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Commit 685255f3 authored by Shrikara B's avatar Shrikara B Committed by Automerger Merge Worker
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Codec2: Initialize InputSurfaceWrapper::Config structure fields am: 1a44b343

Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/av/+/13307177

MUST ONLY BE SUBMITTED BY AUTOMERGER

Change-Id: Ib4da761f1e382e083a47ac2b4b935b277730ac40
parents efa3c87d 1a44b343
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+14 −14
Original line number Diff line number Diff line
@@ -61,24 +61,24 @@ public:
    /// Input Surface configuration
    struct Config {
        // IN PARAMS (GBS)
        float mMinFps; // minimum fps (repeat frame to achieve this)
        float mMaxFps; // max fps (via frame drop)
        float mCaptureFps; // capture fps
        float mCodedFps;   // coded fps
        bool mSuspended; // suspended
        int64_t mTimeOffsetUs; // time offset (input => codec)
        int64_t mSuspendAtUs; // suspend/resume time
        int64_t mStartAtUs; // start time
        bool mStopped; // stopped
        int64_t mStopAtUs; // stop time
        float mMinFps = 0.0; // minimum fps (repeat frame to achieve this)
        float mMaxFps = 0.0; // max fps (via frame drop)
        float mCaptureFps = 0.0; // capture fps
        float mCodedFps = 0.0;   // coded fps
        bool mSuspended = false; // suspended
        int64_t mTimeOffsetUs = 0; // time offset (input => codec)
        int64_t mSuspendAtUs = 0; // suspend/resume time
        int64_t mStartAtUs = 0; // start time
        bool mStopped = false; // stopped
        int64_t mStopAtUs = 0; // stop time

        // OUT PARAMS (GBS)
        int64_t mInputDelayUs; // delay between encoder input and surface input
        int64_t mInputDelayUs = 0; // delay between encoder input and surface input

        // IN PARAMS (CODEC WRAPPER)
        float mFixedAdjustedFps; // fixed fps via PTS manipulation
        float mMinAdjustedFps; // minimum fps via PTS manipulation
        uint64_t mUsage; // consumer usage
        float mFixedAdjustedFps = 0.0; // fixed fps via PTS manipulation
        float mMinAdjustedFps = 0.0; // minimum fps via PTS manipulation
        uint64_t mUsage = 0; // consumer usage
    };

    /**