Loading media/libeffects/lvm/wrapper/Reverb/EffectReverb.cpp +1 −2 Original line number Diff line number Diff line Loading @@ -1751,15 +1751,14 @@ int Reverb_getParameter(ReverbContext *pContext, // *(int16_t *)pValue); break; case REVERB_PARAM_DENSITY: *(uint16_t *)pValue = 0; *(int16_t *)pValue = ReverbGetDensity(pContext); //ALOGV("\tReverb_getParameter() REVERB_PARAM_DENSITY Value is %d", // *(uint32_t *)pValue); break; case REVERB_PARAM_REFLECTIONS_LEVEL: *(uint16_t *)pValue = 0; break; case REVERB_PARAM_REFLECTIONS_DELAY: *(uint32_t *)pValue = 0; case REVERB_PARAM_REVERB_DELAY: *(uint32_t *)pValue = 0; break; Loading media/libeffects/preprocessing/PreProcessing.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -698,6 +698,7 @@ int Effect_SetState(preproc_effect_t *effect, uint32_t state) case PREPROC_EFFECT_STATE_ACTIVE: effect->ops->disable(effect); Session_SetProcEnabled(effect->session, effect->procId, false); break; case PREPROC_EFFECT_STATE_CONFIG: case PREPROC_EFFECT_STATE_CREATED: case PREPROC_EFFECT_STATE_INIT: Loading services/audiopolicy/enginedefault/src/Engine.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -186,6 +186,7 @@ routing_strategy Engine::getStrategyForStream(audio_stream_type_t stream) return STRATEGY_DTMF; default: ALOGE("unknown stream type %d", stream); FALLTHROUGH_INTENDED; case AUDIO_STREAM_SYSTEM: // NOTE: SYSTEM stream uses MEDIA strategy because muting music and switching outputs // while key clicks are played produces a poor result Loading services/audiopolicy/managerdefault/AudioPolicyManager.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -6048,6 +6048,7 @@ void AudioPolicyManager::filterSurroundFormats(FormatVector *formatsPtr) { case AUDIO_FORMAT_DOLBY_TRUEHD: case AUDIO_FORMAT_E_AC3_JOC: mSurroundFormats.insert(format); break; default: break; } Loading Loading
media/libeffects/lvm/wrapper/Reverb/EffectReverb.cpp +1 −2 Original line number Diff line number Diff line Loading @@ -1751,15 +1751,14 @@ int Reverb_getParameter(ReverbContext *pContext, // *(int16_t *)pValue); break; case REVERB_PARAM_DENSITY: *(uint16_t *)pValue = 0; *(int16_t *)pValue = ReverbGetDensity(pContext); //ALOGV("\tReverb_getParameter() REVERB_PARAM_DENSITY Value is %d", // *(uint32_t *)pValue); break; case REVERB_PARAM_REFLECTIONS_LEVEL: *(uint16_t *)pValue = 0; break; case REVERB_PARAM_REFLECTIONS_DELAY: *(uint32_t *)pValue = 0; case REVERB_PARAM_REVERB_DELAY: *(uint32_t *)pValue = 0; break; Loading
media/libeffects/preprocessing/PreProcessing.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -698,6 +698,7 @@ int Effect_SetState(preproc_effect_t *effect, uint32_t state) case PREPROC_EFFECT_STATE_ACTIVE: effect->ops->disable(effect); Session_SetProcEnabled(effect->session, effect->procId, false); break; case PREPROC_EFFECT_STATE_CONFIG: case PREPROC_EFFECT_STATE_CREATED: case PREPROC_EFFECT_STATE_INIT: Loading
services/audiopolicy/enginedefault/src/Engine.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -186,6 +186,7 @@ routing_strategy Engine::getStrategyForStream(audio_stream_type_t stream) return STRATEGY_DTMF; default: ALOGE("unknown stream type %d", stream); FALLTHROUGH_INTENDED; case AUDIO_STREAM_SYSTEM: // NOTE: SYSTEM stream uses MEDIA strategy because muting music and switching outputs // while key clicks are played produces a poor result Loading
services/audiopolicy/managerdefault/AudioPolicyManager.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -6048,6 +6048,7 @@ void AudioPolicyManager::filterSurroundFormats(FormatVector *formatsPtr) { case AUDIO_FORMAT_DOLBY_TRUEHD: case AUDIO_FORMAT_E_AC3_JOC: mSurroundFormats.insert(format); break; default: break; } Loading