Loading media/libeffects/lvm/wrapper/Aidl/BundleTypes.h +3 −3 Original line number Diff line number Diff line Loading @@ -65,9 +65,9 @@ constexpr inline std::array<std::array<int16_t, MAX_NUM_BANDS>, MAX_NUM_PRESETS> {5, 3, -1, 3, 5}}}; /* Rock Preset */ static const std::vector<Equalizer::Preset> kEqPresets = { {0, "Normal"}, {1, "Classical"}, {2, "Dance"}, {3, "Flat"}, {4, "Folk"}, {5, "Heavy Metal"}, {6, "Hip Hop"}, {7, "Jazz"}, {8, "Pop"}, {9, "Rock"}}; {-1, "Custom"}, {0, "Normal"}, {1, "Classical"}, {2, "Dance"}, {3, "Flat"}, {4, "Folk"}, {5, "Heavy Metal"}, {6, "Hip Hop"}, {7, "Jazz"}, {8, "Pop"}, {9, "Rock"}}; const std::vector<Range::EqualizerRange> kEqRanges = { MAKE_RANGE(Equalizer, preset, 0, MAX_NUM_PRESETS - 1), Loading Loading
media/libeffects/lvm/wrapper/Aidl/BundleTypes.h +3 −3 Original line number Diff line number Diff line Loading @@ -65,9 +65,9 @@ constexpr inline std::array<std::array<int16_t, MAX_NUM_BANDS>, MAX_NUM_PRESETS> {5, 3, -1, 3, 5}}}; /* Rock Preset */ static const std::vector<Equalizer::Preset> kEqPresets = { {0, "Normal"}, {1, "Classical"}, {2, "Dance"}, {3, "Flat"}, {4, "Folk"}, {5, "Heavy Metal"}, {6, "Hip Hop"}, {7, "Jazz"}, {8, "Pop"}, {9, "Rock"}}; {-1, "Custom"}, {0, "Normal"}, {1, "Classical"}, {2, "Dance"}, {3, "Flat"}, {4, "Folk"}, {5, "Heavy Metal"}, {6, "Hip Hop"}, {7, "Jazz"}, {8, "Pop"}, {9, "Rock"}}; const std::vector<Range::EqualizerRange> kEqRanges = { MAKE_RANGE(Equalizer, preset, 0, MAX_NUM_PRESETS - 1), Loading