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Commit 83be2560 authored by Andy Hung's avatar Andy Hung
Browse files

Fix dynamic resampling for non-NEON devices



The stride by 16 code template automatically falls back to stride by 2
(as the NEON code template override does not occur).
As such the stride by 2 (in the switch) was removed as it was unnecessary.
Removing the if() causes the fall back to happen properly for non-NEON
compilation.

Change-Id: Ia7aec6ae1d88eb54377e56e2fb57f2ae5b74cf1b
Signed-off-by: default avatarAndy Hung <hunga@google.com>
parent e983e0a0
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+2 −6
Original line number Diff line number Diff line
@@ -372,11 +372,7 @@ void AudioResamplerDyn::setSampleRate(int32_t inSampleRate) {
    if (locked) {
        mPhaseFraction = mPhaseFraction >> c.mShift << c.mShift; // remove fractional phase
    }
    if (!USE_NEON) {
        stride = 2; // C version only
    }
    // TODO: Remove this for testing
    //stride = 2;

    mResampleType = RESAMPLETYPE(mChannelCount, locked, stride, !!useS32);
#ifdef DEBUG_RESAMPLER
    printf("channels:%d  %s  stride:%d  %s  coef:%d  shift:%d\n",
@@ -392,7 +388,7 @@ void AudioResamplerDyn::resample(int32_t* out, size_t outFrameCount,
    // 24 cases - this perhaps can be reduced later, as testing might take too long
    switch (mResampleType) {

    // stride 16 (stride 2 for machines that do not support NEON)
    // stride 16 (falls back to stride 2 for machines that do not support NEON)
    case RESAMPLETYPE(1, true, 16, 0):
        return resample<1, true, 16>(out, outFrameCount, mConstants.mFirCoefsS16, provider);
    case RESAMPLETYPE(2, true, 16, 0):