Loading camera/Camera.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -100,9 +100,9 @@ status_t Camera::unlock() } // pass the buffered IGraphicBufferProducer to the camera service status_t Camera::setPreviewTexture(const sp<IGraphicBufferProducer>& bufferProducer) status_t Camera::setPreviewTarget(const sp<IGraphicBufferProducer>& bufferProducer) { ALOGV("setPreviewTexture(%p)", bufferProducer.get()); ALOGV("setPreviewTarget(%p)", bufferProducer.get()); sp <ICamera> c = mCamera; if (c == 0) return NO_INIT; ALOGD_IF(bufferProducer == 0, "app passed NULL surface"); Loading @@ -127,7 +127,7 @@ status_t Camera::storeMetaDataInBuffers(bool enabled) return c->storeMetaDataInBuffers(enabled); } // start recording mode, must call setPreviewTexture first // start recording mode, must call setPreviewTarget first status_t Camera::startRecording() { ALOGV("startRecording"); Loading include/camera/Camera.h +3 −3 Original line number Diff line number Diff line Loading @@ -81,9 +81,9 @@ public: status_t unlock(); // pass the buffered IGraphicBufferProducer to the camera service status_t setPreviewTexture(const sp<IGraphicBufferProducer>& bufferProducer); status_t setPreviewTarget(const sp<IGraphicBufferProducer>& bufferProducer); // start preview mode, must call setPreviewTexture first // start preview mode, must call setPreviewTarget first status_t startPreview(); // stop preview mode Loading @@ -92,7 +92,7 @@ public: // get preview state bool previewEnabled(); // start recording mode, must call setPreviewTexture first // start recording mode, must call setPreviewTarget first status_t startRecording(); // stop recording mode Loading media/libstagefright/CameraSource.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -536,7 +536,7 @@ status_t CameraSource::initWithCameraAccess( if (mSurface != NULL) { // This CHECK is good, since we just passed the lock/unlock // check earlier by calling mCamera->setParameters(). CHECK_EQ((status_t)OK, mCamera->setPreviewTexture(mSurface)); CHECK_EQ((status_t)OK, mCamera->setPreviewTarget(mSurface)); } // By default, do not store metadata in video buffers Loading Loading
camera/Camera.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -100,9 +100,9 @@ status_t Camera::unlock() } // pass the buffered IGraphicBufferProducer to the camera service status_t Camera::setPreviewTexture(const sp<IGraphicBufferProducer>& bufferProducer) status_t Camera::setPreviewTarget(const sp<IGraphicBufferProducer>& bufferProducer) { ALOGV("setPreviewTexture(%p)", bufferProducer.get()); ALOGV("setPreviewTarget(%p)", bufferProducer.get()); sp <ICamera> c = mCamera; if (c == 0) return NO_INIT; ALOGD_IF(bufferProducer == 0, "app passed NULL surface"); Loading @@ -127,7 +127,7 @@ status_t Camera::storeMetaDataInBuffers(bool enabled) return c->storeMetaDataInBuffers(enabled); } // start recording mode, must call setPreviewTexture first // start recording mode, must call setPreviewTarget first status_t Camera::startRecording() { ALOGV("startRecording"); Loading
include/camera/Camera.h +3 −3 Original line number Diff line number Diff line Loading @@ -81,9 +81,9 @@ public: status_t unlock(); // pass the buffered IGraphicBufferProducer to the camera service status_t setPreviewTexture(const sp<IGraphicBufferProducer>& bufferProducer); status_t setPreviewTarget(const sp<IGraphicBufferProducer>& bufferProducer); // start preview mode, must call setPreviewTexture first // start preview mode, must call setPreviewTarget first status_t startPreview(); // stop preview mode Loading @@ -92,7 +92,7 @@ public: // get preview state bool previewEnabled(); // start recording mode, must call setPreviewTexture first // start recording mode, must call setPreviewTarget first status_t startRecording(); // stop recording mode Loading
media/libstagefright/CameraSource.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -536,7 +536,7 @@ status_t CameraSource::initWithCameraAccess( if (mSurface != NULL) { // This CHECK is good, since we just passed the lock/unlock // check earlier by calling mCamera->setParameters(). CHECK_EQ((status_t)OK, mCamera->setPreviewTexture(mSurface)); CHECK_EQ((status_t)OK, mCamera->setPreviewTarget(mSurface)); } // By default, do not store metadata in video buffers Loading