Loading media/libaaudio/include/aaudio/AAudio.h +80 −6 Original line number Diff line number Diff line Loading @@ -623,6 +623,11 @@ typedef int32_t aaudio_session_id_t; * (e.g. a USB audio interface, a DAC connected to headphones) to * specify allowable configurations of a particular device. * * Channel masks are for input only, output only, or both input and output. * These channel masks are different than those defined in AudioFormat.java. * If an app gets a channel mask from Java API and wants to use it in AAudio, * conversion should be done by the app. * * Added in API level 32. */ enum { Loading @@ -630,10 +635,6 @@ enum { * Invalid channel mask */ AAUDIO_CHANNEL_INVALID = -1, /** * Output audio channel mask */ AAUDIO_CHANNEL_FRONT_LEFT = 1 << 0, AAUDIO_CHANNEL_FRONT_RIGHT = 1 << 1, AAUDIO_CHANNEL_FRONT_CENTER = 1 << 2, Loading Loading @@ -661,62 +662,112 @@ enum { AAUDIO_CHANNEL_FRONT_WIDE_LEFT = 1 << 24, AAUDIO_CHANNEL_FRONT_WIDE_RIGHT = 1 << 25, /** * Supported for Input and Output */ AAUDIO_CHANNEL_MONO = AAUDIO_CHANNEL_FRONT_LEFT, /** * Supported for Input and Output */ AAUDIO_CHANNEL_STEREO = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_2POINT1 = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_LOW_FREQUENCY, /** * Supported for only Output */ AAUDIO_CHANNEL_TRI = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_FRONT_CENTER, /** * Supported for only Output */ AAUDIO_CHANNEL_TRI_BACK = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_BACK_CENTER, /** * Supported for only Output */ AAUDIO_CHANNEL_3POINT1 = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_FRONT_CENTER | AAUDIO_CHANNEL_LOW_FREQUENCY, /** * Supported for Input and Output */ AAUDIO_CHANNEL_2POINT0POINT2 = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_TOP_SIDE_LEFT | AAUDIO_CHANNEL_TOP_SIDE_RIGHT, /** * Supported for Input and Output */ AAUDIO_CHANNEL_2POINT1POINT2 = AAUDIO_CHANNEL_2POINT0POINT2 | AAUDIO_CHANNEL_LOW_FREQUENCY, /** * Supported for Input and Output */ AAUDIO_CHANNEL_3POINT0POINT2 = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_FRONT_CENTER | AAUDIO_CHANNEL_TOP_SIDE_LEFT | AAUDIO_CHANNEL_TOP_SIDE_RIGHT, /** * Supported for Input and Output */ AAUDIO_CHANNEL_3POINT1POINT2 = AAUDIO_CHANNEL_3POINT0POINT2 | AAUDIO_CHANNEL_LOW_FREQUENCY, /** * Supported for only Output */ AAUDIO_CHANNEL_QUAD = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_BACK_LEFT | AAUDIO_CHANNEL_BACK_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_QUAD_SIDE = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_SIDE_LEFT | AAUDIO_CHANNEL_SIDE_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_SURROUND = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_FRONT_CENTER | AAUDIO_CHANNEL_BACK_CENTER, /** * Supported for only Output */ AAUDIO_CHANNEL_PENTA = AAUDIO_CHANNEL_QUAD | AAUDIO_CHANNEL_FRONT_CENTER, // aka 5POINT1_BACK /** * Supported for Input and Output. aka 5POINT1_BACK */ AAUDIO_CHANNEL_5POINT1 = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_FRONT_CENTER | AAUDIO_CHANNEL_LOW_FREQUENCY | AAUDIO_CHANNEL_BACK_LEFT | AAUDIO_CHANNEL_BACK_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_5POINT1_SIDE = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_FRONT_CENTER | AAUDIO_CHANNEL_LOW_FREQUENCY | AAUDIO_CHANNEL_SIDE_LEFT | AAUDIO_CHANNEL_SIDE_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_6POINT1 = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_FRONT_CENTER | Loading @@ -724,32 +775,55 @@ enum { AAUDIO_CHANNEL_BACK_LEFT | AAUDIO_CHANNEL_BACK_RIGHT | AAUDIO_CHANNEL_BACK_CENTER, /** * Supported for only Output */ AAUDIO_CHANNEL_7POINT1 = AAUDIO_CHANNEL_5POINT1 | AAUDIO_CHANNEL_SIDE_LEFT | AAUDIO_CHANNEL_SIDE_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_5POINT1POINT2 = AAUDIO_CHANNEL_5POINT1 | AAUDIO_CHANNEL_TOP_SIDE_LEFT | AAUDIO_CHANNEL_TOP_SIDE_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_5POINT1POINT4 = AAUDIO_CHANNEL_5POINT1 | AAUDIO_CHANNEL_TOP_FRONT_LEFT | AAUDIO_CHANNEL_TOP_FRONT_RIGHT | AAUDIO_CHANNEL_TOP_BACK_LEFT | AAUDIO_CHANNEL_TOP_BACK_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_7POINT1POINT2 = AAUDIO_CHANNEL_7POINT1 | AAUDIO_CHANNEL_TOP_SIDE_LEFT | AAUDIO_CHANNEL_TOP_SIDE_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_7POINT1POINT4 = AAUDIO_CHANNEL_7POINT1 | AAUDIO_CHANNEL_TOP_FRONT_LEFT | AAUDIO_CHANNEL_TOP_FRONT_RIGHT | AAUDIO_CHANNEL_TOP_BACK_LEFT | AAUDIO_CHANNEL_TOP_BACK_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_9POINT1POINT4 = AAUDIO_CHANNEL_7POINT1POINT4 | AAUDIO_CHANNEL_FRONT_WIDE_LEFT | AAUDIO_CHANNEL_FRONT_WIDE_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_9POINT1POINT6 = AAUDIO_CHANNEL_9POINT1POINT4 | AAUDIO_CHANNEL_TOP_SIDE_LEFT | AAUDIO_CHANNEL_TOP_SIDE_RIGHT, /** * Supported for only Input */ AAUDIO_CHANNEL_FRONT_BACK = AAUDIO_CHANNEL_FRONT_CENTER | AAUDIO_CHANNEL_BACK_CENTER, }; Loading Loading
media/libaaudio/include/aaudio/AAudio.h +80 −6 Original line number Diff line number Diff line Loading @@ -623,6 +623,11 @@ typedef int32_t aaudio_session_id_t; * (e.g. a USB audio interface, a DAC connected to headphones) to * specify allowable configurations of a particular device. * * Channel masks are for input only, output only, or both input and output. * These channel masks are different than those defined in AudioFormat.java. * If an app gets a channel mask from Java API and wants to use it in AAudio, * conversion should be done by the app. * * Added in API level 32. */ enum { Loading @@ -630,10 +635,6 @@ enum { * Invalid channel mask */ AAUDIO_CHANNEL_INVALID = -1, /** * Output audio channel mask */ AAUDIO_CHANNEL_FRONT_LEFT = 1 << 0, AAUDIO_CHANNEL_FRONT_RIGHT = 1 << 1, AAUDIO_CHANNEL_FRONT_CENTER = 1 << 2, Loading Loading @@ -661,62 +662,112 @@ enum { AAUDIO_CHANNEL_FRONT_WIDE_LEFT = 1 << 24, AAUDIO_CHANNEL_FRONT_WIDE_RIGHT = 1 << 25, /** * Supported for Input and Output */ AAUDIO_CHANNEL_MONO = AAUDIO_CHANNEL_FRONT_LEFT, /** * Supported for Input and Output */ AAUDIO_CHANNEL_STEREO = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_2POINT1 = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_LOW_FREQUENCY, /** * Supported for only Output */ AAUDIO_CHANNEL_TRI = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_FRONT_CENTER, /** * Supported for only Output */ AAUDIO_CHANNEL_TRI_BACK = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_BACK_CENTER, /** * Supported for only Output */ AAUDIO_CHANNEL_3POINT1 = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_FRONT_CENTER | AAUDIO_CHANNEL_LOW_FREQUENCY, /** * Supported for Input and Output */ AAUDIO_CHANNEL_2POINT0POINT2 = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_TOP_SIDE_LEFT | AAUDIO_CHANNEL_TOP_SIDE_RIGHT, /** * Supported for Input and Output */ AAUDIO_CHANNEL_2POINT1POINT2 = AAUDIO_CHANNEL_2POINT0POINT2 | AAUDIO_CHANNEL_LOW_FREQUENCY, /** * Supported for Input and Output */ AAUDIO_CHANNEL_3POINT0POINT2 = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_FRONT_CENTER | AAUDIO_CHANNEL_TOP_SIDE_LEFT | AAUDIO_CHANNEL_TOP_SIDE_RIGHT, /** * Supported for Input and Output */ AAUDIO_CHANNEL_3POINT1POINT2 = AAUDIO_CHANNEL_3POINT0POINT2 | AAUDIO_CHANNEL_LOW_FREQUENCY, /** * Supported for only Output */ AAUDIO_CHANNEL_QUAD = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_BACK_LEFT | AAUDIO_CHANNEL_BACK_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_QUAD_SIDE = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_SIDE_LEFT | AAUDIO_CHANNEL_SIDE_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_SURROUND = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_FRONT_CENTER | AAUDIO_CHANNEL_BACK_CENTER, /** * Supported for only Output */ AAUDIO_CHANNEL_PENTA = AAUDIO_CHANNEL_QUAD | AAUDIO_CHANNEL_FRONT_CENTER, // aka 5POINT1_BACK /** * Supported for Input and Output. aka 5POINT1_BACK */ AAUDIO_CHANNEL_5POINT1 = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_FRONT_CENTER | AAUDIO_CHANNEL_LOW_FREQUENCY | AAUDIO_CHANNEL_BACK_LEFT | AAUDIO_CHANNEL_BACK_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_5POINT1_SIDE = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_FRONT_CENTER | AAUDIO_CHANNEL_LOW_FREQUENCY | AAUDIO_CHANNEL_SIDE_LEFT | AAUDIO_CHANNEL_SIDE_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_6POINT1 = AAUDIO_CHANNEL_FRONT_LEFT | AAUDIO_CHANNEL_FRONT_RIGHT | AAUDIO_CHANNEL_FRONT_CENTER | Loading @@ -724,32 +775,55 @@ enum { AAUDIO_CHANNEL_BACK_LEFT | AAUDIO_CHANNEL_BACK_RIGHT | AAUDIO_CHANNEL_BACK_CENTER, /** * Supported for only Output */ AAUDIO_CHANNEL_7POINT1 = AAUDIO_CHANNEL_5POINT1 | AAUDIO_CHANNEL_SIDE_LEFT | AAUDIO_CHANNEL_SIDE_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_5POINT1POINT2 = AAUDIO_CHANNEL_5POINT1 | AAUDIO_CHANNEL_TOP_SIDE_LEFT | AAUDIO_CHANNEL_TOP_SIDE_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_5POINT1POINT4 = AAUDIO_CHANNEL_5POINT1 | AAUDIO_CHANNEL_TOP_FRONT_LEFT | AAUDIO_CHANNEL_TOP_FRONT_RIGHT | AAUDIO_CHANNEL_TOP_BACK_LEFT | AAUDIO_CHANNEL_TOP_BACK_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_7POINT1POINT2 = AAUDIO_CHANNEL_7POINT1 | AAUDIO_CHANNEL_TOP_SIDE_LEFT | AAUDIO_CHANNEL_TOP_SIDE_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_7POINT1POINT4 = AAUDIO_CHANNEL_7POINT1 | AAUDIO_CHANNEL_TOP_FRONT_LEFT | AAUDIO_CHANNEL_TOP_FRONT_RIGHT | AAUDIO_CHANNEL_TOP_BACK_LEFT | AAUDIO_CHANNEL_TOP_BACK_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_9POINT1POINT4 = AAUDIO_CHANNEL_7POINT1POINT4 | AAUDIO_CHANNEL_FRONT_WIDE_LEFT | AAUDIO_CHANNEL_FRONT_WIDE_RIGHT, /** * Supported for only Output */ AAUDIO_CHANNEL_9POINT1POINT6 = AAUDIO_CHANNEL_9POINT1POINT4 | AAUDIO_CHANNEL_TOP_SIDE_LEFT | AAUDIO_CHANNEL_TOP_SIDE_RIGHT, /** * Supported for only Input */ AAUDIO_CHANNEL_FRONT_BACK = AAUDIO_CHANNEL_FRONT_CENTER | AAUDIO_CHANNEL_BACK_CENTER, }; Loading