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Commit 4bf328e7 authored by Andy Hung's avatar Andy Hung Committed by Android (Google) Code Review
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Merge changes I63906b09,Ia83a5472 into udc-qpr-dev-plus-aosp

* changes:
  AudioFlinger: Use scoped_lock to prevent deadlock
  Thread and Track: Update to audio_utils mutex
parents e953702c 3115bd1e
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+17 −19
Original line number Diff line number Diff line
@@ -318,7 +318,7 @@ status_t AudioFlinger::updateSecondaryOutputs(
        size_t i = 0;
        for (; i < mPlaybackThreads.size(); ++i) {
            IAfPlaybackThread* thread = mPlaybackThreads.valueAt(i).get();
            Mutex::Autolock _tl(thread->mutex());
            audio_utils::lock_guard _tl(thread->mutex());
            sp<IAfTrack> track = thread->getTrackById_l(trackId);
            if (track != nullptr) {
                ALOGD("%s trackId: %u", __func__, trackId);
@@ -1089,7 +1089,7 @@ status_t AudioFlinger::createTrack(const media::CreateTrackRequest& _input,

        if (lStatus == NO_ERROR) {
            // no risk of deadlock because AudioFlinger::mutex() is held
            Mutex::Autolock _dl(thread->mutex());
            audio_utils::lock_guard _dl(thread->mutex());
            // Connect secondary outputs. Failure on a secondary output must not imped the primary
            // Any secondary output setup failure will lead to a desync between the AP and AF until
            // the track is destroyed.
@@ -1097,7 +1097,7 @@ status_t AudioFlinger::createTrack(const media::CreateTrackRequest& _input,
            // move effect chain to this output thread if an effect on same session was waiting
            // for a track to be created
            if (effectThread != nullptr) {
                Mutex::Autolock _sl(effectThread->mutex());
                audio_utils::lock_guard _sl(effectThread->mutex());
                if (moveEffectChain_l(sessionId, effectThread, thread) == NO_ERROR) {
                    effectThreadId = thread->id();
                    effectIds = thread->getEffectIds_l(sessionId);
@@ -2364,7 +2364,7 @@ status_t AudioFlinger::createRecord(const media::CreateRecordRequest& _input,
        // session and move it to this thread.
        sp<IAfEffectChain> chain = getOrphanEffectChain_l(sessionId);
        if (chain != 0) {
            Mutex::Autolock _l2(thread->mutex());
            audio_utils::lock_guard _l2(thread->mutex());
            thread->addEffectChain_l(chain);
        }
        break;
@@ -3023,8 +3023,8 @@ status_t AudioFlinger::closeOutput_nonvirtual(audio_io_handle_t output)
                        checkPlaybackThread_l(mPlaybackThreads.keyAt(0));
                if (dstThread != NULL) {
                    // audioflinger lock is held so order of thread lock acquisition doesn't matter
                    Mutex::Autolock _dl(dstThread->mutex());
                    Mutex::Autolock _sl(playbackThread->mutex());
                    // Use scoped_lock to avoid deadlock order issues with duplicating threads.
                    audio_utils::scoped_lock sl(dstThread->mutex(), playbackThread->mutex());
                    Vector<sp<IAfEffectChain>> effectChains = playbackThread->getEffectChains_l();
                    for (size_t i = 0; i < effectChains.size(); i ++) {
                        moveEffectChain_l(effectChains[i]->sessionId(), playbackThread.get(),
@@ -3263,7 +3263,7 @@ status_t AudioFlinger::closeInput_nonvirtual(audio_io_handle_t input)
            // new capture on the same session
            sp<IAfEffectChain> chain;
            {
                Mutex::Autolock _sl(recordThread->mutex());
                audio_utils::lock_guard _sl(recordThread->mutex());
                const Vector<sp<IAfEffectChain>> effectChains = recordThread->getEffectChains_l();
                // Note: maximum one chain per record thread
                if (effectChains.size() != 0) {
@@ -3281,7 +3281,7 @@ status_t AudioFlinger::closeInput_nonvirtual(audio_io_handle_t input)
                        continue;
                    }
                    if (t->hasAudioSession(chain->sessionId()) != 0) {
                        Mutex::Autolock _l2(t->mutex());
                        audio_utils::lock_guard _l2(t->mutex());
                        ALOGV("closeInput() found thread %d for effect session %d",
                              t->id(), chain->sessionId());
                        t->addEffectChain_l(chain);
@@ -3465,7 +3465,7 @@ std::vector<sp<IAfEffectModule>> AudioFlinger::purgeStaleEffects_l() {

