Loading media/libaaudio/examples/write_sine/src/write_sine.cpp +1 −8 Original line number Diff line number Diff line Loading @@ -32,15 +32,9 @@ static const char *getSharingModeText(aaudio_sharing_mode_t mode) { case AAUDIO_SHARING_MODE_EXCLUSIVE: modeText = "EXCLUSIVE"; break; case AAUDIO_SHARING_MODE_LEGACY: modeText = "LEGACY"; break; case AAUDIO_SHARING_MODE_SHARED: modeText = "SHARED"; break; case AAUDIO_SHARING_MODE_PUBLIC_MIX: modeText = "PUBLIC_MIX"; break; default: break; } Loading @@ -61,8 +55,7 @@ int main(int argc, char **argv) aaudio_audio_format_t actualDataFormat = AAUDIO_FORMAT_PCM16; const aaudio_sharing_mode_t requestedSharingMode = AAUDIO_SHARING_MODE_EXCLUSIVE; //const aaudio_sharing_mode_t requestedSharingMode = AAUDIO_SHARING_MODE_LEGACY; aaudio_sharing_mode_t actualSharingMode = AAUDIO_SHARING_MODE_LEGACY; aaudio_sharing_mode_t actualSharingMode = AAUDIO_SHARING_MODE_SHARED; AAudioStreamBuilder aaudioBuilder = AAUDIO_STREAM_BUILDER_NONE; AAudioStream aaudioStream = AAUDIO_STREAM_NONE; Loading media/libaaudio/examples/write_sine/src/write_sine_threaded.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -29,7 +29,7 @@ #define NUM_SECONDS 10 #define SHARING_MODE AAUDIO_SHARING_MODE_EXCLUSIVE //#define SHARING_MODE AAUDIO_SHARING_MODE_LEGACY //#define SHARING_MODE AAUDIO_SHARING_MODE_SHARED // Prototype for a callback. typedef int audio_callback_proc_t(float *outputBuffer, Loading media/libaaudio/include/aaudio/AAudioDefinitions.h +1 −12 Original line number Diff line number Diff line Loading @@ -124,13 +124,7 @@ typedef enum AAUDIO_STREAM_STATE_CLOSED, } aaudio_stream_state_t; // TODO review API typedef enum { /** * This will use an AudioTrack object for playing audio * and an AudioRecord for recording data. */ AAUDIO_SHARING_MODE_LEGACY, /** * This will be the only stream using a particular source or sink. * This mode will provide the lowest possible latency. Loading @@ -142,12 +136,7 @@ typedef enum { * This will have higher latency than the EXCLUSIVE mode. */ AAUDIO_SHARING_MODE_SHARED, /** * Multiple applications will do their own mixing into a memory mapped buffer. * It may be possible for malicious applications to read the data produced by * other apps. So do not use this for private data such as telephony or messaging. */ AAUDIO_SHARING_MODE_PUBLIC_MIX, AAUDIO_SHARING_MODE_COUNT // This should always be last. } aaudio_sharing_mode_t; Loading media/libaaudio/src/core/AudioStream.h +1 −1 Original line number Diff line number Diff line Loading @@ -257,7 +257,7 @@ private: aaudio_sample_rate_t mSampleRate = AAUDIO_UNSPECIFIED; aaudio_stream_state_t mState = AAUDIO_STREAM_STATE_UNINITIALIZED; aaudio_device_id_t mDeviceId = AAUDIO_UNSPECIFIED; aaudio_sharing_mode_t mSharingMode = AAUDIO_SHARING_MODE_LEGACY; aaudio_sharing_mode_t mSharingMode = AAUDIO_SHARING_MODE_SHARED; aaudio_audio_format_t mFormat = AAUDIO_FORMAT_UNSPECIFIED; aaudio_direction_t mDirection = AAUDIO_DIRECTION_OUTPUT; Loading media/libaaudio/src/core/AudioStreamBuilder.cpp +2 −3 Original line number Diff line number Diff line Loading @@ -42,13 +42,12 @@ AudioStreamBuilder::~AudioStreamBuilder() { } aaudio_result_t AudioStreamBuilder::build(AudioStream** streamPtr) { // TODO Is there a better place to put the code that decides which class to use? AudioStream* audioStream = nullptr; const aaudio_sharing_mode_t sharingMode = getSharingMode(); switch (getDirection()) { case AAUDIO_DIRECTION_INPUT: switch (sharingMode) { case AAUDIO_SHARING_MODE_LEGACY: case AAUDIO_SHARING_MODE_SHARED: audioStream = new(std::nothrow) AudioStreamRecord(); break; default: Loading @@ -59,7 +58,7 @@ aaudio_result_t AudioStreamBuilder::build(AudioStream** streamPtr) { break; case AAUDIO_DIRECTION_OUTPUT: switch (sharingMode) { case AAUDIO_SHARING_MODE_LEGACY: case AAUDIO_SHARING_MODE_SHARED: audioStream = new(std::nothrow) AudioStreamTrack(); break; case AAUDIO_SHARING_MODE_EXCLUSIVE: Loading Loading
