Loading media/libaudioprocessing/AudioMixer.cpp +2 −3 Original line number Diff line number Diff line Loading @@ -1947,11 +1947,10 @@ void AudioMixer::convertMixerFormat(void *out, audio_format_t mixerOutFormat, case AUDIO_FORMAT_PCM_16_BIT: switch (mixerOutFormat) { case AUDIO_FORMAT_PCM_FLOAT: memcpy_to_float_from_q4_27((float*)out, (int32_t*)in, sampleCount); memcpy_to_float_from_q4_27((float*)out, (const int32_t*)in, sampleCount); break; case AUDIO_FORMAT_PCM_16_BIT: // two int16_t are produced per iteration ditherAndClamp((int32_t*)out, (int32_t*)in, sampleCount >> 1); memcpy_to_i16_from_q4_27((int16_t*)out, (const int32_t*)in, sampleCount); break; default: LOG_ALWAYS_FATAL("bad mixerOutFormat: %#x", mixerOutFormat); Loading media/libaudioprocessing/tests/test-mixer.cpp +1 −2 Original line number Diff line number Diff line Loading @@ -316,8 +316,7 @@ int main(int argc, char* argv[]) { outputSampleRate, outputChannels, outputFrames, useMixerFloat); if (auxFilename) { // Aux buffer is always in q4_27 format for now. // memcpy_to_i16_from_q4_27(), but with stereo frame count (not sample count) ditherAndClamp((int32_t*)auxAddr, (int32_t*)auxAddr, outputFrames >> 1); memcpy_to_i16_from_q4_27((int16_t*)auxAddr, (const int32_t*)auxAddr, outputFrames); writeFile(auxFilename, auxAddr, outputSampleRate, 1, outputFrames, false); } Loading media/libeffects/lvm/wrapper/Reverb/EffectReverb.cpp +1 −3 Original line number Diff line number Diff line Loading @@ -480,9 +480,7 @@ int process( effect_buffer_t *pIn, (size_t)frameCount * FCC_2); #endif #else for (int i = 0; i < frameCount * FCC_2; i++) { //always stereo here OutFrames16[i] = clamp16(pContext->OutFrames[i]>>8); } memcpy_to_i16_from_q4_27(OutFrames16, pContext->OutFrames, (size_t)frameCount * FCC_2); #endif } else { #ifdef BUILD_FLOAT Loading services/audioflinger/Effects.cpp +4 −6 Original line number Diff line number Diff line Loading @@ -312,16 +312,14 @@ void AudioFlinger::EffectModule::process() float * const pFloat = mConfig.inputCfg.buffer.f32; memcpy_to_float_from_q4_27(pFloat, p32, mConfig.inputCfg.buffer.frameCount); } else { const size_t pairs = mConfig.inputCfg.buffer.frameCount / 2; ditherAndClamp(mConfig.inputCfg.buffer.s32, memcpy_to_i16_from_q4_27(mConfig.inputCfg.buffer.s16, mConfig.inputCfg.buffer.s32, pairs); mConfig.inputCfg.buffer.frameCount); } #else const size_t pairs = mConfig.inputCfg.buffer.frameCount / 2; ditherAndClamp(mConfig.inputCfg.buffer.s32, memcpy_to_i16_from_q4_27(mConfig.inputCfg.buffer.s16, mConfig.inputCfg.buffer.s32, pairs); mConfig.inputCfg.buffer.frameCount); #endif } #ifdef FLOAT_EFFECT_CHAIN Loading Loading
media/libaudioprocessing/AudioMixer.cpp +2 −3 Original line number Diff line number Diff line Loading @@ -1947,11 +1947,10 @@ void AudioMixer::convertMixerFormat(void *out, audio_format_t mixerOutFormat, case AUDIO_FORMAT_PCM_16_BIT: switch (mixerOutFormat) { case AUDIO_FORMAT_PCM_FLOAT: memcpy_to_float_from_q4_27((float*)out, (int32_t*)in, sampleCount); memcpy_to_float_from_q4_27((float*)out, (const int32_t*)in, sampleCount); break; case AUDIO_FORMAT_PCM_16_BIT: // two int16_t are produced per iteration ditherAndClamp((int32_t*)out, (int32_t*)in, sampleCount >> 1); memcpy_to_i16_from_q4_27((int16_t*)out, (const int32_t*)in, sampleCount); break; default: LOG_ALWAYS_FATAL("bad mixerOutFormat: %#x", mixerOutFormat); Loading
media/libaudioprocessing/tests/test-mixer.cpp +1 −2 Original line number Diff line number Diff line Loading @@ -316,8 +316,7 @@ int main(int argc, char* argv[]) { outputSampleRate, outputChannels, outputFrames, useMixerFloat); if (auxFilename) { // Aux buffer is always in q4_27 format for now. // memcpy_to_i16_from_q4_27(), but with stereo frame count (not sample count) ditherAndClamp((int32_t*)auxAddr, (int32_t*)auxAddr, outputFrames >> 1); memcpy_to_i16_from_q4_27((int16_t*)auxAddr, (const int32_t*)auxAddr, outputFrames); writeFile(auxFilename, auxAddr, outputSampleRate, 1, outputFrames, false); } Loading
media/libeffects/lvm/wrapper/Reverb/EffectReverb.cpp +1 −3 Original line number Diff line number Diff line Loading @@ -480,9 +480,7 @@ int process( effect_buffer_t *pIn, (size_t)frameCount * FCC_2); #endif #else for (int i = 0; i < frameCount * FCC_2; i++) { //always stereo here OutFrames16[i] = clamp16(pContext->OutFrames[i]>>8); } memcpy_to_i16_from_q4_27(OutFrames16, pContext->OutFrames, (size_t)frameCount * FCC_2); #endif } else { #ifdef BUILD_FLOAT Loading
services/audioflinger/Effects.cpp +4 −6 Original line number Diff line number Diff line Loading @@ -312,16 +312,14 @@ void AudioFlinger::EffectModule::process() float * const pFloat = mConfig.inputCfg.buffer.f32; memcpy_to_float_from_q4_27(pFloat, p32, mConfig.inputCfg.buffer.frameCount); } else { const size_t pairs = mConfig.inputCfg.buffer.frameCount / 2; ditherAndClamp(mConfig.inputCfg.buffer.s32, memcpy_to_i16_from_q4_27(mConfig.inputCfg.buffer.s16, mConfig.inputCfg.buffer.s32, pairs); mConfig.inputCfg.buffer.frameCount); } #else const size_t pairs = mConfig.inputCfg.buffer.frameCount / 2; ditherAndClamp(mConfig.inputCfg.buffer.s32, memcpy_to_i16_from_q4_27(mConfig.inputCfg.buffer.s16, mConfig.inputCfg.buffer.s32, pairs); mConfig.inputCfg.buffer.frameCount); #endif } #ifdef FLOAT_EFFECT_CHAIN Loading