Loading media/libaudioclient/AudioRecord.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -274,7 +274,7 @@ status_t AudioRecord::set( mStatus = NO_ERROR; mUserData = user; // TODO: add audio hardware input latency here mLatency = (1000 * mFrameCount) / mSampleRate; mLatency = (1000LL * mFrameCount) / mSampleRate; mMarkerPosition = 0; mMarkerReached = false; mNewPosition = 0; Loading media/libaudioclient/AudioTrack.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -1279,7 +1279,7 @@ void AudioTrack::updateLatency_l() ALOGW("getLatency(%d) failed status %d", mOutput, status); } else { // FIXME don't believe this lie mLatency = mAfLatency + (1000 * mFrameCount) / mSampleRate; mLatency = mAfLatency + (1000LL * mFrameCount) / mSampleRate; } } Loading Loading
media/libaudioclient/AudioRecord.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -274,7 +274,7 @@ status_t AudioRecord::set( mStatus = NO_ERROR; mUserData = user; // TODO: add audio hardware input latency here mLatency = (1000 * mFrameCount) / mSampleRate; mLatency = (1000LL * mFrameCount) / mSampleRate; mMarkerPosition = 0; mMarkerReached = false; mNewPosition = 0; Loading
media/libaudioclient/AudioTrack.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -1279,7 +1279,7 @@ void AudioTrack::updateLatency_l() ALOGW("getLatency(%d) failed status %d", mOutput, status); } else { // FIXME don't believe this lie mLatency = mAfLatency + (1000 * mFrameCount) / mSampleRate; mLatency = mAfLatency + (1000LL * mFrameCount) / mSampleRate; } } Loading