Loading media/libaaudio/src/binding/AAudioBinderClient.cpp +5 −1 Original line number Diff line number Diff line Loading @@ -22,6 +22,7 @@ #include <binder/IServiceManager.h> #include <utils/Mutex.h> #include <utils/RefBase.h> #include <utils/Singleton.h> #include <aaudio/AAudio.h> Loading @@ -47,6 +48,8 @@ using namespace aaudio; static android::Mutex gServiceLock; static sp<IAAudioService> gAAudioService; ANDROID_SINGLETON_STATIC_INSTANCE(AAudioBinderClient); // TODO Share code with other service clients. // Helper function to get access to the "AAudioService" service. // This code was modeled after frameworks/av/media/libaudioclient/AudioSystem.cpp Loading Loading @@ -81,7 +84,8 @@ static void dropAAudioService() { } AAudioBinderClient::AAudioBinderClient() : AAudioServiceInterface() {} : AAudioServiceInterface() , Singleton<AAudioBinderClient>() {} AAudioBinderClient::~AAudioBinderClient() {} Loading media/libaaudio/src/binding/AAudioBinderClient.h +4 −1 Original line number Diff line number Diff line Loading @@ -17,6 +17,8 @@ #ifndef ANDROID_AAUDIO_AAUDIO_BINDER_CLIENT_H #define ANDROID_AAUDIO_AAUDIO_BINDER_CLIENT_H #include <utils/Singleton.h> #include <aaudio/AAudio.h> #include "AAudioServiceDefinitions.h" #include "AAudioServiceInterface.h" Loading @@ -30,7 +32,8 @@ namespace aaudio { class AAudioBinderClient : public AAudioServiceInterface { class AAudioBinderClient : public AAudioServiceInterface , public android::Singleton<AAudioBinderClient> { public: Loading media/libaaudio/src/core/AudioStreamBuilder.cpp +1 −3 Original line number Diff line number Diff line Loading @@ -61,9 +61,7 @@ static aaudio_result_t builder_createStream(aaudio_direction_t direction, case AAUDIO_DIRECTION_OUTPUT: if (tryMMap) { // TODO use a singleton for the AAudioBinderClient AAudioBinderClient *aaudioClient = new AAudioBinderClient(); *audioStreamPtr = new AudioStreamInternal(*aaudioClient, false); *audioStreamPtr = new AudioStreamInternal(AAudioBinderClient::getInstance(), false); } else { *audioStreamPtr = new AudioStreamTrack(); } Loading Loading
media/libaaudio/src/binding/AAudioBinderClient.cpp +5 −1 Original line number Diff line number Diff line Loading @@ -22,6 +22,7 @@ #include <binder/IServiceManager.h> #include <utils/Mutex.h> #include <utils/RefBase.h> #include <utils/Singleton.h> #include <aaudio/AAudio.h> Loading @@ -47,6 +48,8 @@ using namespace aaudio; static android::Mutex gServiceLock; static sp<IAAudioService> gAAudioService; ANDROID_SINGLETON_STATIC_INSTANCE(AAudioBinderClient); // TODO Share code with other service clients. // Helper function to get access to the "AAudioService" service. // This code was modeled after frameworks/av/media/libaudioclient/AudioSystem.cpp Loading Loading @@ -81,7 +84,8 @@ static void dropAAudioService() { } AAudioBinderClient::AAudioBinderClient() : AAudioServiceInterface() {} : AAudioServiceInterface() , Singleton<AAudioBinderClient>() {} AAudioBinderClient::~AAudioBinderClient() {} Loading
media/libaaudio/src/binding/AAudioBinderClient.h +4 −1 Original line number Diff line number Diff line Loading @@ -17,6 +17,8 @@ #ifndef ANDROID_AAUDIO_AAUDIO_BINDER_CLIENT_H #define ANDROID_AAUDIO_AAUDIO_BINDER_CLIENT_H #include <utils/Singleton.h> #include <aaudio/AAudio.h> #include "AAudioServiceDefinitions.h" #include "AAudioServiceInterface.h" Loading @@ -30,7 +32,8 @@ namespace aaudio { class AAudioBinderClient : public AAudioServiceInterface { class AAudioBinderClient : public AAudioServiceInterface , public android::Singleton<AAudioBinderClient> { public: Loading
media/libaaudio/src/core/AudioStreamBuilder.cpp +1 −3 Original line number Diff line number Diff line Loading @@ -61,9 +61,7 @@ static aaudio_result_t builder_createStream(aaudio_direction_t direction, case AAUDIO_DIRECTION_OUTPUT: if (tryMMap) { // TODO use a singleton for the AAudioBinderClient AAudioBinderClient *aaudioClient = new AAudioBinderClient(); *audioStreamPtr = new AudioStreamInternal(*aaudioClient, false); *audioStreamPtr = new AudioStreamInternal(AAudioBinderClient::getInstance(), false); } else { *audioStreamPtr = new AudioStreamTrack(); } Loading