Loading media/libeffects/dynamicsproc/aidl/DynamicsProcessing.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -105,14 +105,14 @@ static const DynamicsProcessing::EqBandConfig kEqBandConfigMin = DynamicsProcessing::EqBandConfig({.channel = 0, .band = 0, .enable = false, .cutoffFrequencyHz = 0, .cutoffFrequencyHz = 20, .gainDb = -200}); static const DynamicsProcessing::EqBandConfig kEqBandConfigMax = DynamicsProcessing::EqBandConfig({.channel = std::numeric_limits<int>::max(), .band = std::numeric_limits<int>::max(), .enable = true, .cutoffFrequencyHz = 192000, .cutoffFrequencyHz = 20000.1, .gainDb = 200}); static const Range::DynamicsProcessingRange kPreEqBandConfigRange = { Loading @@ -129,7 +129,7 @@ static const Range::DynamicsProcessingRange kMbcBandConfigRange = { {.channel = 0, .band = 0, .enable = false, .cutoffFrequencyHz = 0, .cutoffFrequencyHz = 20, .attackTimeMs = 0, .releaseTimeMs = 0, .ratio = 1, Loading @@ -144,7 +144,7 @@ static const Range::DynamicsProcessingRange kMbcBandConfigRange = { {.channel = std::numeric_limits<int>::max(), .band = std::numeric_limits<int>::max(), .enable = true, .cutoffFrequencyHz = 192000, .cutoffFrequencyHz = 20000.1, .attackTimeMs = 60000, .releaseTimeMs = 60000, .ratio = 50, Loading Loading @@ -443,7 +443,7 @@ RetCode DynamicsProcessingImpl::releaseContext() { IEffect::Status DynamicsProcessingImpl::effectProcessImpl(float* in, float* out, int samples) { IEffect::Status status = {EX_NULL_POINTER, 0, 0}; RETURN_VALUE_IF(!mContext, status, "nullContext"); return mContext->dpeProcess(in, out, samples); return mContext->lvmProcess(in, out, samples); } } // namespace aidl::android::hardware::audio::effect media/libeffects/dynamicsproc/aidl/DynamicsProcessingContext.cpp +1 −24 Original line number Diff line number Diff line Loading @@ -19,7 +19,6 @@ #include "DynamicsProcessingContext.h" #include "DynamicsProcessing.h" #include <audio_utils/power.h> #include <sys/param.h> #include <functional> #include <unordered_set> Loading Loading @@ -69,23 +68,6 @@ RetCode DynamicsProcessingContext::setCommon(const Parameter::Common& common) { return RetCode::SUCCESS; } RetCode DynamicsProcessingContext::setVolumeStereo(const Parameter::VolumeStereo& volumeStereo) { std::lock_guard lg(mMutex); dp_fx::DPChannel* leftChannel = mDpFreq->getChannel(0); dp_fx::DPChannel* rightChannel = mDpFreq->getChannel(1); if (leftChannel != nullptr) { leftChannel->setOutputGain(audio_utils_power_from_amplitude(volumeStereo.left)); } if (rightChannel != nullptr) { rightChannel->setOutputGain(audio_utils_power_from_amplitude(volumeStereo.right)); } return RetCode::SUCCESS; } Parameter::VolumeStereo DynamicsProcessingContext::getVolumeStereo() { return {1.0f, 1.0f}; } void DynamicsProcessingContext::dpSetFreqDomainVariant_l( const DynamicsProcessing::EngineArchitecture& engine) { mDpFreq.reset(new dp_fx::DPFrequency()); Loading Loading @@ -291,7 +273,7 @@ std::vector<DynamicsProcessing::InputGain> DynamicsProcessingContext::getInputGa return ret; } IEffect::Status DynamicsProcessingContext::dpeProcess(float* in, float* out, int samples) { IEffect::Status DynamicsProcessingContext::lvmProcess(float* in, float* out, int samples) { LOG(DEBUG) << __func__ << " in " << in << " out " << out << " sample " << samples; IEffect::Status status = {EX_NULL_POINTER, 0, 0}; Loading Loading @@ -478,11 +460,6 @@ RetCode DynamicsProcessingContext::setDpChannels_l( RetCode ret = RetCode::SUCCESS; std::unordered_set<int> channelSet; if (!stageInUse) { LOG(WARNING) << __func__ << " not in use " << ::android::internal::ToString(channels); return