Loading media/libeffects/lvm/wrapper/Aidl/BundleContext.cpp +201 −20 Original line number Diff line number Diff line Loading @@ -20,6 +20,7 @@ #include "BundleContext.h" #include "BundleTypes.h" #include "math.h" namespace aidl::android::hardware::audio::effect { Loading Loading @@ -67,38 +68,151 @@ void BundleContext::deInit() { } RetCode BundleContext::enable() { if (mEnabled) return RetCode::ERROR_ILLEGAL_PARAMETER; switch (mType) { case lvm::BundleEffectType::EQUALIZER: LOG(DEBUG) << __func__ << " enable bundle EQ"; if (mSamplesToExitCountEq <= 0) mNumberEffectsEnabled++; mSamplesToExitCountEq = (mSamplesPerSecond * 0.1); mEffectInDrain &= ~(1 << int(lvm::BundleEffectType::EQUALIZER)); break; default: // Add handling for other effects break; } mEnabled = true; return enableOperatingMode(); } RetCode BundleContext::enableOperatingMode() { LVM_ControlParams_t params; { std::lock_guard lg(mMutex); RETURN_VALUE_IF(LVM_SUCCESS != LVM_GetControlParameters(mInstance, ¶ms), RetCode::ERROR_EFFECT_LIB_ERROR, "failGetControlParams"); if (mType == lvm::BundleEffectType::EQUALIZER) { switch (mType) { case lvm::BundleEffectType::EQUALIZER: LOG(DEBUG) << __func__ << " enable bundle EQ"; params.EQNB_OperatingMode = LVM_EQNB_ON; break; default: // Add handling for other effects break; } RETURN_VALUE_IF(LVM_SUCCESS != LVM_SetControlParameters(mInstance, ¶ms), RetCode::ERROR_EFFECT_LIB_ERROR, "failSetControlParams"); } mEnabled = true; // LvmEffect_limitLevel(pContext); return RetCode::SUCCESS; return limitLevel(); } RetCode BundleContext::disable() { if (!mEnabled) return RetCode::ERROR_ILLEGAL_PARAMETER; switch (mType) { case lvm::BundleEffectType::EQUALIZER: LOG(DEBUG) << __func__ << " disable bundle EQ"; mEffectInDrain |= 1 << int(lvm::BundleEffectType::EQUALIZER); break; default: // Add handling for other effects break; } mEnabled = false; return disableOperatingMode(); } RetCode BundleContext::disableOperatingMode() { LVM_ControlParams_t params; { std::lock_guard lg(mMutex); RETURN_VALUE_IF(LVM_SUCCESS != LVM_GetControlParameters(mInstance, ¶ms), RetCode::ERROR_EFFECT_LIB_ERROR, "failGetControlParams"); if (mType == lvm::BundleEffectType::EQUALIZER) { switch (mType) { case lvm::BundleEffectType::EQUALIZER: LOG(DEBUG) << __func__ << " disable bundle EQ"; params.EQNB_OperatingMode = LVM_EQNB_OFF; break; default: // Add handling for other effects break; } RETURN_VALUE_IF(LVM_SUCCESS != LVM_SetControlParameters(mInstance, ¶ms), RetCode::ERROR_EFFECT_LIB_ERROR, "failSetControlParams"); } mEnabled = false; // LvmEffect_limitLevel(pContext); return limitLevel(); } RetCode BundleContext::limitLevel() { int gainCorrection = 0; // Count the energy contribution per band for EQ and BassBoost only if they are active. float energyContribution = 0; float energyCross = 0; float energyBassBoost = 0; float crossCorrection = 0; LVM_ControlParams_t params; { std::lock_guard lg(mMutex); RETURN_VALUE_IF(LVM_SUCCESS != LVM_GetControlParameters(mInstance, ¶ms), RetCode::ERROR_EFFECT_LIB_ERROR, " getControlParamFailed"); bool eqEnabled = params.EQNB_OperatingMode == LVM_EQNB_ON; if (eqEnabled) { for (int i = 0; i < lvm::MAX_NUM_BANDS; i++) { float bandFactor = mBandGaindB[i] / 15.0; float bandCoefficient = lvm::kBandEnergyCoefficient[i]; float bandEnergy = bandFactor * bandCoefficient * bandCoefficient; if (bandEnergy > 0) energyContribution += bandEnergy; } // cross EQ coefficients float bandFactorSum = 0; for (int i = 0; i < lvm::MAX_NUM_BANDS - 1; i++) { float bandFactor1 = mBandGaindB[i] / 15.0; float bandFactor2 = mBandGaindB[i + 1] / 15.0; if (bandFactor1 > 0 && bandFactor2 > 0) { float crossEnergy = bandFactor1 * bandFactor2 * lvm::kBandEnergyCrossCoefficient[i]; bandFactorSum += bandFactor1 * bandFactor2; if (crossEnergy > 0) energyCross += crossEnergy; } } bandFactorSum -= 1.0; if (bandFactorSum > 0) crossCorrection = bandFactorSum * 0.7; } double totalEnergyEstimation = sqrt(energyContribution + energyCross + energyBassBoost) - crossCorrection; LOG(INFO) << " TOTAL energy estimation: " << totalEnergyEstimation << " dB"; // roundoff int maxLevelRound = (int)(totalEnergyEstimation + 0.99); if (maxLevelRound + mLevelSaved > 0) { gainCorrection = maxLevelRound + mLevelSaved; } params.VC_EffectLevel = mLevelSaved - gainCorrection; if (params.VC_EffectLevel < -96) { params.VC_EffectLevel = -96; } LOG(INFO) << "\tVol: " << mLevelSaved << ", GainCorrection: " << gainCorrection << ", Actual vol: " << params.VC_EffectLevel; /* Activate the initial settings */ RETURN_VALUE_IF(LVM_SUCCESS != LVM_SetControlParameters(mInstance, ¶ms), RetCode::ERROR_EFFECT_LIB_ERROR, " setControlParamFailed"); if (mFirstVolume) { RETURN_VALUE_IF(LVM_SUCCESS != LVM_SetVolumeNoSmoothing(mInstance, ¶ms), RetCode::ERROR_EFFECT_LIB_ERROR, " setVolumeNoSmoothingFailed"); LOG(INFO) << "\tLVM_VOLUME: Disabling Smoothing for first volume change to remove " "spikes/clicks"; mFirstVolume = false; } } return RetCode::SUCCESS; } Loading Loading @@ -339,22 +453,89 @@ LVM_HeadroomBandDef_t *BundleContext::getDefaultEqualizerHeadroomBanDefs() { IEffect::Status BundleContext::lvmProcess(float* in, float* out, int samples) { IEffect::Status status = {EX_NULL_POINTER, 0, 0}; RETURN_VALUE_IF(!in, status, "nullInput"); RETURN_VALUE_IF(!out, status, "nullOutput"); status = {EX_ILLEGAL_STATE, 0, 0}; int64_t inputFrameCount = getCommon().input.frameCount; int64_t outputFrameCount = getCommon().output.frameCount; RETURN_VALUE_IF(inputFrameCount != outputFrameCount, status, "FrameCountMismatch"); int isDataAvailable = true; auto frameSize = getInputFrameSize(); RETURN_VALUE_IF(0== frameSize, status, "nullContext"); RETURN_VALUE_IF(0 == frameSize, status, "zeroFrameSize"); LOG(DEBUG) << __func__ << " start processing"; if ((mEffectProcessCalled & 1 << int(mType)) != 0) { const int undrainedEffects = mEffectInDrain & ~mEffectProcessCalled; if ((undrainedEffects & 1 << int(lvm::BundleEffectType::EQUALIZER)) != 0) { LOG(DEBUG) << "Draining EQUALIZER"; mSamplesToExitCountEq = 0; --mNumberEffectsEnabled; mEffectInDrain &= ~(1 << int(lvm::BundleEffectType::EQUALIZER)); } } mEffectProcessCalled |= 1 << int(mType); if (!mEnabled) { switch (mType) { case lvm::BundleEffectType::EQUALIZER: if (mSamplesToExitCountEq > 0) { mSamplesToExitCountEq -= samples; } if (mSamplesToExitCountEq <= 0) { isDataAvailable = false; if ((mEffectInDrain & 1 << int(lvm::BundleEffectType::EQUALIZER)) != 0) { mNumberEffectsEnabled--; mEffectInDrain &= ~(1 << int(lvm::BundleEffectType::EQUALIZER)); } LOG(DEBUG) << "Effect_process() this is the last frame for EQUALIZER"; } break; default: // Add handling for other effects break; } } if (isDataAvailable) { mNumberEffectsCalled++; } bool accumulate = false; if (mNumberEffectsCalled >= mNumberEffectsEnabled) { // We expect the # effects called to be equal to # effects enabled in sequence (including // draining effects). Warn if this is not the case due to inconsistent calls. ALOGW_IF(mNumberEffectsCalled > mNumberEffectsEnabled, "%s Number of effects called %d is greater than number of effects enabled %d", __func__, mNumberEffectsCalled, mNumberEffectsEnabled); mEffectProcessCalled = 0; // reset our consistency check. if (!isDataAvailable) { LOG(DEBUG) << "Effect_process() processing last frame"; } mNumberEffectsCalled = 0; LVM_UINT16 frames = samples * sizeof(float) / frameSize; float* outTmp = (accumulate ? getWorkBuffer() : out); /* Process the samples */ LVM_ReturnStatus_en lvmStatus; { std::lock_guard lg(mMutex); lvmStatus = LVM_Process(mInstance, in, out, frames, 0); } lvmStatus = LVM_Process(mInstance, in, outTmp, frames, 0); if (lvmStatus != LVM_SUCCESS) { LOG(ERROR) << __func__ << lvmStatus; return {EX_UNSUPPORTED_OPERATION, 0, 0}; } if (accumulate) { for (int i = 0; i < samples; i++) { out[i] += outTmp[i]; } } } } else { for (int i = 0; i < samples; i++) { if (accumulate) { out[i] += in[i]; } else { out[i] = in[i]; } } } LOG(DEBUG) << __func__ << " done processing"; return {STATUS_OK, samples, samples}; } Loading media/libeffects/lvm/wrapper/Aidl/BundleContext.h +5 −0 Original line number Diff line number Diff line Loading @@ -43,7 +43,9 @@ class BundleContext final : public EffectContext { lvm::BundleEffectType getBundleType() const { return mType; } RetCode enable(); RetCode enableOperatingMode(); RetCode disable(); RetCode disableOperatingMode(); void setSampleRate (const int sampleRate) { mSampleRate = sampleRate; } int getSampleRate() const { return mSampleRate; } Loading @@ -65,6 +67,8 @@ class BundleContext final : public EffectContext { IEffect::Status lvmProcess(float* in, float* out, int samples); IEffect::Status processEffect(float* in, float* out, int sampleToProcess); private: std::mutex mMutex; const lvm::BundleEffectType mType; Loading Loading @@ -106,6 +110,7 @@ class BundleContext final : public EffectContext { void initControlParameter(LVM_ControlParams_t& params) const; void initHeadroomParameter(LVM_HeadroomParams_t& params) const; RetCode limitLevel(); int16_t VolToDb(uint32_t vol) const; LVM_INT16 LVC_ToDB_s32Tos16(LVM_INT32 Lin_fix) const; RetCode updateControlParameter(const std::vector<Equalizer::BandLevel>& bandLevels); Loading media/libeffects/lvm/wrapper/Aidl/BundleTypes.h +3 −1 Original line number Diff line number Diff line Loading @@ -70,6 +70,8 @@ static const std::vector<Equalizer::Preset> kEqPresets = { static const Equalizer::Capability kEqCap = {.bandFrequencies = kEqBandFrequency, .presets = kEqPresets}; static const std::string kEqualizerEffectName = "EqualizerBundle"; static const Descriptor kEqualizerDesc = { .common = {.id = {.type = kEqualizerTypeUUID, .uuid = kEqualizerBundleImplUUID, Loading @@ -77,7 +79,7 @@ static const Descriptor kEqualizerDesc = { .flags = {.type = Flags::Type::INSERT, .insert = Flags::Insert::FIRST, .volume = Flags::Volume::CTRL}, .name = "EqualizerBundle", .name = kEqualizerEffectName, .implementor = "NXP Software Ltd."}, .capability = Capability::make<Capability::equalizer>(kEqCap)}; Loading media/libeffects/lvm/wrapper/Aidl/EffectBundleAidl.cpp +34 −17 Original line number Diff line number Diff line Loading @@ -31,14 +31,18 @@ using aidl::android::hardware::audio::effect::Descriptor; using aidl::android::hardware::audio::effect::EffectBundleAidl; using aidl::android::hardware::audio::effect::kEqualizerBundleImplUUID; using aidl::android::hardware::audio::effect::IEffect; using aidl::android::hardware::audio::effect::kEqualizerBundleImplUUID; using aidl::android::hardware::audio::effect::State; using aidl::android::media::audio::common::AudioUuid; bool isUuidSupported(const AudioUuid* uuid) { return *uuid == kEqualizerBundleImplUUID; } extern "C" binder_exception_t createEffect(const AudioUuid* uuid, std::shared_ptr<IEffect>* instanceSpp) { if (uuid == nullptr || *uuid != kEqualizerBundleImplUUID) { if (uuid == nullptr || !isUuidSupported(uuid)) { LOG(ERROR) << __func__ << "uuid not supported"; return EX_ILLEGAL_ARGUMENT; } Loading Loading @@ -68,6 +72,7 @@ EffectBundleAidl::EffectBundleAidl(const AudioUuid& uuid) { if (uuid == kEqualizerBundleImplUUID) { mType = lvm::BundleEffectType::EQUALIZER; mDescriptor = &lvm::kEqualizerDesc; mEffectName = &lvm::kEqualizerEffectName; } else { // TODO: add other bundle effect types here. LOG(ERROR) << __func__ << uuid.toString() << " not supported yet!"; Loading Loading @@ -124,52 +129,62 @@ ndk::ScopedAStatus EffectBundleAidl::setParameterCommon(const Parameter& param) ndk::ScopedAStatus EffectBundleAidl::setParameterSpecific(const Parameter::Specific& specific) { LOG(DEBUG) << __func__ << " specific " << specific.toString(); RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext"); auto tag = specific.getTag(); RETURN_IF(tag != Parameter::Specific::equalizer, EX_ILLEGAL_ARGUMENT, switch (tag) { case Parameter::Specific::equalizer: return setParameterEqualizer(specific); default: LOG(ERROR) << __func__ << " unsupported tag " << toString(tag); return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT, "specificParamNotSupported"); RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext"); } } ndk::ScopedAStatus EffectBundleAidl::setParameterEqualizer(const Parameter::Specific& specific) { auto& eq = specific.get<Parameter::Specific::equalizer>(); auto eqTag = eq.getTag(); switch (eqTag) { case Equalizer::preset: RETURN_IF(mContext->setEqualizerPreset(eq.get<Equalizer::preset>()) != RetCode::SUCCESS, EX_ILLEGAL_ARGUMENT, "setBandLevelsFailed"); break; return ndk::ScopedAStatus::ok(); case Equalizer::bandLevels: RETURN_IF(mContext->setEqualizerBandLevels(eq.get<Equalizer::bandLevels>()) != RetCode::SUCCESS, EX_ILLEGAL_ARGUMENT, "setBandLevelsFailed"); break; return ndk::ScopedAStatus::ok(); default: LOG(ERROR) << __func__ << " unsupported parameter " << specific.toString(); return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT, "eqTagNotSupported"); } return ndk::ScopedAStatus::ok(); } ndk::ScopedAStatus EffectBundleAidl::getParameterSpecific(const Parameter::Id& id, Parameter::Specific* specific) { RETURN_IF(!specific, EX_NULL_POINTER, "nullPtr"); auto tag = id.getTag(); RETURN_IF(Parameter::Id::equalizerTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag"); auto eqId = id.get<Parameter::Id::equalizerTag>(); auto eqIdTag = eqId.getTag(); switch (eqIdTag) { case Equalizer::Id::commonTag: return getParameterEqualizer(eqId.get<Equalizer::Id::commonTag>(), specific); switch (tag) { case Parameter::Id::equalizerTag: return getParameterEqualizer(id.get<Parameter::Id::equalizerTag>(), specific); default: LOG(ERROR) << __func__ << " tag " << toString(eqIdTag) << " not supported"; LOG(ERROR) << __func__ << " unsupported tag: " << toString(tag); return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT, "EqualizerTagNotSupported"); "wrongIdTag"); } } ndk::ScopedAStatus EffectBundleAidl::getParameterEqualizer(const Equalizer::Tag& tag, ndk::ScopedAStatus EffectBundleAidl::getParameterEqualizer(const Equalizer::Id& id, Parameter::Specific* specific) { RETURN_IF(id.getTag() != Equalizer::Id::commonTag, EX_ILLEGAL_ARGUMENT, "EqualizerTagNotSupported"); RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext"); Equalizer eqParam; auto tag = id.get<Equalizer::Id::commonTag>(); switch (tag) { case Equalizer::bandLevels: { eqParam.set<Equalizer::bandLevels>(mContext->getEqualizerBandLevels()); Loading Loading @@ -237,6 +252,8 @@ ndk::ScopedAStatus EffectBundleAidl::commandImpl(CommandId command) { // Processing method running in EffectWorker thread. IEffect::Status EffectBundleAidl::effectProcessImpl(float* in, float* out, int sampleToProcess) { IEffect::Status status = {EX_NULL_POINTER, 0, 0}; RETURN_VALUE_IF(!mContext, status, "nullContext"); return mContext->lvmProcess(in, out, sampleToProcess); } Loading media/libeffects/lvm/wrapper/Aidl/EffectBundleAidl.h +5 −2 Original line number Diff line number Diff line Loading @@ -50,15 +50,18 @@ class EffectBundleAidl final : public EffectImpl { ndk::ScopedAStatus commandImpl(CommandId command) override; std::string getEffectName() override { return "EqualizerBundle"; } std::string getEffectName() override { return *mEffectName; } private: std::shared_ptr<BundleContext> mContext; const Descriptor* mDescriptor; const std::string* mEffectName; lvm::BundleEffectType mType = lvm::BundleEffectType::EQUALIZER; IEffect::Status status(binder_status_t status, size_t consumed, size_t produced); ndk::ScopedAStatus getParameterEqualizer(const Equalizer::Tag& tag, ndk::ScopedAStatus setParameterEqualizer(const Parameter::Specific& specific); ndk::ScopedAStatus getParameterEqualizer(const Equalizer::Id& id, Parameter::Specific* specific); }; Loading Loading