media/libaaudio/examples/write_sine/src/write_sine.cpp +1 −8 Original line number Diff line number Diff line Loading @@ -32,15 +32,9 @@ static const char *getSharingModeText(aaudio_sharing_mode_t mode) { case AAUDIO_SHARING_MODE_EXCLUSIVE: modeText = "EXCLUSIVE"; break; case AAUDIO_SHARING_MODE_LEGACY: modeText = "LEGACY"; break; case AAUDIO_SHARING_MODE_SHARED: modeText = "SHARED"; break; case AAUDIO_SHARING_MODE_PUBLIC_MIX: modeText = "PUBLIC_MIX"; break; default: break; } Loading @@ -61,8 +55,7 @@ int main(int argc, char **argv) aaudio_audio_format_t actualDataFormat = AAUDIO_FORMAT_PCM16; const aaudio_sharing_mode_t requestedSharingMode = AAUDIO_SHARING_MODE_EXCLUSIVE; //const aaudio_sharing_mode_t requestedSharingMode = AAUDIO_SHARING_MODE_LEGACY; aaudio_sharing_mode_t actualSharingMode = AAUDIO_SHARING_MODE_LEGACY; aaudio_sharing_mode_t actualSharingMode = AAUDIO_SHARING_MODE_SHARED; AAudioStreamBuilder aaudioBuilder = AAUDIO_STREAM_BUILDER_NONE; AAudioStream aaudioStream = AAUDIO_STREAM_NONE; Loading
media/libaaudio/examples/write_sine/src/write_sine_threaded.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -29,7 +29,7 @@ #define NUM_SECONDS 10 #define SHARING_MODE AAUDIO_SHARING_MODE_EXCLUSIVE //#define SHARING_MODE AAUDIO_SHARING_MODE_LEGACY //#define SHARING_MODE AAUDIO_SHARING_MODE_SHARED // Prototype for a callback. typedef int audio_callback_proc_t(float *outputBuffer, Loading
media/libaaudio/include/aaudio/AAudioDefinitions.h +1 −12 Original line number Diff line number Diff line Loading @@ -124,13 +124,7 @@ typedef enum AAUDIO_STREAM_STATE_CLOSED, } aaudio_stream_state_t; // TODO review API typedef enum { /** * This will use an AudioTrack object for playing audio * and an AudioRecord for recording data. */ AAUDIO_SHARING_MODE_LEGACY, /** * This will be the only stream using a particular source or sink. * This mode will provide the lowest possible latency. Loading @@ -142,12 +136,7 @@ typedef enum { * This will have higher latency than the EXCLUSIVE mode. */ AAUDIO_SHARING_MODE_SHARED, /** * Multiple applications will do their own mixing into a memory mapped buffer. * It may be possible for malicious applications to read the data produced by * other apps. So do not use this for private data such as telephony or messaging. */ AAUDIO_SHARING_MODE_PUBLIC_MIX, AAUDIO_SHARING_MODE_COUNT // This should always be last. } aaudio_sharing_mode_t; Loading
media/libaaudio/src/core/AudioStream.h +1 −1 Original line number Diff line number Diff line Loading @@ -257,7 +257,7 @@ private: aaudio_sample_rate_t mSampleRate = AAUDIO_UNSPECIFIED; aaudio_stream_state_t mState = AAUDIO_STREAM_STATE_UNINITIALIZED; aaudio_device_id_t mDeviceId = AAUDIO_UNSPECIFIED; aaudio_sharing_mode_t mSharingMode = AAUDIO_SHARING_MODE_LEGACY; aaudio_sharing_mode_t mSharingMode = AAUDIO_SHARING_MODE_SHARED; aaudio_audio_format_t mFormat = AAUDIO_FORMAT_UNSPECIFIED; aaudio_direction_t mDirection = AAUDIO_DIRECTION_OUTPUT; Loading
media/libaaudio/src/core/AudioStreamBuilder.cpp +2 −3 Original line number Diff line number Diff line Loading @@ -42,13 +42,12 @@ AudioStreamBuilder::~AudioStreamBuilder() { } aaudio_result_t AudioStreamBuilder::build(AudioStream** streamPtr) { // TODO Is there a better place to put the code that decides which class to use? AudioStream* audioStream = nullptr; const aaudio_sharing_mode_t sharingMode = getSharingMode(); switch (getDirection()) { case AAUDIO_DIRECTION_INPUT: switch (sharingMode) { case AAUDIO_SHARING_MODE_LEGACY: case AAUDIO_SHARING_MODE_SHARED: audioStream = new(std::nothrow) AudioStreamRecord(); break; default: Loading @@ -59,7 +58,7 @@ aaudio_result_t AudioStreamBuilder::build(AudioStream** streamPtr) { break; case AAUDIO_DIRECTION_OUTPUT: switch (sharingMode) { case AAUDIO_SHARING_MODE_LEGACY: case AAUDIO_SHARING_MODE_SHARED: audioStream = new(std::nothrow) AudioStreamTrack(); break; case AAUDIO_SHARING_MODE_EXCLUSIVE: Loading