Loading cmds/stagefright/stagefright.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -941,7 +941,7 @@ int main(int argc, char **argv) { CHECK(useSurfaceTexAlloc); sp<SurfaceTexture> texture = new SurfaceTexture(0 /* tex */); gSurface = new SurfaceTextureClient(texture); gSurface = new SurfaceTextureClient(texture->getBufferQueue()); } CHECK_EQ((status_t)OK, Loading libvideoeditor/lvpp/NativeWindowRenderer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -569,7 +569,7 @@ RenderInput::RenderInput(NativeWindowRenderer* renderer, GLuint textureId) : mRenderer(renderer) , mTextureId(textureId) { mST = new SurfaceTexture(mTextureId); mSTC = new SurfaceTextureClient(mST); mSTC = new SurfaceTextureClient(mST->getBufferQueue()); native_window_connect(mSTC.get(), NATIVE_WINDOW_API_MEDIA); } Loading Loading
cmds/stagefright/stagefright.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -941,7 +941,7 @@ int main(int argc, char **argv) { CHECK(useSurfaceTexAlloc); sp<SurfaceTexture> texture = new SurfaceTexture(0 /* tex */); gSurface = new SurfaceTextureClient(texture); gSurface = new SurfaceTextureClient(texture->getBufferQueue()); } CHECK_EQ((status_t)OK, Loading
libvideoeditor/lvpp/NativeWindowRenderer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -569,7 +569,7 @@ RenderInput::RenderInput(NativeWindowRenderer* renderer, GLuint textureId) : mRenderer(renderer) , mTextureId(textureId) { mST = new SurfaceTexture(mTextureId); mSTC = new SurfaceTextureClient(mST); mSTC = new SurfaceTextureClient(mST->getBufferQueue()); native_window_connect(mSTC.get(), NATIVE_WINDOW_API_MEDIA); } Loading