media/libeffects/lvm/wrapper/Aidl/BundleContext.cpp +201 −20 Original line number Diff line number Diff line Loading @@ -20,6 +20,7 @@ #include "BundleContext.h" #include "BundleTypes.h" #include "math.h" namespace aidl::android::hardware::audio::effect { Loading Loading @@ -67,38 +68,151 @@ void BundleContext::deInit() { } RetCode BundleContext::enable() { if (mEnabled) return RetCode::ERROR_ILLEGAL_PARAMETER; switch (mType) { case lvm::BundleEffectType::EQUALIZER: LOG(DEBUG) << __func__ << " enable bundle EQ"; if (mSamplesToExitCountEq <= 0) mNumberEffectsEnabled++; mSamplesToExitCountEq = (mSamplesPerSecond * 0.1); mEffectInDrain &= ~(1 << int(lvm::BundleEffectType::EQUALIZER)); break; default: // Add handling for other effects break; } mEnabled = true; return enableOperatingMode(); } RetCode BundleContext::enableOperatingMode() { LVM_ControlParams_t params; { std::lock_guard lg(mMutex); RETURN_VALUE_IF(LVM_SUCCESS != LVM_GetControlParameters(mInstance, ¶ms), RetCode::ERROR_EFFECT_LIB_ERROR, "failGetControlParams"); if (mType == lvm::BundleEffectType::EQUALIZER) { switch (mType) { case lvm::BundleEffectType::EQUALIZER: LOG(DEBUG) << __func__ << " enable bundle EQ"; params.EQNB_OperatingMode = LVM_EQNB_ON; break; default: // Add handling for other effects break; } RETURN_VALUE_IF(LVM_SUCCESS != LVM_SetControlParameters(mInstance, ¶ms), RetCode::ERROR_EFFECT_LIB_ERROR, "failSetControlParams"); } mEnabled = true; // LvmEffect_limitLevel(pContext); return RetCode::SUCCESS; return limitLevel(); } RetCode BundleContext::disable() { if (!mEnabled) return RetCode::ERROR_ILLEGAL_PARAMETER; switch (mType) { case lvm::BundleEffectType::EQUALIZER: LOG(DEBUG) << __func__ << " disable bundle EQ"; mEffectInDrain |= 1 << int(lvm::BundleEffectType::EQUALIZER); break; default: // Add handling for other effects break; } mEnabled = false; return disableOperatingMode(); } RetCode BundleContext::disableOperatingMode() { LVM_ControlParams_t params; { std::lock_guard lg(mMutex); RETURN_VALUE_IF(LVM_SUCCESS != LVM_GetControlParameters(mInstance, ¶ms), RetCode::ERROR_EFFECT_LIB_ERROR, "failGetControlParams"); if (mType == lvm::BundleEffectType::EQUALIZER) { switch (mType) { case lvm::BundleEffectType::EQUALIZER: LOG(DEBUG) << __func__ << " disable bundle EQ"; params.EQNB_OperatingMode = LVM_EQNB_OFF; break; default: // Add handling for other effects break; } RETURN_VALUE_IF(LVM_SUCCESS != LVM_SetControlParameters(mInstance, ¶ms), RetCode::ERROR_EFFECT_LIB_ERROR, "failSetControlParams"); } mEnabled = false; // LvmEffect_limitLevel(pContext); return limitLevel(); } RetCode BundleContext::limitLevel() { int gainCorrection = 0; // Count the energy contribution per band for EQ and BassBoost only if they are active. float energyContribution = 0; float energyCross = 0; float energyBassBoost = 0; float crossCorrection = 0; LVM_ControlParams_t params; { std::lock_guard lg(mMutex); RETURN_VALUE_IF(LVM_SUCCESS != LVM_GetControlParameters(mInstance, ¶ms), RetCode::ERROR_EFFECT_LIB_ERROR, " getControlParamFailed"); bool eqEnabled = params.EQNB_OperatingMode == LVM_EQNB_ON; if (eqEnabled) { for (int i = 0; i < lvm::MAX_NUM_BANDS; i++) { float bandFactor = mBandGaindB[i] / 15.0; float bandCoefficient = lvm::kBandEnergyCoefficient[i]; float bandEnergy = bandFactor * bandCoefficient * bandCoefficient; if (bandEnergy > 0) energyContribution += bandEnergy; } // cross EQ coefficients float bandFactorSum = 0; for (int i = 0; i < lvm::MAX_NUM_BANDS - 1; i++) { float bandFactor1 = mBandGaindB[i] / 15.0; float bandFactor2 = mBandGaindB[i + 1] / 15.0; if (bandFactor1 > 0 && bandFactor2 > 0) { float crossEnergy = bandFactor1 * bandFactor2 * lvm::kBandEnergyCrossCoefficient[i]; bandFactorSum += bandFactor1 * bandFactor2; if (crossEnergy > 0) energyCross += crossEnergy; } } bandFactorSum -= 1.0; if (bandFactorSum > 0) crossCorrection = bandFactorSum * 0.7; } double