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Commit 4f4a05f8 authored by Treehugger Robot's avatar Treehugger Robot Committed by Android (Google) Code Review
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Merge "Camera: Update Low Light Boost Docs" into main

parents 8f7f4999 45df8f5f
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+6 −1
Original line number Diff line number Diff line
@@ -2287,6 +2287,8 @@ typedef enum acamera_metadata_tag {
     * <p>When low light boost is enabled by setting the AE mode to
     * 'ON_LOW_LIGHT_BOOST_BRIGHTNESS_PRIORITY', it can dynamically apply a low light
     * boost when the light level threshold is exceeded.</p>
     * <p>This field is present in the CaptureResult when the AE mode is set to
     * 'ON_LOW_LIGHT_BOOST_BRIGHTNESS_PRIORITY'. Otherwise, the field is not present.</p>
     * <p>This state indicates when low light boost is 'ACTIVE' and applied. Similarly, it can
     * indicate when it is not being applied by returning 'INACTIVE'.</p>
     * <p>This key will be absent from the CaptureResult if AE mode is not set to
@@ -8292,7 +8294,10 @@ typedef enum acamera_metadata_enum_acamera_control_ae_mode {
     * FPS.</p>
     * <p>If the session configuration is not supported, the AE mode reported in the
     * CaptureResult will be 'ON' instead of 'ON_LOW_LIGHT_BOOST_BRIGHTNESS_PRIORITY'.</p>
     * <p>The application can observe the CapturerResult field
     * <p>When this AE mode is enabled, the CaptureResult field
     * ACAMERA_CONTROL_LOW_LIGHT_BOOST_STATE will be present and not null. Otherwise, the
     * ACAMERA_CONTROL_LOW_LIGHT_BOOST_STATE field will not be present in the CaptureResult.</p>
     * <p>The application can observe the CaptureResult field
     * ACAMERA_CONTROL_LOW_LIGHT_BOOST_STATE to determine when low light boost is 'ACTIVE' or
     * 'INACTIVE'.</p>
     * <p>The low light boost is 'ACTIVE' once the scene lighting condition is less than the