Loading services/audioflinger/Threads.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -929,12 +929,12 @@ void AudioFlinger::ThreadBase::getPowerManager_l() { } } void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) { void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<uid_t> &uids) { getPowerManager_l(); #if !LOG_NDEBUG std::stringstream s; for (int uid : uids) { for (uid_t uid : uids) { s << uid << " "; } ALOGD("updateWakeLockUids_l %s uids:%s", mThreadName, s.str().c_str()); Loading services/audioflinger/Threads.h +3 −3 Original line number Diff line number Diff line Loading @@ -407,7 +407,7 @@ protected: virtual void acquireWakeLock_l(); void releaseWakeLock(); void releaseWakeLock_l(); void updateWakeLockUids_l(const SortedVector<int> &uids); void updateWakeLockUids_l(const SortedVector<uid_t> &uids); void getPowerManager_l(); void setEffectSuspended_l(const effect_uuid_t *type, bool suspend, Loading Loading @@ -552,8 +552,8 @@ protected: void updatePowerState(sp<ThreadBase> thread, bool force = false); private: SortedVector<int> getWakeLockUids() { SortedVector<int> wakeLockUids; SortedVector<uid_t> getWakeLockUids() { SortedVector<uid_t> wakeLockUids; for (const sp<T> &track : mActiveTracks) { wakeLockUids.add(track->uid()); } Loading Loading
services/audioflinger/Threads.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -929,12 +929,12 @@ void AudioFlinger::ThreadBase::getPowerManager_l() { } } void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) { void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<uid_t> &uids) { getPowerManager_l(); #if !LOG_NDEBUG std::stringstream s; for (int uid : uids) { for (uid_t uid : uids) { s << uid << " "; } ALOGD("updateWakeLockUids_l %s uids:%s", mThreadName, s.str().c_str()); Loading
services/audioflinger/Threads.h +3 −3 Original line number Diff line number Diff line Loading @@ -407,7 +407,7 @@ protected: virtual void acquireWakeLock_l(); void releaseWakeLock(); void releaseWakeLock_l(); void updateWakeLockUids_l(const SortedVector<int> &uids); void updateWakeLockUids_l(const SortedVector<uid_t> &uids); void getPowerManager_l(); void setEffectSuspended_l(const effect_uuid_t *type, bool suspend, Loading Loading @@ -552,8 +552,8 @@ protected: void updatePowerState(sp<ThreadBase> thread, bool force = false); private: SortedVector<int> getWakeLockUids() { SortedVector<int> wakeLockUids; SortedVector<uid_t> getWakeLockUids() { SortedVector<uid_t> wakeLockUids; for (const sp<T> &track : mActiveTracks) { wakeLockUids.add(track->uid()); } Loading