RetCode::SUCCESS; } RETURN_VALUE_IF(!stageInUse, RetCode::ERROR_ILLEGAL_PARAMETER, "stageNotInUse"); for (auto& it : channels) { if (0 != channelSet.count(it.channel)) { Loading media/libeffects/dynamicsproc/aidl/DynamicsProcessingContext.h +1 −3 Original line number Diff line number Diff line Loading @@ -45,8 +45,6 @@ class DynamicsProcessingContext final : public EffectContext { // override EffectContext::setCommon to update mChannelCount RetCode setCommon(const Parameter::Common& common) override; RetCode setVolumeStereo(const Parameter::VolumeStereo& volumeStereo) override; Parameter::VolumeStereo getVolumeStereo() override; RetCode setEngineArchitecture(const DynamicsProcessing::EngineArchitecture& engineArchitecture); RetCode setPreEq(const std::vector<DynamicsProcessing::ChannelConfig>& eqChannels); Loading @@ -68,7 +66,7 @@ class DynamicsProcessingContext final : public EffectContext { std::vector<DynamicsProcessing::LimiterConfig> getLimiter(); std::vector<DynamicsProcessing::InputGain> getInputGain(); IEffect::Status dpeProcess(float* in, float* out, int samples); IEffect::Status lvmProcess(float* in, float* out, int samples); private: static constexpr float kPreferredProcessingDurationMs = 10.0f; Loading media/libeffects/lvm/wrapper/Aidl/BundleContext.h +1 −1 Original line number Diff line number Diff line Loading @@ -98,7 +98,7 @@ class BundleContext final : public EffectContext { const Virtualizer::SpeakerAnglesPayload payload); RetCode setVolumeStereo(const Parameter::VolumeStereo& volumeStereo) override; Parameter::VolumeStereo getVolumeStereo() override { return {1.0f, 1.0f}; } Parameter::VolumeStereo getVolumeStereo() override { return mVolumeStereo; } IEffect::Status lvmProcess(float* in, float* out, int samples); Loading Loading
media/libeffects/dynamicsproc/aidl/DynamicsProcessing.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -105,14 +105,14 @@ static const DynamicsProcessing::EqBandConfig kEqBandConfigMin = DynamicsProcessing::EqBandConfig({.channel = 0, .band = 0, .enable = false, .cutoffFrequencyHz = 0, .cutoffFrequencyHz = 20, .gainDb = -200}); static const DynamicsProcessing::EqBandConfig kEqBandConfigMax = DynamicsProcessing::EqBandConfig({.channel = std::numeric_limits<int>::max(), .band = std::numeric_limits<int>::max(), .enable = true, .cutoffFrequencyHz = 192000, .cutoffFrequencyHz = 20000.1, .gainDb = 200}); static const Range::DynamicsProcessingRange kPreEqBandConfigRange = { Loading @@ -129,7 +129,7 @@ static const Range::DynamicsProcessingRange kMbcBandConfigRange = { {.channel = 0, .band = 0, .enable = false, .cutoffFrequencyHz = 0, .cutoffFrequencyHz = 20, .attackTimeMs = 0, .releaseTimeMs = 0, .ratio = 1, Loading @@ -144,7 +144,7 @@ static const Range::DynamicsProcessingRange kMbcBandConfigRange = { {.channel = std::numeric_limits<int>::max(), .band = std::numeric_limits<int>::max(), .enable = true, .cutoffFrequencyHz = 192000, .cutoffFrequencyHz = 20000.1, .attackTimeMs = 60000, .releaseTimeMs = 60000, .ratio = 50, Loading Loading @@ -443,7 +443,7 @@ RetCode DynamicsProcessingImpl::releaseContext() { IEffect::Status DynamicsProcessingImpl::effectProcessImpl(float* in, float* out, int samples) { IEffect::Status status = {EX_NULL_POINTER, 0, 0}; RETURN_VALUE_IF(!mContext, status, "nullContext"); return mContext->dpeProcess(in, out, samples); return mContext->lvmProcess(in, out, samples); } } // namespace aidl::android::hardware::audio::effect
