                 mChannelCount;
    uint8_t                 mReserved[2];
    status_t                mStatus;
    uint32_t                mLatency;

    volatile int32_t        mActive;

    callback_t              mCbf;
    void*                   mUserData;
    uint32_t                mNotificationFrames;
    uint32_t                mRemainingFrames;
    uint32_t                mMarkerPosition;
    uint32_t                mNewPosition;
    uint32_t                mUpdatePeriod;
};

}; // namespace android

#endif /*AUDIORECORD_H_*/
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/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_AUDIOSYSTEM_H_
#define ANDROID_AUDIOSYSTEM_H_

#include <utils/RefBase.h>
#include <utils/threads.h>
#include <media/IAudioFlinger.h>

namespace android {

typedef void (*audio_error_callback)(status_t err);

class AudioSystem
{
public:

    enum stream_type {
        DEFAULT         =-1,
        VOICE_CALL      = 0,
        SYSTEM          = 1,
        RING            = 2,
        MUSIC           = 3,
        ALARM           = 4,
        NOTIFICATION    = 5,
        BLUETOOTH_SCO   = 6,
        NUM_STREAM_TYPES
    };

    enum audio_output_type {
        AUDIO_OUTPUT_DEFAULT      =-1,
        AUDIO_OUTPUT_HARDWARE     = 0,
        AUDIO_OUTPUT_A2DP         = 1,
        NUM_AUDIO_OUTPUT_TYPES
    };

    enum audio_format {
        FORMAT_DEFAULT = 0,
        PCM_16_BIT,
        PCM_8_BIT,
        INVALID_FORMAT
    };

    enum audio_mode {
        MODE_INVALID = -2,
        MODE_CURRENT = -1,
        MODE_NORMAL = 0,
        MODE_RINGTONE,
        MODE_IN_CALL,
        NUM_MODES  // not a valid entry, denotes end-of-list
    };

    enum audio_routes {
        ROUTE_EARPIECE       = (1 << 0),
        ROUTE_SPEAKER        = (1 << 1),
        ROUTE_BLUETOOTH_SCO  = (1 << 2),
        ROUTE_HEADSET        = (1 << 3),
        ROUTE_BLUETOOTH_A2DP = (1 << 4),
        ROUTE_ALL            = -1UL,
    };

    enum audio_in_acoustics {
        AGC_ENABLE    = 0x0001,
        AGC_DISABLE   = 0,
        NS_ENABLE     = 0x0002,
        NS_DISABLE    = 0,
        TX_IIR_ENABLE = 0x0004,
        TX_DISABLE    = 0
    };

    /* These are static methods to control the system-wide AudioFlinger
     * only privileged processes can have access to them
     */

    // routing helper functions
    static status_t speakerphone(bool state);
    static status_t isSpeakerphoneOn(bool* state);
    static status_t bluetoothSco(bool state);
    static status_t isBluetoothScoOn(bool* state);
    static status_t muteMicrophone(bool state);
    static status_t isMicrophoneMuted(bool *state);

    static status_t setMasterVolume(float value);
    static status_t setMasterMute(bool mute);
    static status_t getMasterVolume(float* volume);
    static status_t getMasterMute(bool* mute);

    static status_t setStreamVolume(int stream, float value);
    static status_t setStreamMute(int stream, bool mute);
    static status_t getStreamVolume(int stream, float* volume);
    static status_t getStreamMute(int stream, bool* mute);

    static status_t setMode(int mode);
    static status_t getMode(int* mode);

    static status_t setRouting(int mode, uint32_t routes, uint32_t mask);
    static status_t getRouting(int mode, uint32_t* routes);

    static status_t isMusicActive(bool *state);

    // Temporary interface, do not use
    // TODO: Replace with a more generic key:value get/set mechanism
    static status_t setParameter(const char* key, const char* value);
    
    static void setErrorCallback(audio_error_callback cb);

    // helper function to obtain AudioFlinger service handle
    static const sp<IAudioFlinger>& get_audio_flinger();

    static float linearToLog(int volume);
    static int logToLinear(float volume);

    static status_t getOutputSamplingRate(int* samplingRate, int stream = DEFAULT);
    static status_t getOutputFrameCount(int* frameCount, int stream = DEFAULT);
    static status_t getOutputLatency(uint32_t* latency, int stream = DEFAULT);

    static bool routedToA2dpOutput(int streamType);
    
    static status_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount, 
        size_t* buffSize);

    // ----------------------------------------------------------------------------

private:

    class AudioFlingerClient: public IBinder::DeathRecipient, public BnAudioFlingerClient
    {
    public:
        AudioFlingerClient() {      
        }
        
        // DeathRecipient
        virtual void binderDied(const wp<IBinder>& who);
        