    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
        sp<IAfPlaybackThread> t = mPlaybackThreads.valueAt(i);
        Mutex::Autolock _l(t->mutex());
        audio_utils::lock_guard _l(t->mutex());
        const Vector<sp<IAfEffectChain>> threadChains = t->getEffectChains_l();
        for (size_t j = 0; j < threadChains.size(); j++) {
            sp<IAfEffectChain> ec = threadChains[j];
@@ -3477,7 +3477,7 @@ std::vector<sp<IAfEffectModule>> AudioFlinger::purgeStaleEffects_l() {

    for (size_t i = 0; i < mRecordThreads.size(); i++) {
        sp<IAfRecordThread> t = mRecordThreads.valueAt(i);
        Mutex::Autolock _l(t->mutex());
        audio_utils::lock_guard _l(t->mutex());
        const Vector<sp<IAfEffectChain>> threadChains = t->getEffectChains_l();
        for (size_t j = 0; j < threadChains.size(); j++) {
            sp<IAfEffectChain> ec = threadChains[j];
@@ -3487,7 +3487,7 @@ std::vector<sp<IAfEffectModule>> AudioFlinger::purgeStaleEffects_l() {

    for (size_t i = 0; i < mMmapThreads.size(); i++) {
        const sp<IAfMmapThread> t = mMmapThreads.valueAt(i);
        Mutex::Autolock _l(t->mutex());
        audio_utils::lock_guard _l(t->mutex());
        const Vector<sp<IAfEffectChain>> threadChains = t->getEffectChains_l();
        for (size_t j = 0; j < threadChains.size(); j++) {
            sp<IAfEffectChain> ec = threadChains[j];
@@ -3515,7 +3515,7 @@ std::vector<sp<IAfEffectModule>> AudioFlinger::purgeStaleEffects_l() {
            }
        }
        if (!found) {
            Mutex::Autolock _l(t->mutex());
            audio_utils::lock_guard _l(t->mutex());
            // remove all effects from the chain
            while (ec->numberOfEffects()) {
                sp<IAfEffectModule> effect = ec->getEffectModule(0);
@@ -3747,7 +3747,7 @@ void AudioFlinger::updateSecondaryOutputsForTrack_l(
        // The frameCount should also not be smaller than the secondary thread min frame
        // count
        size_t minFrameCount = AudioSystem::calculateMinFrameCount(
                    [&] { Mutex::Autolock _l(secondaryThread->mutex());
                    [&] { audio_utils::lock_guard _l(secondaryThread->mutex());
                          return secondaryThread->latency_l(); }(),
                    secondaryThread->frameCount(), // normal frame count
                    secondaryThread->sampleRate(),
@@ -4193,7 +4193,7 @@ status_t AudioFlinger::createEffect(const media::CreateEffectRequest& request,
            // session and used it instead of creating a new one.
            sp<IAfEffectChain> chain = getOrphanEffectChain_l(sessionId);
            if (chain != 0) {
                Mutex::Autolock _l2(thread->mutex());
                audio_utils::lock_guard _l2(thread->mutex());
                thread->addEffectChain_l(chain);
            }
        }
@@ -4285,8 +4285,7 @@ status_t AudioFlinger::moveEffects(audio_session_t sessionId, audio_io_handle_t
        return BAD_VALUE;
    }

    Mutex::Autolock _dl(dstThread->mutex());
    Mutex::Autolock _sl(srcThread->mutex());
    audio_utils::scoped_lock _ll(dstThread->mutex(), srcThread->mutex());
    return moveEffectChain_l(sessionId, srcThread, dstThread);
}

@@ -4301,7 +4300,7 @@ void AudioFlinger::setEffectSuspended(int effectId,
    if (thread == nullptr) {
      return;
    }
    Mutex::Autolock _sl(thread->mutex());
    audio_utils::lock_guard _sl(thread->mutex());
    sp<IAfEffectModule> effect = thread->getEffect_l(sessionId, effectId);
    thread->setEffectSuspended_l(&effect->desc().type, suspended, sessionId);
}
@@ -4426,8 +4425,7 @@ status_t AudioFlinger::moveAuxEffectToIo(int EffectId,
    const sp<IAfPlaybackThread> thread = threadBase ? threadBase->asIAfPlaybackThread() : nullptr;

    if (EffectId != 0 && thread != 0 && dstThread != thread.get()) {
        Mutex::Autolock _dl(dstThread->mutex());
        Mutex::Autolock _sl(thread->mutex());
        audio_utils::scoped_lock _ll(dstThread->mutex(), thread->mutex());
        sp<IAfEffectChain> srcChain = thread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
        sp<IAfEffectChain> dstChain;
        if (srcChain == 0) {
+1 −2
Original line number Diff line number Diff line
@@ -31,7 +31,6 @@
#include <media/audiohal/StreamHalInterface.h>
#include <media/nblog/NBLog.h>
#include <timing/SyncEvent.h>
#include <utils/Mutex.h>
#include <utils/RefBase.h>
#include <vibrator/ExternalVibration.h>

@@ -311,7 +310,7 @@ public:
    // deliver stats to mediametrics.
    virtual void sendStatistics(bool force) = 0;

    virtual Mutex& mutex() const = 0;
    virtual audio_utils::mutex& mutex() const = 0;

    virtual void onEffectEnable(const sp<IAfEffectModule>& effect) = 0;
    virtual void onEffectDisable() = 0;
+2 −1
Original line number Diff line number Diff line
@@ -469,7 +469,8 @@ private:
     */
    SourceMetadatas mTrackMetadatas;
    /** Protects mTrackMetadatas against concurrent access. */
    mutable audio_utils::mutex mTrackMetadatasMutex;
    audio_utils::mutex& trackMetadataMutex() const { return mTrackMetadataMutex; }
    mutable audio_utils::mutex mTrackMetadataMutex;
};  // end of OutputTrack

// playback track, used by PatchPanel
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