media/libeffects/dynamicsproc/aidl/DynamicsProcessingContext.cpp +1 −24 Original line number Diff line number Diff line Loading @@ -19,7 +19,6 @@ #include "DynamicsProcessingContext.h" #include "DynamicsProcessing.h" #include <audio_utils/power.h> #include <sys/param.h> #include <functional> #include <unordered_set> Loading Loading @@ -69,23 +68,6 @@ RetCode DynamicsProcessingContext::setCommon(const Parameter::Common& common) { return RetCode::SUCCESS; } RetCode DynamicsProcessingContext::setVolumeStereo(const Parameter::VolumeStereo& volumeStereo) { std::lock_guard lg(mMutex); dp_fx::DPChannel* leftChannel = mDpFreq->getChannel(0); dp_fx::DPChannel* rightChannel = mDpFreq->getChannel(1); if (leftChannel != nullptr) { leftChannel->setOutputGain(audio_utils_power_from_amplitude(volumeStereo.left)); } if (rightChannel != nullptr) { rightChannel->setOutputGain(audio_utils_power_from_amplitude(volumeStereo.right)); } return RetCode::SUCCESS; } Parameter::VolumeStereo DynamicsProcessingContext::getVolumeStereo() { return {1.0f, 1.0f}; } void DynamicsProcessingContext::dpSetFreqDomainVariant_l( const DynamicsProcessing::EngineArchitecture& engine) { mDpFreq.reset(new dp_fx::DPFrequency()); Loading Loading @@ -291,7 +273,7 @@ std::vector<DynamicsProcessing::InputGain> DynamicsProcessingContext::getInputGa return ret; } IEffect::Status DynamicsProcessingContext::dpeProcess(float* in, float* out, int samples) { IEffect::Status DynamicsProcessingContext::lvmProcess(float* in, float* out, int samples) { LOG(DEBUG) << __func__ << " in " << in << " out " << out << " sample " << samples; IEffect::Status status = {EX_NULL_POINTER, 0, 0}; Loading Loading @@ -478,11 +460,6 @@ RetCode DynamicsProcessingContext::setDpChannels_l( RetCode ret = RetCode::SUCCESS; std::unordered_set<int> channelSet; if (!stageInUse) { LOG(WARNING) << __func__ << " not in use " << ::android::internal::ToString(channels); return RetCode::SUCCESS; } RETURN_VALUE_IF(!stageInUse, RetCode::ERROR_ILLEGAL_PARAMETER, "stageNotInUse"); for (auto& it : channels) { if (0 != channelSet.count(it.channel)) { Loading
media/libeffects/dynamicsproc/aidl/DynamicsProcessingContext.h +1 −3 Original line number Diff line number Diff line Loading @@ -45,8 +45,6 @@ class DynamicsProcessingContext final : public EffectContext { // override EffectContext::setCommon to update mChannelCount RetCode setCommon(const Parameter::Common& common) override; RetCode setVolumeStereo(const Parameter::VolumeStereo& volumeStereo) override; Parameter::VolumeStereo getVolumeStereo() override; RetCode setEngineArchitecture(const DynamicsProcessing::EngineArchitecture& engineArchitecture); RetCode setPreEq(const std::vector<DynamicsProcessing::ChannelConfig>& eqChannels); Loading @@ -68,7 +66,7 @@ class DynamicsProcessingContext final : public EffectContext { std::vector<DynamicsProcessing::LimiterConfig> getLimiter(); std::vector<DynamicsProcessing::InputGain> getInputGain(); IEffect::Status dpeProcess(float* in, float* out, int samples); IEffect::Status lvmProcess(float* in, float* out, int samples); private: static constexpr float kPreferredProcessingDurationMs = 10.0f; Loading
media/libeffects/lvm/wrapper/Aidl/BundleContext.h +1 −1 Original line number Diff line number Diff line Loading @@ -98,7 +98,7 @@ class BundleContext final : public EffectContext { const Virtualizer::SpeakerAnglesPayload payload); RetCode setVolumeStereo(const Parameter::VolumeStereo& volumeStereo) override; Parameter::VolumeStereo getVolumeStereo() override { return {1.0f, 1.0f}; } Parameter::VolumeStereo getVolumeStereo() override { return mVolumeStereo; } IEffect::Status lvmProcess(float* in, float* out, int samples); Loading