Loading media/codec2/sfplugin/CCodecBufferChannel.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -150,11 +150,10 @@ CCodecBufferChannel::CCodecBufferChannel( mFirstValidFrameIndex(0u), mIsSurfaceToDisplay(false), mHasPresentFenceTimes(false), mRenderingDepth(0u), mRenderingDepth(3u), mMetaMode(MODE_NONE), mInputMetEos(false), mSendEncryptedInfoBuffer(false) { mOutputSurface.lock()->maxDequeueBuffers = kSmoothnessFactor; { Mutexed<Input>::Locked input(mInput); input->buffers.reset(new DummyInputBuffers("")); Loading @@ -176,8 +175,9 @@ CCodecBufferChannel::CCodecBufferChannel( pools->outputPoolId = C2BlockPool::BASIC_LINEAR; } std::string value = server_configurable_flags::GetServerConfigurableFlag( "media_native", "ccodec_rendering_depth", "0"); "media_native", "ccodec_rendering_depth", "3"); android::base::ParseInt(value, &mRenderingDepth); mOutputSurface.lock()->maxDequeueBuffers = kSmoothnessFactor + mRenderingDepth; } CCodecBufferChannel::~CCodecBufferChannel() { Loading Loading
media/codec2/sfplugin/CCodecBufferChannel.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -150,11 +150,10 @@ CCodecBufferChannel::CCodecBufferChannel( mFirstValidFrameIndex(0u), mIsSurfaceToDisplay(false), mHasPresentFenceTimes(false), mRenderingDepth(0u), mRenderingDepth(3u), mMetaMode(MODE_NONE), mInputMetEos(false), mSendEncryptedInfoBuffer(false) { mOutputSurface.lock()->maxDequeueBuffers = kSmoothnessFactor; { Mutexed<Input>::Locked input(mInput); input->buffers.reset(new DummyInputBuffers("")); Loading @@ -176,8 +175,9 @@ CCodecBufferChannel::CCodecBufferChannel( pools->outputPoolId = C2BlockPool::BASIC_LINEAR; } std::string value = server_configurable_flags::GetServerConfigurableFlag( "media_native", "ccodec_rendering_depth", "0"); "media_native", "ccodec_rendering_depth", "3"); android::base::ParseInt(value, &mRenderingDepth); mOutputSurface.lock()->maxDequeueBuffers = kSmoothnessFactor + mRenderingDepth; } CCodecBufferChannel::~CCodecBufferChannel() { Loading