Loading services/camera/libcameraservice/Camera2Client.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -769,7 +769,7 @@ void Camera2Client::releaseRecordingFrame(const sp<IMemory>& mem) { } buffer_handle_t imgBuffer = *(buffer_handle_t*)(data + 4); ALOGV("%s: Camera %d: Freeing buffer_handle_t %p", __FUNCTION__, mCameraId, imgBuffer, *(uint32_t*)(data + 4)); imgBuffer); res = mRecordingConsumer->freeBuffer(imgBuffer); if (res != OK) { ALOGE("%s: Camera %d: Unable to free recording frame (buffer_handle_t: %p):" Loading Loading @@ -1623,7 +1623,7 @@ void Camera2Client::onRecordingFrameAvailable() { memcpy(data, &type, 4); memcpy(data + 4, &imgBuffer, sizeof(buffer_handle_t)); ALOGV("%s: Camera %d: Sending out buffer_handle_t %p", __FUNCTION__, mCameraId, imgBuffer, *(uint32_t*)(data + 4)); __FUNCTION__, mCameraId, imgBuffer); currentClient = mCameraClient; } // Call outside mICameraLock to allow re-entrancy from notification Loading Loading @@ -2615,7 +2615,7 @@ status_t Camera2Client::updateRecordingStream() { if (mRecordingConsumer == 0) { // Create CPU buffer queue endpoint mRecordingConsumer = new MediaConsumer(4); mRecordingConsumer = new MediaConsumer(kRecordingHeapCount); mRecordingConsumer->setFrameAvailableListener(new RecordingWaiter(this)); mRecordingConsumer->setName(String8("Camera2Client::RecordingConsumer")); mRecordingWindow = new SurfaceTextureClient( Loading services/camera/libcameraservice/Camera2Client.h +3 −2 Original line number Diff line number Diff line Loading @@ -238,8 +238,9 @@ private: sp<Camera2Heap> mRecordingHeap; // TODO: This needs to be queried from somewhere, or the BufferQueue needs // to be passed all the way to stagefright static const size_t kRecordingHeapCount = 4; // to be passed all the way to stagefright. Right now, set to a large number // to avoid starvation of the video encoders. static const size_t kRecordingHeapCount = 8; size_t mRecordingHeapHead, mRecordingHeapFree; // Handle new recording image buffers void onRecordingFrameAvailable(); Loading Loading
services/camera/libcameraservice/Camera2Client.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -769,7 +769,7 @@ void Camera2Client::releaseRecordingFrame(const sp<IMemory>& mem) { } buffer_handle_t imgBuffer = *(buffer_handle_t*)(data + 4); ALOGV("%s: Camera %d: Freeing buffer_handle_t %p", __FUNCTION__, mCameraId, imgBuffer, *(uint32_t*)(data + 4)); imgBuffer); res = mRecordingConsumer->freeBuffer(imgBuffer); if (res != OK) { ALOGE("%s: Camera %d: Unable to free recording frame (buffer_handle_t: %p):" Loading Loading @@ -1623,7 +1623,7 @@ void Camera2Client::onRecordingFrameAvailable() { memcpy(data, &type, 4); memcpy(data + 4, &imgBuffer, sizeof(buffer_handle_t)); ALOGV("%s: Camera %d: Sending out buffer_handle_t %p", __FUNCTION__, mCameraId, imgBuffer, *(uint32_t*)(data + 4)); __FUNCTION__, mCameraId, imgBuffer); currentClient = mCameraClient; } // Call outside mICameraLock to allow re-entrancy from notification Loading Loading @@ -2615,7 +2615,7 @@ status_t Camera2Client::updateRecordingStream() { if (mRecordingConsumer == 0) { // Create CPU buffer queue endpoint mRecordingConsumer = new MediaConsumer(4); mRecordingConsumer = new MediaConsumer(kRecordingHeapCount); mRecordingConsumer->setFrameAvailableListener(new RecordingWaiter(this)); mRecordingConsumer->setName(String8("Camera2Client::RecordingConsumer")); mRecordingWindow = new SurfaceTextureClient( Loading
services/camera/libcameraservice/Camera2Client.h +3 −2 Original line number Diff line number Diff line Loading @@ -238,8 +238,9 @@ private: sp<Camera2Heap> mRecordingHeap; // TODO: This needs to be queried from somewhere, or the BufferQueue needs // to be passed all the way to stagefright static const size_t kRecordingHeapCount = 4; // to be passed all the way to stagefright. Right now, set to a large number // to avoid starvation of the video encoders. static const size_t kRecordingHeapCount = 8; size_t mRecordingHeapHead, mRecordingHeapFree; // Handle new recording image buffers void onRecordingFrameAvailable(); Loading