Loading services/camera/libcameraservice/device3/Camera3StreamSplitter.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -253,6 +253,10 @@ status_t Camera3StreamSplitter::addOutputLocked(size_t surfaceId, const sp<Surfa // Add new entry into mOutputs mOutputs[surfaceId] = gbp; mConsumerBufferCount[surfaceId] = maxConsumerBuffers; if (mConsumerBufferCount[surfaceId] > mMaxHalBuffers) { SP_LOGW("%s: Consumer buffer count %zu larger than max. Hal buffers: %zu", __FUNCTION__, mConsumerBufferCount[surfaceId], mMaxHalBuffers); } mNotifiers[gbp] = listener; mOutputSlots[gbp] = std::make_unique<OutputSlots>(totalBufferCount); Loading Loading @@ -324,11 +328,7 @@ status_t Camera3StreamSplitter::removeOutputLocked(size_t surfaceId) { } mNotifiers[gbp] = nullptr; if (mConsumerBufferCount[surfaceId] < mMaxHalBuffers) { mMaxConsumerBuffers -= mConsumerBufferCount[surfaceId]; } else { SP_LOGE("%s: Cached consumer buffer count mismatch!", __FUNCTION__); } mConsumerBufferCount[surfaceId] = 0; return res; Loading Loading
services/camera/libcameraservice/device3/Camera3StreamSplitter.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -253,6 +253,10 @@ status_t Camera3StreamSplitter::addOutputLocked(size_t surfaceId, const sp<Surfa // Add new entry into mOutputs mOutputs[surfaceId] = gbp; mConsumerBufferCount[surfaceId] = maxConsumerBuffers; if (mConsumerBufferCount[surfaceId] > mMaxHalBuffers) { SP_LOGW("%s: Consumer buffer count %zu larger than max. Hal buffers: %zu", __FUNCTION__, mConsumerBufferCount[surfaceId], mMaxHalBuffers); } mNotifiers[gbp] = listener; mOutputSlots[gbp] = std::make_unique<OutputSlots>(totalBufferCount); Loading Loading @@ -324,11 +328,7 @@ status_t Camera3StreamSplitter::removeOutputLocked(size_t surfaceId) { } mNotifiers[gbp] = nullptr; if (mConsumerBufferCount[surfaceId] < mMaxHalBuffers) { mMaxConsumerBuffers -= mConsumerBufferCount[surfaceId]; } else { SP_LOGE("%s: Cached consumer buffer count mismatch!", __FUNCTION__); } mConsumerBufferCount[surfaceId] = 0; return res; Loading