Loading media/libaaudio/src/utility/AAudioUtilities.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -251,8 +251,8 @@ aaudio_result_t AAudioConvert_androidToAAudioResult(status_t status) { } audio_session_t AAudioConvert_aaudioToAndroidSessionId(aaudio_session_id_t sessionId) { // If not a valid sessionId then convert to a safe value of AUDIO_SESSION_ALLOCATE. return (sessionId < AAUDIO_SESSION_ID_MIN) // If not a regular sessionId then convert to a safe value of AUDIO_SESSION_ALLOCATE. return (sessionId == AAUDIO_SESSION_ID_ALLOCATE || sessionId == AAUDIO_SESSION_ID_NONE) ? AUDIO_SESSION_ALLOCATE : (audio_session_t) sessionId; } Loading media/libaaudio/src/utility/AAudioUtilities.h +0 −3 Original line number Diff line number Diff line Loading @@ -27,9 +27,6 @@ #include "aaudio/AAudio.h" constexpr aaudio_session_id_t AAUDIO_SESSION_ID_MIN = 1; // must be positive /** * Convert an AAudio result into the closest matching Android status. */ Loading media/libaaudio/tests/test_session_id.cpp +4 −1 Original line number Diff line number Diff line Loading @@ -97,7 +97,10 @@ static void checkSessionIdAllocate(aaudio_performance_mode_t perfMode, // Get the allocated ID from the stream. sessionId1 = AAudioStream_getSessionId(aaudioStream1); ASSERT_LT(0, sessionId1); // Must be positive. // Check for invalid session IDs. ASSERT_NE(AAUDIO_SESSION_ID_NONE, sessionId1); ASSERT_NE(AAUDIO_SESSION_ID_ALLOCATE, sessionId1); ASSERT_EQ(AAUDIO_OK, AAudioStream_requestStart(aaudioStream1)); Loading Loading
media/libaaudio/src/utility/AAudioUtilities.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -251,8 +251,8 @@ aaudio_result_t AAudioConvert_androidToAAudioResult(status_t status) { } audio_session_t AAudioConvert_aaudioToAndroidSessionId(aaudio_session_id_t sessionId) { // If not a valid sessionId then convert to a safe value of AUDIO_SESSION_ALLOCATE. return (sessionId < AAUDIO_SESSION_ID_MIN) // If not a regular sessionId then convert to a safe value of AUDIO_SESSION_ALLOCATE. return (sessionId == AAUDIO_SESSION_ID_ALLOCATE || sessionId == AAUDIO_SESSION_ID_NONE) ? AUDIO_SESSION_ALLOCATE : (audio_session_t) sessionId; } Loading
media/libaaudio/src/utility/AAudioUtilities.h +0 −3 Original line number Diff line number Diff line Loading @@ -27,9 +27,6 @@ #include "aaudio/AAudio.h" constexpr aaudio_session_id_t AAUDIO_SESSION_ID_MIN = 1; // must be positive /** * Convert an AAudio result into the closest matching Android status. */ Loading
media/libaaudio/tests/test_session_id.cpp +4 −1 Original line number Diff line number Diff line Loading @@ -97,7 +97,10 @@ static void checkSessionIdAllocate(aaudio_performance_mode_t perfMode, // Get the allocated ID from the stream. sessionId1 = AAudioStream_getSessionId(aaudioStream1); ASSERT_LT(0, sessionId1); // Must be positive. // Check for invalid session IDs. ASSERT_NE(AAUDIO_SESSION_ID_NONE, sessionId1); ASSERT_NE(AAUDIO_SESSION_ID_ALLOCATE, sessionId1); ASSERT_EQ(AAUDIO_OK, AAudioStream_requestStart(aaudioStream1)); Loading