Loading media/libstagefright/omx/GraphicBufferSource.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -921,11 +921,12 @@ int GraphicBufferSource::findMatchingCodecBuffer_l( * frameNum: frame number of the frame being released * buffer: GraphicBuffer pointer to release (note this must not be & as we * will clear the original mBufferSlot in persistent case) * Use NOLINT to supress warning on the copy of 'buffer'. * fence: fence of the frame being released */ void GraphicBufferSource::releaseBuffer( int &id, uint64_t frameNum, const sp<GraphicBuffer> &buffer, const sp<Fence> &fence) { const sp<GraphicBuffer> buffer, const sp<Fence> &fence) { // NOLINT if (mIsPersistent) { mConsumer->detachBuffer(id); mBufferSlot[id] = NULL; Loading media/libstagefright/omx/GraphicBufferSource.h +1 −1 Original line number Diff line number Diff line Loading @@ -242,7 +242,7 @@ private: // Release buffer to the consumer void releaseBuffer( int &id, uint64_t frameNum, const sp<GraphicBuffer> &buffer, const sp<Fence> &fence); const sp<GraphicBuffer> buffer, const sp<Fence> &fence); void setLatestBuffer_l(const BufferItem &item, bool dropped); bool repeatLatestBuffer_l(); Loading Loading
media/libstagefright/omx/GraphicBufferSource.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -921,11 +921,12 @@ int GraphicBufferSource::findMatchingCodecBuffer_l( * frameNum: frame number of the frame being released * buffer: GraphicBuffer pointer to release (note this must not be & as we * will clear the original mBufferSlot in persistent case) * Use NOLINT to supress warning on the copy of 'buffer'. * fence: fence of the frame being released */ void GraphicBufferSource::releaseBuffer( int &id, uint64_t frameNum, const sp<GraphicBuffer> &buffer, const sp<Fence> &fence) { const sp<GraphicBuffer> buffer, const sp<Fence> &fence) { // NOLINT if (mIsPersistent) { mConsumer->detachBuffer(id); mBufferSlot[id] = NULL; Loading
media/libstagefright/omx/GraphicBufferSource.h +1 −1 Original line number Diff line number Diff line Loading @@ -242,7 +242,7 @@ private: // Release buffer to the consumer void releaseBuffer( int &id, uint64_t frameNum, const sp<GraphicBuffer> &buffer, const sp<Fence> &fence); const sp<GraphicBuffer> buffer, const sp<Fence> &fence); void setLatestBuffer_l(const BufferItem &item, bool dropped); bool repeatLatestBuffer_l(); Loading