totalEnergyEstimation = sqrt(energyContribution + energyCross + energyBassBoost) - crossCorrection; LOG(INFO) << " TOTAL energy estimation: " << totalEnergyEstimation << " dB"; // roundoff int maxLevelRound = (int)(totalEnergyEstimation + 0.99); if (maxLevelRound + mLevelSaved > 0) { gainCorrection = maxLevelRound + mLevelSaved; } params.VC_EffectLevel = mLevelSaved - gainCorrection; if (params.VC_EffectLevel < -96) { params.VC_EffectLevel = -96; } LOG(INFO) << "\tVol: " << mLevelSaved << ", GainCorrection: " << gainCorrection << ", Actual vol: " << params.VC_EffectLevel; /* Activate the initial settings */ RETURN_VALUE_IF(LVM_SUCCESS != LVM_SetControlParameters(mInstance, ¶ms), RetCode::ERROR_EFFECT_LIB_ERROR, " setControlParamFailed"); if (mFirstVolume) { RETURN_VALUE_IF(LVM_SUCCESS != LVM_SetVolumeNoSmoothing(mInstance, ¶ms), RetCode::ERROR_EFFECT_LIB_ERROR, " setVolumeNoSmoothingFailed"); LOG(INFO) << "\tLVM_VOLUME: Disabling Smoothing for first volume change to remove " "spikes/clicks"; mFirstVolume = false; } } return RetCode::SUCCESS; } Loading Loading @@ -339,22 +453,89 @@ LVM_HeadroomBandDef_t *BundleContext::getDefaultEqualizerHeadroomBanDefs() { IEffect::Status BundleContext::lvmProcess(float* in, float* out, int samples) { IEffect::Status status = {EX_NULL_POINTER, 0, 0}; RETURN_VALUE_IF(!in, status, "nullInput"); RETURN_VALUE_IF(!out, status, "nullOutput"); status = {EX_ILLEGAL_STATE, 0, 0}; int64_t inputFrameCount = getCommon().input.frameCount; int64_t outputFrameCount = getCommon().output.frameCount; RETURN_VALUE_IF(inputFrameCount != outputFrameCount, status, "FrameCountMismatch"); int isDataAvailable = true; auto frameSize = getInputFrameSize(); RETURN_VALUE_IF(0== frameSize, status, "nullContext"); RETURN_VALUE_IF(0 == frameSize, status, "zeroFrameSize"); LOG(DEBUG) << __func__ << " start processing"; if ((mEffectProcessCalled & 1 << int(mType)) != 0) { const int undrainedEffects = mEffectInDrain & ~mEffectProcessCalled; if ((undrainedEffects & 1 << int(lvm::BundleEffectType::EQUALIZER)) != 0) { LOG(DEBUG) << "Draining EQUALIZER"; mSamplesToExitCountEq = 0; --mNumberEffectsEnabled; mEffectInDrain &= ~(1 << int(lvm::BundleEffectType::EQUALIZER)); } } mEffectProcessCalled |= 1 << int(mType); if (!mEnabled) { switch (mType) { case lvm::BundleEffectType::EQUALIZER: if (mSamplesToExitCountEq > 0) { mSamplesToExitCountEq -= samples; } if (mSamplesToExitCountEq <= 0) { isDataAvailable = false; if ((mEffectInDrain & 1 << int(lvm::BundleEffectType::EQUALIZER)) != 0) { mNumberEffectsEnabled--; mEffectInDrain &= ~(1 << int(lvm::BundleEffectType::EQUALIZER)); } LOG(DEBUG) << "Effect_process() this is the last frame for EQUALIZER"; } break; default: // Add handling for other effects break; } } if (isDataAvailable) { mNumberEffectsCalled++; } bool accumulate = false; if (mNumberEffectsCalled >= mNumberEffectsEnabled) { // We expect the # effects called to be equal to # effects enabled in sequence (including // draining effects). Warn if this is not the case due to inconsistent calls. ALOGW_IF(mNumberEffectsCalled > mNumberEffectsEnabled, "%s Number of effects called %d is greater than number of effects enabled %d", __func__, mNumberEffectsCalled, mNumberEffectsEnabled); mEffectProcessCalled = 0; // reset our consistency check. if (!isDataAvailable) { LOG(DEBUG) << "Effect_process() processing last frame"; } mNumberEffectsCalled = 0; LVM_UINT16 frames = samples * sizeof(float) / frameSize; float* outTmp = (accumulate ? getWorkBuffer() : out); /* Process the samples */ LVM_ReturnStatus_en lvmStatus; { std::lock_guard lg(mMutex); lvmStatus = LVM_Process(mInstance, in, out, frames, 0); } lvmStatus = LVM_Process(mInstance, in, outTmp, frames, 0); if (lvmStatus != LVM_SUCCESS) { LOG(ERROR) << __func__ << lvmStatus; return {EX_UNSUPPORTED_OPERATION, 0, 0}; } if (accumulate) { for (int i = 0; i < samples; i++) { out[i] += outTmp[i]; } } } } else { for (int i = 0; i < samples; i++) { if (accumulate) { out[i] += in[i]; } else { out[i] = in[i]; } } } LOG(DEBUG) << __func__ << " done processing"; return {STATUS_OK, samples, samples}; } Loading