        // IAudioFlingerClient
        virtual void a2dpEnabledChanged(bool enabled);
        
    };
    static int getOutput(int streamType);

    static sp<AudioFlingerClient> gAudioFlingerClient;

    friend class AudioFlingerClient;

    static Mutex gLock;
    static sp<IAudioFlinger> gAudioFlinger;
    static audio_error_callback gAudioErrorCallback;
    static int gOutSamplingRate[NUM_AUDIO_OUTPUT_TYPES];
    static int gOutFrameCount[NUM_AUDIO_OUTPUT_TYPES];
    static uint32_t gOutLatency[NUM_AUDIO_OUTPUT_TYPES];
    static bool gA2dpEnabled;
    
    static size_t gInBuffSize;
    // previous parameters for recording buffer size queries
    static uint32_t gPrevInSamplingRate;
    static int gPrevInFormat;
    static int gPrevInChannelCount;

};

};  // namespace android

#endif  /*ANDROID_AUDIOSYSTEM_H_*/
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/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_IAUDIOFLINGER_H
#define ANDROID_IAUDIOFLINGER_H

#include <stdint.h>
#include <sys/types.h>
#include <unistd.h>

#include <utils/RefBase.h>
#include <utils/Errors.h>
#include <utils/IInterface.h>
#include <media/IAudioTrack.h>
#include <media/IAudioRecord.h>
#include <media/IAudioFlingerClient.h>


namespace android {

// ----------------------------------------------------------------------------

class IAudioFlinger : public IInterface
{
public:
    DECLARE_META_INTERFACE(AudioFlinger);

    /* create an audio track and registers it with AudioFlinger.
     * return null if the track cannot be created.
     */
    virtual sp<IAudioTrack> createTrack(
                                pid_t pid,
                                int streamType,
                                uint32_t sampleRate,
                                int format,
                                int channelCount,
                                int frameCount,
                                uint32_t flags,
                                const sp<IMemory>& sharedBuffer,
                                status_t *status) = 0;

    virtual sp<IAudioRecord> openRecord(
                                pid_t pid,
                                int streamType,
                                uint32_t sampleRate,
                                int format,
                                int channelCount,
                                int frameCount,
                                uint32_t flags,
                                status_t *status) = 0;

    /* query the audio hardware state. This state never changes,
     * and therefore can be cached.
     */
    virtual     uint32_t    sampleRate(int output) const = 0;
    virtual     int         channelCount(int output) const = 0;
    virtual     int         format(int output) const = 0;
    virtual     size_t      frameCount(int output) const = 0;
    virtual     uint32_t    latency(int output) const = 0;

    /* set/get the audio hardware state. This will probably be used by
     * the preference panel, mostly.
     */
    virtual     status_t    setMasterVolume(float value) = 0;
    virtual     status_t    setMasterMute(bool muted) = 0;

    virtual     float       masterVolume() const = 0;
    virtual     bool        masterMute() const = 0;

    /* set/get stream type state. This will probably be used by
     * the preference panel, mostly.
     */
    virtual     status_t    setStreamVolume(int stream, float value) = 0;
    virtual     status_t    setStreamMute(int stream, bool muted) = 0;

    virtual     float       streamVolume(int stream) const = 0;
    virtual     bool        streamMute(int stream) const = 0;

    // set/get audio routing
    virtual     status_t    setRouting(int mode, uint32_t routes, uint32_t mask) = 0;
    virtual     uint32_t    getRouting(int mode) const = 0;

    // set/get audio mode
    virtual     status_t    setMode(int mode) = 0;
    virtual     int         getMode() const = 0;

    // mic mute/state
    virtual     status_t    setMicMute(bool state) = 0;
    virtual     bool        getMicMute() const = 0;

    // is a music stream active?
    virtual     bool        isMusicActive() const = 0;

    // pass a generic configuration parameter to libaudio
    // Temporary interface, do not use
    // TODO: Replace with a more generic key:value get/set mechanism
    virtual     status_t  setParameter(const char* key, const char* value) = 0;
    
    // register a current process for audio output change notifications
    virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
    
    // retrieve the audio recording buffer size
    virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0;
    
    // force AudioFlinger thread out of standby
    virtual     void        wakeUp() = 0;

    // is A2DP output enabled
    virtual     bool        isA2dpEnabled() const = 0;
};


// ----------------------------------------------------------------------------

class BnAudioFlinger : public BnInterface<IAudioFlinger>
{
public:
    virtual status_t    onTransact( uint32_t code,
                                    const Parcel& data,
                                    Parcel* reply,
                                    uint32_t flags = 0);
};

// ----------------------------------------------------------------------------

}; // namespace android

#endif // ANDROID_IAUDIOFLINGER_H
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