Loading include/media/nbaio/AudioStreamInSource.h +1 −1 Original line number Diff line number Diff line Loading @@ -43,7 +43,7 @@ public: // This is an over-estimate, and could dupe the caller into making a blocking read() // FIXME Use an audio HAL API to query the buffer filling status when it's available. virtual ssize_t availableToRead() { return mStreamBufferSizeBytes >> mBitShift; } virtual ssize_t availableToRead() { return mStreamBufferSizeBytes / mFrameSize; } virtual ssize_t read(void *buffer, size_t count); Loading include/media/nbaio/AudioStreamOutSink.h +1 −1 Original line number Diff line number Diff line Loading @@ -43,7 +43,7 @@ public: // This is an over-estimate, and could dupe the caller into making a blocking write() // FIXME Use an audio HAL API to query the buffer emptying status when it's available. virtual ssize_t availableToWrite() const { return mStreamBufferSizeBytes >> mBitShift; } virtual ssize_t availableToWrite() const { return mStreamBufferSizeBytes / mFrameSize; } virtual ssize_t write(const void *buffer, size_t count); Loading media/libnbaio/AudioBufferProviderSource.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -68,7 +68,7 @@ ssize_t AudioBufferProviderSource::read(void *buffer, } // count could be zero, either because count was zero on entry or // available is zero, but both are unlikely so don't check for that memcpy(buffer, (char *) mBuffer.raw + (mConsumed << mBitShift), count << mBitShift); memcpy(buffer, (char *) mBuffer.raw + (mConsumed * mFrameSize), count * mFrameSize); if (CC_UNLIKELY((mConsumed += count) >= mBuffer.frameCount)) { mProvider->releaseBuffer(&mBuffer); mBuffer.raw = NULL; Loading Loading @@ -120,7 +120,7 @@ ssize_t AudioBufferProviderSource::readVia(readVia_t via, size_t total, void *us count = available; } if (CC_LIKELY(count > 0)) { char* readTgt = (char *) mBuffer.raw + (mConsumed << mBitShift); char* readTgt = (char *) mBuffer.raw + (mConsumed * mFrameSize); ssize_t ret = via(user, readTgt, count, readPTS); if (CC_UNLIKELY(ret <= 0)) { if (CC_LIKELY(accumulator > 0)) { Loading media/libnbaio/AudioStreamInSource.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -71,9 +71,9 @@ ssize_t AudioStreamInSource::read(void *buffer, size_t count) if (CC_UNLIKELY(!Format_isValid(mFormat))) { return NEGOTIATE; } ssize_t bytesRead = mStream->read(mStream, buffer, count << mBitShift); ssize_t bytesRead = mStream->read(mStream, buffer, count * mFrameSize); if (bytesRead > 0) { size_t framesRead = bytesRead >> mBitShift; size_t framesRead = bytesRead / mFrameSize; mFramesRead += framesRead; return framesRead; } else { Loading media/libnbaio/AudioStreamOutSink.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -58,9 +58,9 @@ ssize_t AudioStreamOutSink::write(const void *buffer, size_t count) return NEGOTIATE; } ALOG_ASSERT(Format_isValid(mFormat)); ssize_t ret = mStream->write(mStream, buffer, count << mBitShift); ssize_t ret = mStream->write(mStream, buffer, count * mFrameSize); if (ret > 0) { ret >>= mBitShift; ret /= mFrameSize; mFramesWritten += ret; } else { // FIXME verify HAL implementations are returning the correct error codes e.g. WOULD_BLOCK Loading Loading
include/media/nbaio/AudioStreamInSource.h +1 −1 Original line number Diff line number Diff line Loading @@ -43,7 +43,7 @@ public: // This is an over-estimate, and could dupe the caller into making a blocking read() // FIXME Use an audio HAL API to query the buffer filling status when it's available. virtual ssize_t availableToRead() { return mStreamBufferSizeBytes >> mBitShift; } virtual ssize_t availableToRead() { return mStreamBufferSizeBytes / mFrameSize; } virtual ssize_t read(void *buffer, size_t count); Loading
include/media/nbaio/AudioStreamOutSink.h +1 −1 Original line number Diff line number Diff line Loading @@ -43,7 +43,7 @@ public: // This is an over-estimate, and could dupe the caller into making a blocking write() // FIXME Use an audio HAL API to query the buffer emptying status when it's available. virtual ssize_t availableToWrite() const { return mStreamBufferSizeBytes >> mBitShift; } virtual ssize_t availableToWrite() const { return mStreamBufferSizeBytes / mFrameSize; } virtual ssize_t write(const void *buffer, size_t count); Loading
media/libnbaio/AudioBufferProviderSource.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -68,7 +68,7 @@ ssize_t AudioBufferProviderSource::read(void *buffer, } // count could be zero, either because count was zero on entry or // available is zero, but both are unlikely so don't check for that memcpy(buffer, (char *) mBuffer.raw + (mConsumed << mBitShift), count << mBitShift); memcpy(buffer, (char *) mBuffer.raw + (mConsumed * mFrameSize), count * mFrameSize); if (CC_UNLIKELY((mConsumed += count) >= mBuffer.frameCount)) { mProvider->releaseBuffer(&mBuffer); mBuffer.raw = NULL; Loading Loading @@ -120,7 +120,7 @@ ssize_t AudioBufferProviderSource::readVia(readVia_t via, size_t total, void *us count = available; } if (CC_LIKELY(count > 0)) { char* readTgt = (char *) mBuffer.raw + (mConsumed << mBitShift); char* readTgt = (char *) mBuffer.raw + (mConsumed * mFrameSize); ssize_t ret = via(user, readTgt, count, readPTS); if (CC_UNLIKELY(ret <= 0)) { if (CC_LIKELY(accumulator > 0)) { Loading
media/libnbaio/AudioStreamInSource.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -71,9 +71,9 @@ ssize_t AudioStreamInSource::read(void *buffer, size_t count) if (CC_UNLIKELY(!Format_isValid(mFormat))) { return NEGOTIATE; } ssize_t bytesRead = mStream->read(mStream, buffer, count << mBitShift); ssize_t bytesRead = mStream->read(mStream, buffer, count * mFrameSize); if (bytesRead > 0) { size_t framesRead = bytesRead >> mBitShift; size_t framesRead = bytesRead / mFrameSize; mFramesRead += framesRead; return framesRead; } else { Loading
media/libnbaio/AudioStreamOutSink.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -58,9 +58,9 @@ ssize_t AudioStreamOutSink::write(const void *buffer, size_t count) return NEGOTIATE; } ALOG_ASSERT(Format_isValid(mFormat)); ssize_t ret = mStream->write(mStream, buffer, count << mBitShift); ssize_t ret = mStream->write(mStream, buffer, count * mFrameSize); if (ret > 0) { ret >>= mBitShift; ret /= mFrameSize; mFramesWritten += ret; } else { // FIXME verify HAL implementations are returning the correct error codes e.g. WOULD_BLOCK Loading