media/libeffects/lvm/wrapper/Aidl/BundleContext.h +5 −0 Original line number Diff line number Diff line Loading @@ -43,7 +43,9 @@ class BundleContext final : public EffectContext { lvm::BundleEffectType getBundleType() const { return mType; } RetCode enable(); RetCode enableOperatingMode(); RetCode disable(); RetCode disableOperatingMode(); void setSampleRate (const int sampleRate) { mSampleRate = sampleRate; } int getSampleRate() const { return mSampleRate; } Loading @@ -65,6 +67,8 @@ class BundleContext final : public EffectContext { IEffect::Status lvmProcess(float* in, float* out, int samples); IEffect::Status processEffect(float* in, float* out, int sampleToProcess); private: std::mutex mMutex; const lvm::BundleEffectType mType; Loading Loading @@ -106,6 +110,7 @@ class BundleContext final : public EffectContext { void initControlParameter(LVM_ControlParams_t& params) const; void initHeadroomParameter(LVM_HeadroomParams_t& params) const; RetCode limitLevel(); int16_t VolToDb(uint32_t vol) const; LVM_INT16 LVC_ToDB_s32Tos16(LVM_INT32 Lin_fix) const; RetCode updateControlParameter(const std::vector<Equalizer::BandLevel>& bandLevels); Loading
media/libeffects/lvm/wrapper/Aidl/BundleTypes.h +3 −1 Original line number Diff line number Diff line Loading @@ -70,6 +70,8 @@ static const std::vector<Equalizer::Preset> kEqPresets = { static const Equalizer::Capability kEqCap = {.bandFrequencies = kEqBandFrequency, .presets = kEqPresets}; static const std::string kEqualizerEffectName = "EqualizerBundle"; static const Descriptor kEqualizerDesc = { .common = {.id = {.type = kEqualizerTypeUUID, .uuid = kEqualizerBundleImplUUID, Loading @@ -77,7 +79,7 @@ static const Descriptor kEqualizerDesc = { .flags = {.type = Flags::Type::INSERT, .insert = Flags::Insert::FIRST, .volume = Flags::Volume::CTRL}, .name = "EqualizerBundle", .name = kEqualizerEffectName, .implementor = "NXP Software Ltd."}, .capability = Capability::make<Capability::equalizer>(kEqCap)}; Loading
media/libeffects/lvm/wrapper/Aidl/EffectBundleAidl.cpp +34 −17 Original line number Diff line number Diff line Loading @@ -31,14 +31,18 @@ using aidl::android::hardware::audio::effect::Descriptor; using aidl::android::hardware::audio::effect::EffectBundleAidl; using aidl::android::hardware::audio::effect::kEqualizerBundleImplUUID; using aidl::android::hardware::audio::effect::IEffect; using aidl::android::hardware::audio::effect::kEqualizerBundleImplUUID; using aidl::android::hardware::audio::effect::State; using aidl::android::media::audio::common::AudioUuid; bool isUuidSupported(const AudioUuid* uuid) { return *uuid == kEqualizerBundleImplUUID; } extern "C" binder_exception_t createEffect(const AudioUuid* uuid, std::shared_ptr<IEffect>* instanceSpp) { if (uuid == nullptr || *uuid != kEqualizerBundleImplUUID) { if (uuid == nullptr || !isUuidSupported(uuid)) { LOG(ERROR) << __func__ << "uuid not supported"; return EX_ILLEGAL_ARGUMENT; } Loading Loading @@ -68,6 +72,7 @@ EffectBundleAidl::EffectBundleAidl(const AudioUuid& uuid) { if (uuid == kEqualizerBundleImplUUID) { mType = lvm::BundleEffectType::EQUALIZER; mDescriptor = &lvm::kEqualizerDesc; mEffectName = &lvm::kEqualizerEffectName; } else { // TODO: add other bundle effect types here. LOG(ERROR) << __func__ << uuid.toString() << " not supported yet!"; Loading Loading @@ -124,52 +129,62 @@ ndk::ScopedAStatus EffectBundleAidl::setParameterCommon(const Parameter& param) ndk::ScopedAStatus EffectBundleAidl::setParameterSpecific(const Parameter::Specific& specific) { LOG(DEBUG) << __func__ << " specific " << specific.toString(); RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext"); auto tag = specific.getTag(); RETURN_IF(tag != Parameter::Specific::equalizer, EX_ILLEGAL_ARGUMENT, switch (tag) { case Parameter::Specific::equalizer: return setParameterEqualizer(specific); default: LOG(ERROR) << __func__ << " unsupported tag " << toString(tag); return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT, "specificParamNotSupported"); RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext"); } } ndk::ScopedAStatus EffectBundleAidl::setParameterEqualizer(const Parameter::Specific& specific) { auto& eq = specific.get<Parameter::Specific::equalizer>(); auto eqTag = eq.getTag(); switch (eqTag) { case Equalizer::preset: RETURN_IF(mContext->setEqualizerPreset(eq.get<Equalizer::preset>()) != RetCode::SUCCESS, EX_ILLEGAL_ARGUMENT, "setBandLevelsFailed"); break; return ndk::ScopedAStatus::ok(); case Equalizer::bandLevels: RETURN_IF(mContext->setEqualizerBandLevels(eq.get<Equalizer::bandLevels>()) != RetCode::SUCCESS, EX_ILLEGAL_ARGUMENT, "setBandLevelsFailed"); break; return ndk::ScopedAStatus::ok(); default: LOG(ERROR) << __func__ << " unsupported parameter " << specific.toString(); return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT, "eqTagNotSupported"); } return ndk::ScopedAStatus::ok(); } ndk::ScopedAStatus EffectBundleAidl::getParameterSpecific(const Parameter::Id& id, Parameter::Specific* specific) { RETURN_IF(!specific, EX_NULL_POINTER, "nullPtr"); auto tag = id.getTag(); RETURN_IF(Parameter::Id::equalizerTag != tag, EX_ILLEGAL_ARGUMENT, "wrongIdTag"); auto eqId = id.get<Parameter::Id::equalizerTag>(); auto eqIdTag = eqId.getTag(); switch (eqIdTag) { case Equalizer::Id::commonTag: return getParameterEqualizer(eqId.get<Equalizer::Id::commonTag>(), specific); switch (tag) { case Parameter::Id::equalizerTag: return getParameterEqualizer(id.get<Parameter::Id::equalizerTag>(), specific); default: LOG(ERROR) << __func__ << " tag " << toString(eqIdTag) << " not supported"; LOG(ERROR) << __func__ << " unsupported tag: " << toString(tag); return ndk::ScopedAStatus::fromExceptionCodeWithMessage(EX_ILLEGAL_ARGUMENT, "EqualizerTagNotSupported"); "wrongIdTag"); } } ndk::ScopedAStatus EffectBundleAidl::getParameterEqualizer(const Equalizer::Tag& tag, ndk::ScopedAStatus EffectBundleAidl::getParameterEqualizer(const Equalizer::Id& id, Parameter::Specific* specific) { RETURN_IF(id.getTag() != Equalizer::Id::commonTag, EX_ILLEGAL_ARGUMENT, "EqualizerTagNotSupported"); RETURN_IF(!mContext, EX_NULL_POINTER, "nullContext"); Equalizer eqParam; auto tag = id.get<Equalizer::Id::commonTag>(); switch (tag) { case Equalizer::bandLevels: { eqParam.set<Equalizer::bandLevels>(mContext->getEqualizerBandLevels()); Loading Loading @@ -237,6 +252,8 @@ ndk::ScopedAStatus EffectBundleAidl::commandImpl(CommandId command) { // Processing method running in EffectWorker thread. IEffect::Status EffectBundleAidl::effectProcessImpl(float* in, float* out, int sampleToProcess) { IEffect::Status status = {EX_NULL_POINTER, 0, 0}; RETURN_VALUE_IF(!mContext, status, "nullContext"); return mContext->lvmProcess(in, out, sampleToProcess); } Loading
media/libeffects/lvm/wrapper/Aidl/EffectBundleAidl.h +5 −2 Original line number Diff line number Diff line Loading @@ -50,15 +50,18 @@ class EffectBundleAidl final : public EffectImpl { ndk::ScopedAStatus commandImpl(CommandId command) override; std::string getEffectName() override { return "EqualizerBundle"; } std::string getEffectName() override { return *mEffectName; } private: std::shared_ptr<BundleContext> mContext; const Descriptor* mDescriptor; const std::string* mEffectName; lvm::BundleEffectType mType = lvm::BundleEffectType::EQUALIZER; IEffect::Status status(binder_status_t status, size_t consumed, size_t produced); ndk::ScopedAStatus getParameterEqualizer(const Equalizer::Tag& tag, ndk::ScopedAStatus setParameterEqualizer(const Parameter::Specific& specific); ndk::ScopedAStatus getParameterEqualizer(const Equalizer::Id& id, Parameter::Specific* specific); }; Loading