aaudio: fix framesWritten for Legacy INPUT
Was set to 2X framesRead on stop. It turns out that AudioRecord::stop() does NOT reset getPosition() to zero. But AudioRecord::start() does. So the logic handling the reset had to move to the start code. Bug: 121196899 Test: test_return_stop -i -n Change-Id: I93635f9ba501b71b99b1df34c7920f7bfea5ca88
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