Loading media/libmedia/AudioRecord.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -481,7 +481,7 @@ status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) { AutoMutex lock(mLock); int active; status_t result; status_t result = NO_ERROR; audio_track_cblk_t* cblk = mCblk; uint32_t framesReq = audioBuffer->frameCount; uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS; Loading media/libmedia/AudioTrack.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -314,7 +314,7 @@ sp<IMemory>& AudioTrack::sharedBuffer() void AudioTrack::start() { sp<AudioTrackThread> t = mAudioTrackThread; status_t status; status_t status = NO_ERROR; LOGV("start %p", this); if (t != 0) { Loading Loading @@ -825,7 +825,7 @@ status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) { AutoMutex lock(mLock); int active; status_t result; status_t result = NO_ERROR; audio_track_cblk_t* cblk = mCblk; uint32_t framesReq = audioBuffer->frameCount; uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS; Loading Loading
media/libmedia/AudioRecord.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -481,7 +481,7 @@ status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) { AutoMutex lock(mLock); int active; status_t result; status_t result = NO_ERROR; audio_track_cblk_t* cblk = mCblk; uint32_t framesReq = audioBuffer->frameCount; uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS; Loading
media/libmedia/AudioTrack.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -314,7 +314,7 @@ sp<IMemory>& AudioTrack::sharedBuffer() void AudioTrack::start() { sp<AudioTrackThread> t = mAudioTrackThread; status_t status; status_t status = NO_ERROR; LOGV("start %p", this); if (t != 0) { Loading Loading @@ -825,7 +825,7 @@ status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) { AutoMutex lock(mLock); int active; status_t result; status_t result = NO_ERROR; audio_track_cblk_t* cblk = mCblk; uint32_t framesReq = audioBuffer->frameCount; uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS; Loading