Loading media/libstagefright/renderfright/tests/RenderEngineTest.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -111,9 +111,9 @@ struct RenderEngineTest : public ::testing::Test { std::vector<uint8_t> outBuffer(mBuffer->getWidth() * mBuffer->getHeight() * 3); auto outPtr = reinterpret_cast<uint8_t*>(outBuffer.data()); for (int32_t j = 0; j < mBuffer->getHeight(); j++) { for (uint32_t j = 0; j < mBuffer->getHeight(); j++) { const uint8_t* src = pixels + (mBuffer->getStride() * j) * 4; for (int32_t i = 0; i < mBuffer->getWidth(); i++) { for (uint32_t i = 0; i < mBuffer->getWidth(); i++) { // Only copy R, G and B components outPtr[0] = src[0]; outPtr[1] = src[1]; Loading Loading @@ -419,9 +419,9 @@ struct BufferSourceVariant { buf->lock(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, reinterpret_cast<void**>(&pixels)); for (int32_t j = 0; j < buf->getHeight(); j++) { for (uint32_t j = 0; j < buf->getHeight(); j++) { uint8_t* iter = pixels + (buf->getStride() * j) * 4; for (int32_t i = 0; i < buf->getWidth(); i++) { for (uint32_t i = 0; i < buf->getWidth(); i++) { iter[0] = uint8_t(r * 255); iter[1] = uint8_t(g * 255); iter[2] = uint8_t(b * 255); Loading Loading
media/libstagefright/renderfright/tests/RenderEngineTest.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -111,9 +111,9 @@ struct RenderEngineTest : public ::testing::Test { std::vector<uint8_t> outBuffer(mBuffer->getWidth() * mBuffer->getHeight() * 3); auto outPtr = reinterpret_cast<uint8_t*>(outBuffer.data()); for (int32_t j = 0; j < mBuffer->getHeight(); j++) { for (uint32_t j = 0; j < mBuffer->getHeight(); j++) { const uint8_t* src = pixels + (mBuffer->getStride() * j) * 4; for (int32_t i = 0; i < mBuffer->getWidth(); i++) { for (uint32_t i = 0; i < mBuffer->getWidth(); i++) { // Only copy R, G and B components outPtr[0] = src[0]; outPtr[1] = src[1]; Loading Loading @@ -419,9 +419,9 @@ struct BufferSourceVariant { buf->lock(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, reinterpret_cast<void**>(&pixels)); for (int32_t j = 0; j < buf->getHeight(); j++) { for (uint32_t j = 0; j < buf->getHeight(); j++) { uint8_t* iter = pixels + (buf->getStride() * j) * 4; for (int32_t i = 0; i < buf->getWidth(); i++) { for (uint32_t i = 0; i < buf->getWidth(); i++) { iter[0] = uint8_t(r * 255); iter[1] = uint8_t(g * 255); iter[2] = uint8_t(b * 255); Loading